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[5e] QL's Al-Qadim Game
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<blockquote data-quote="tglassy" data-source="post: 7070597" data-attributes="member: 6855204"><p>He does not have a name yet, and I need a few things, but for your consideration:</p><p></p><p>[sblock=stats]Name</p><p>Chaotic Good Water Genasi Rogue (Machanician) 11</p><p>Background: Dessert Rider (Sa’Luk, Flippant Charm)</p><p></p><p>Str 10</p><p>Dex 20 (+2 Level 8)</p><p>Con 14 (+2 Racial)</p><p>Int 14</p><p>Wis 16 (+1 Racial)</p><p>Cha 18 (+1 Feat)</p><p></p><p>HP 80</p><p>AC 17 (12 (Studded Leather) + 5 (Dex))</p><p>Prof Bonus +4</p><p>Init +5</p><p>Speed: 30</p><p></p><p>Race</p><p>-------</p><p>Water Genasi</p><p>- +2 Con, +1 Wis</p><p>- Acid Resistance</p><p>- Amphibious (Breath water and air)</p><p>- Swim (Swim speed 30 ft)</p><p>- Call to the Waves (Know Shape Water and Create or Destroy Water)</p><p></p><p>Class</p><p>-------</p><p>Rogue</p><p>Sneak attack - 6d6</p><p>- Expertise - Add prof bonus to 4 skills (Deception, Performance, Sleight of Hand, Persuasion)</p><p>- Cunning Action - Bonus action to Dash, Disengage, Hide</p><p>- Rogue archetype - Mechanician</p><p>- Uncanny Dodge – Use Reaction to half damage on one hit per turn</p><p>- Evasion – On dex saves vs area affects, no damage on success and ½ on failure</p><p>- Reliable Talent – Treat a roll of 9 or less as a 10 for any skill that uses proficiency.</p><p>- Can create Machanicals, small machines that obey commands. Can create as many as I want, but can only have 3 active at one time, and can not make them larger than Medium. Can grant a Mechanical my Evasion, Uncanny Dodge or Sneak Attack temporarily.</p><p></p><p></p><p></p><p></p><p></p><p>Proficiencies</p><p>--------------</p><p>Weapons: Simple, Hand Crossbows, Longswords, Rapiers, Shortsword</p><p>Armor: Light armor</p><p>Tools: Thief tools, Musical Instrument, </p><p>Saves: Dexterity, Intelligence </p><p></p><p>Feats</p><p>------</p><p>Actor – +1 Cha, Adv on Cha (Deception) and Cha (Performance) checks when trying to pass as another person, can mimic speech of another person or sounds by another creature if listened for 1 minute. </p><p></p><p>Skills</p><p>-------</p><p>Animal Handling</p><p>Survival</p><p>Sleight of Hand</p><p>Deception</p><p>Persuasion</p><p>Performance</p><p></p><p>Languages</p><p>----------</p><p>Common, Primordial, +1 Language</p><p></p><p>Equipment</p><p>-------------</p><p>Cash: ?gp</p><p></p><p>Weapons</p><p>--------</p><p>Genie Slayer Shimshir (+10, 1d8+6, extra 2d6 to genies)</p><p>2 Daggers (+9, 1d4+5)</p><p>Hand Crossbow (+9, 1d6+5)</p><p></p><p>Armor</p><p>------</p><p>Studded Leather Armor</p><p></p><p>Gear</p><p>-----</p><p>Ring of Mind Shielding (always invisible)</p><p>Hat of Disguise</p><p>Gloves of Thieving (Invisible as well)</p><p>Horse</p><p>Riding Saddle</p><p>Bit and Bridle</p><p>Common Clothes</p><p></p><p></p><p>Backpack</p><p>- Bedroll</p><p>- Mess Kit</p><p>- Tinderbox</p><p>- 10 torches</p><p>- 10 days rations</p><p>- Waterskin</p><p>- Thieves Tools</p><p>- A glass orb filled with water, in which swims a clockwork goldfish (trinket 48)</p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="tglassy, post: 7070597, member: 6855204"] He does not have a name yet, and I need a few things, but for your consideration: [sblock=stats]Name Chaotic Good Water Genasi Rogue (Machanician) 11 Background: Dessert Rider (Sa’Luk, Flippant Charm) Str 10 Dex 20 (+2 Level 8) Con 14 (+2 Racial) Int 14 Wis 16 (+1 Racial) Cha 18 (+1 Feat) HP 80 AC 17 (12 (Studded Leather) + 5 (Dex)) Prof Bonus +4 Init +5 Speed: 30 Race ------- Water Genasi - +2 Con, +1 Wis - Acid Resistance - Amphibious (Breath water and air) - Swim (Swim speed 30 ft) - Call to the Waves (Know Shape Water and Create or Destroy Water) Class ------- Rogue Sneak attack - 6d6 - Expertise - Add prof bonus to 4 skills (Deception, Performance, Sleight of Hand, Persuasion) - Cunning Action - Bonus action to Dash, Disengage, Hide - Rogue archetype - Mechanician - Uncanny Dodge – Use Reaction to half damage on one hit per turn - Evasion – On dex saves vs area affects, no damage on success and ½ on failure - Reliable Talent – Treat a roll of 9 or less as a 10 for any skill that uses proficiency. - Can create Machanicals, small machines that obey commands. Can create as many as I want, but can only have 3 active at one time, and can not make them larger than Medium. Can grant a Mechanical my Evasion, Uncanny Dodge or Sneak Attack temporarily. Proficiencies -------------- Weapons: Simple, Hand Crossbows, Longswords, Rapiers, Shortsword Armor: Light armor Tools: Thief tools, Musical Instrument, Saves: Dexterity, Intelligence Feats ------ Actor – +1 Cha, Adv on Cha (Deception) and Cha (Performance) checks when trying to pass as another person, can mimic speech of another person or sounds by another creature if listened for 1 minute. Skills ------- Animal Handling Survival Sleight of Hand Deception Persuasion Performance Languages ---------- Common, Primordial, +1 Language Equipment ------------- Cash: ?gp Weapons -------- Genie Slayer Shimshir (+10, 1d8+6, extra 2d6 to genies) 2 Daggers (+9, 1d4+5) Hand Crossbow (+9, 1d6+5) Armor ------ Studded Leather Armor Gear ----- Ring of Mind Shielding (always invisible) Hat of Disguise Gloves of Thieving (Invisible as well) Horse Riding Saddle Bit and Bridle Common Clothes Backpack - Bedroll - Mess Kit - Tinderbox - 10 torches - 10 days rations - Waterskin - Thieves Tools - A glass orb filled with water, in which swims a clockwork goldfish (trinket 48) [/sblock] [/QUOTE]
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