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[5e] QL's Al-Qadim Game
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<blockquote data-quote="Ancalagon" data-source="post: 7072963" data-attributes="member: 23"><p>I am not very familiar with Al-Qadim. I know it's a desert-based, "thousands and one night"-flavored setting, where genies abound and Fate and Poetic Justice are important themes. I don't know the bond of salt etc... But I *am* willing to learn! So:</p><p></p><p>1: Would a "relative newcomer" to Al-Quadim, someone who's spent a year or 3 in the land (vs "fresh off the boat") work? Enough to see some sights, learn some of the local going-ons and grow a few roots.</p><p></p><p>2: I know this is a playtest so I'm willing, heck happy, to try things. I see a number of backgrounds that could work quite nicely (at least based on their title), and the dervish sub-class or the horse path are intriguing. I'm also willing to dip in guardian fighter if you think it's something that is worth testing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>3: The concept is something/one that some of you will be familiar with... Lal Qualandar, the wanderer. He comes from another continent/plane (it doesn't matter... if he's from another plane he hasn't even realized). He goes somewhere, adventure and explores from some time, then moves on, where Fate caries him. If he joins the party, it is because it's destiny! (someone suggested recycling character concepts for game and I decided that I am going to take this to its logical conclusion... and not the "jaded plane traveler" either). It should also noted that Lal Qualandar is meant to be a dervish so... that fits. </p><p></p><p>4: I clearly need to read up more to fully tie in this guy to the adventure, but I do note a few positive things: </p><p>a: His alignment (CG) goes well with the party</p><p>b: Lal is a seeker of truth. Vizier Akilah's (cleric of a god of Truth) would be a figure that Lal would be drawn to. Plus he's used to elves!</p><p>c: Lal is *not* fond of bandits, and while he isn't a questing paladin, Fate has thrown him against various evil a number of time. He would be easy to recruit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>5: I already rolled my stats and he's *clearly* not over powered <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>6: As a mendicant, I don't need the party money <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7072963, member: 23"] I am not very familiar with Al-Qadim. I know it's a desert-based, "thousands and one night"-flavored setting, where genies abound and Fate and Poetic Justice are important themes. I don't know the bond of salt etc... But I *am* willing to learn! So: 1: Would a "relative newcomer" to Al-Quadim, someone who's spent a year or 3 in the land (vs "fresh off the boat") work? Enough to see some sights, learn some of the local going-ons and grow a few roots. 2: I know this is a playtest so I'm willing, heck happy, to try things. I see a number of backgrounds that could work quite nicely (at least based on their title), and the dervish sub-class or the horse path are intriguing. I'm also willing to dip in guardian fighter if you think it's something that is worth testing :) 3: The concept is something/one that some of you will be familiar with... Lal Qualandar, the wanderer. He comes from another continent/plane (it doesn't matter... if he's from another plane he hasn't even realized). He goes somewhere, adventure and explores from some time, then moves on, where Fate caries him. If he joins the party, it is because it's destiny! (someone suggested recycling character concepts for game and I decided that I am going to take this to its logical conclusion... and not the "jaded plane traveler" either). It should also noted that Lal Qualandar is meant to be a dervish so... that fits. 4: I clearly need to read up more to fully tie in this guy to the adventure, but I do note a few positive things: a: His alignment (CG) goes well with the party b: Lal is a seeker of truth. Vizier Akilah's (cleric of a god of Truth) would be a figure that Lal would be drawn to. Plus he's used to elves! c: Lal is *not* fond of bandits, and while he isn't a questing paladin, Fate has thrown him against various evil a number of time. He would be easy to recruit :) 5: I already rolled my stats and he's *clearly* not over powered :P 6: As a mendicant, I don't need the party money :P [/QUOTE]
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