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Community
General Tabletop Discussion
Character Builds & Optimization
[5E] Recommendations for Fighter BattleMaster Build
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<blockquote data-quote="MattMercer" data-source="post: 7514331" data-attributes="member: 6974710"><p>I like to do the ability scores increases late, because so many items increase stats it would be sad to put points into STR then at lvl 7 pick up a Gauntlets of Ogre Strength. This is even more important if you play AL since you can use treasure points to pick the best STR item for your tier. It takes up an attunement slot but in game its worth it.</p><p></p><p>Race: Human (Variant)</p><p>Background: Soldier</p><p>Alignment: LN</p><p></p><p>Proficient Skills: Athletics (STR), Perception (WIS), Intimidation (CHA), Sleight of Hand (DEX), Animal Handling (WIS)</p><p></p><p>I like Animal Handling w/ Solider because you have Land Vehicle proficiency. Sleight of Hand is just fun. </p><p></p><p>Point Buy: STR 10, DEX 14 (13+1), CON 16 (15+1), INT 10, WIS 13, CHA 12</p><p></p><p>Attributes and feats:</p><p> Lv. 1: Pole arm Master</p><p> Lv. 4: Sentinel </p><p> Lv. 6: Resilient Wisdom </p><p> Lv. 8: Great Weapon Master (take after Precision Attack)</p><p> Lv. 12: Lucky </p><p> Lv. 14: Alert (I also like Mobility) </p><p> Lv. 16: CON +2</p><p> Lv. 19: CON +2</p><p></p><p>Fighting Style (Lv. 1): Great Weapon Fighting</p><p></p><p>Battle Master Maneuvers:</p><p> Lv. 3: Riposte, Menacing Attack, Trip Attack (Yes!)</p><p> Lv. 7: Precision Attack, Pushing Attack</p><p> Lv. 10: Disarming Attack, Anything</p><p> Lv. 15: Anything</p></blockquote><p></p>
[QUOTE="MattMercer, post: 7514331, member: 6974710"] I like to do the ability scores increases late, because so many items increase stats it would be sad to put points into STR then at lvl 7 pick up a Gauntlets of Ogre Strength. This is even more important if you play AL since you can use treasure points to pick the best STR item for your tier. It takes up an attunement slot but in game its worth it. Race: Human (Variant) Background: Soldier Alignment: LN Proficient Skills: Athletics (STR), Perception (WIS), Intimidation (CHA), Sleight of Hand (DEX), Animal Handling (WIS) I like Animal Handling w/ Solider because you have Land Vehicle proficiency. Sleight of Hand is just fun. Point Buy: STR 10, DEX 14 (13+1), CON 16 (15+1), INT 10, WIS 13, CHA 12 Attributes and feats: Lv. 1: Pole arm Master Lv. 4: Sentinel Lv. 6: Resilient Wisdom Lv. 8: Great Weapon Master (take after Precision Attack) Lv. 12: Lucky Lv. 14: Alert (I also like Mobility) Lv. 16: CON +2 Lv. 19: CON +2 Fighting Style (Lv. 1): Great Weapon Fighting Battle Master Maneuvers: Lv. 3: Riposte, Menacing Attack, Trip Attack (Yes!) Lv. 7: Precision Attack, Pushing Attack Lv. 10: Disarming Attack, Anything Lv. 15: Anything [/QUOTE]
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[5E] Recommendations for Fighter BattleMaster Build
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