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[5E] [RG] JM's A Bit of Trouble
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<blockquote data-quote="CharlotteOz" data-source="post: 7899457" data-attributes="member: 6847138"><p>[ATTACH=full]117705[/ATTACH]</p><p></p><p>Anna Arcana</p><p></p><p>Race: Human (Variant)</p><p>Class: 4th level Wizard</p><p>Background: Sage</p><p></p><p>Attributes (29 point buy)</p><p>STR 10 (+0) </p><p>DEX 13 (+1)</p><p>CON 16 (+3)</p><p>INT 18 (+4) Save: +6</p><p>WIS 12 (+1) Save: +3</p><p>CHA 10 (+0)</p><p></p><p>Proficiency: +2</p><p>Speed: 30 ft</p><p></p><p>Hit Points: 34 hp (6 1st, 6 2nd, 6 3rd, 4 4th, +4x3)</p><p>AC: 11 (14 w. Mage Armor)</p><p></p><p>Passive Perception: 11</p><p>Passive Investigation: 16</p><p>Passive Insight: 11</p><p></p><p>Proficienceies & Languages:</p><p> - Armor: None</p><p> - Weapons: Light crossbow, dagger, dart, quarterstaff, sling</p><p> - Tools: None</p><p> - Languages: Common, Elvish, Aquan, Halfling</p><p></p><p>Skills:</p><p> - Arcana +6</p><p> - History +6</p><p> - Investigation +6</p><p> - Medicine +3</p><p> - Religion +6</p><p></p><p>Class Features:</p><p> - Arcane Spellcasting (+6 Spell Attack, 14 save DC)</p><p> - Ritual Casting: May cast spells as rituals</p><p> - Spellcasting Focus: May use an arcane focus as a spellcasting focus</p><p> - Arcane Recovery: May recover two levels of spell slots upon short rest, in between long rests.</p><p> - Arcane Tradition: Abjuration</p><p> -- Abjuration Savant: May copy abjuration spells at half gold and time needed.</p><p> -- Arcane Ward: May ward self with shield that absorbs 12 HP of damage; may replenish it by casting abjuration spells (recover shield HP equal to twice spell level)</p><p></p><p>Spells in Spellbook (* denotes prepared spell)</p><p> - Message *</p><p> - Minor Illusion *</p><p> - Prestidigitation *</p><p> - Shape Water *</p><p> - Detect Magic</p><p> - Find Familiar</p><p> - Grease *</p><p> - Identify</p><p> - Mage Armor *</p><p> - Magic Missile *</p><p> - Shield *</p><p> - Flaming Sphere *</p><p> - Mirror Image *</p><p> - Misty Step *</p><p> - Web *</p><p></p><p>Appearance: A bookish, thin young woman with spectacles, short brown hair, brown eyes and pale skin. Wears a wizard's garments and robe and carries a quarterstaff and a spellbook. She is accompanied by her familiar Eleanor, a small toad.</p><p></p><p>Background: Anna's last name by birth is not Arcana, but due to her being disowned, it's unlikely she'll ever reclaim the family name.</p><p></p><p>She grew up in Solace, a scholar who lived through books and was unmindful of the social inequalities inherent in the settlement. She accompanied her brothers on a trading trip to Cade-Crable to get them to stop bothering her to get out of the house more, and there she met beings of all backgrounds and walks of life - including the mermaid Lavendee, who Anna found herself smitten with - and despite feeling intense shame over it, she awkwardly confessed the affection and was surprised upon its reciprocation.</p><p></p><p>Anna was disowned, both for the relationship and for the dangerous new ideas Anna was exploring, ideas such as "perhaps the founding laws of Solace aren't rooted in the innate superiority of humans as we were told." Disowned and heartbroken, Anna stayed in the city during the duration of Lavendee's diplomatic mission, where she discovered she had a talent for arcane matters and studied from Lavendee's old spellbook.</p><p></p><p>But Lavendee had to return to the sea eventually, and so, the affair came to an end. Anna was gifted a spellbook of her own as a parting gift, and found no reason to return home - or to stay in the city, since if experiencing one new culture was enough to change her life so unexpectedly, what would more than one yield? And so, she took to the road, travelling and learning all that she could, under a new surname that denoted her new devotion in life.</p><p></p><p>Personality Traits</p><p>I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.</p><p>Ideals</p><p>Beauty. What is beautiful points us beyond itself toward what is true. (Good)</p><p>Bond</p><p>I feel a special connection with the merfolk.</p><p>Flaw</p><p>I am easily flustered when talking to a pretty girl or an openly flirtatious one.</p></blockquote><p></p>
[QUOTE="CharlotteOz, post: 7899457, member: 6847138"] [ATTACH type="full" align="right"]117705[/ATTACH] Anna Arcana Race: Human (Variant) Class: 4th level Wizard Background: Sage Attributes (29 point buy) STR 10 (+0) DEX 13 (+1) CON 16 (+3) INT 18 (+4) Save: +6 WIS 12 (+1) Save: +3 CHA 10 (+0) Proficiency: +2 Speed: 30 ft Hit Points: 34 hp (6 1st, 6 2nd, 6 3rd, 4 4th, +4x3) AC: 11 (14 w. Mage Armor) Passive Perception: 11 Passive Investigation: 16 Passive Insight: 11 Proficienceies & Languages: - Armor: None - Weapons: Light crossbow, dagger, dart, quarterstaff, sling - Tools: None - Languages: Common, Elvish, Aquan, Halfling Skills: - Arcana +6 - History +6 - Investigation +6 - Medicine +3 - Religion +6 Class Features: - Arcane Spellcasting (+6 Spell Attack, 14 save DC) - Ritual Casting: May cast spells as rituals - Spellcasting Focus: May use an arcane focus as a spellcasting focus - Arcane Recovery: May recover two levels of spell slots upon short rest, in between long rests. - Arcane Tradition: Abjuration -- Abjuration Savant: May copy abjuration spells at half gold and time needed. -- Arcane Ward: May ward self with shield that absorbs 12 HP of damage; may replenish it by casting abjuration spells (recover shield HP equal to twice spell level) Spells in Spellbook (* denotes prepared spell) - Message * - Minor Illusion * - Prestidigitation * - Shape Water * - Detect Magic - Find Familiar - Grease * - Identify - Mage Armor * - Magic Missile * - Shield * - Flaming Sphere * - Mirror Image * - Misty Step * - Web * Appearance: A bookish, thin young woman with spectacles, short brown hair, brown eyes and pale skin. Wears a wizard's garments and robe and carries a quarterstaff and a spellbook. She is accompanied by her familiar Eleanor, a small toad. Background: Anna's last name by birth is not Arcana, but due to her being disowned, it's unlikely she'll ever reclaim the family name. She grew up in Solace, a scholar who lived through books and was unmindful of the social inequalities inherent in the settlement. She accompanied her brothers on a trading trip to Cade-Crable to get them to stop bothering her to get out of the house more, and there she met beings of all backgrounds and walks of life - including the mermaid Lavendee, who Anna found herself smitten with - and despite feeling intense shame over it, she awkwardly confessed the affection and was surprised upon its reciprocation. Anna was disowned, both for the relationship and for the dangerous new ideas Anna was exploring, ideas such as "perhaps the founding laws of Solace aren't rooted in the innate superiority of humans as we were told." Disowned and heartbroken, Anna stayed in the city during the duration of Lavendee's diplomatic mission, where she discovered she had a talent for arcane matters and studied from Lavendee's old spellbook. But Lavendee had to return to the sea eventually, and so, the affair came to an end. Anna was gifted a spellbook of her own as a parting gift, and found no reason to return home - or to stay in the city, since if experiencing one new culture was enough to change her life so unexpectedly, what would more than one yield? And so, she took to the road, travelling and learning all that she could, under a new surname that denoted her new devotion in life. Personality Traits I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others. Ideals Beauty. What is beautiful points us beyond itself toward what is true. (Good) Bond I feel a special connection with the merfolk. Flaw I am easily flustered when talking to a pretty girl or an openly flirtatious one. [/QUOTE]
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[5E] [RG] JM's A Bit of Trouble
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