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General Tabletop Discussion
Character Builds & Optimization
[5E] Shadow Monk multiclass options - Warlock, Gloom Stalker, or neither?
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<blockquote data-quote="Salthorae" data-source="post: 7490700" data-attributes="member: 1095"><p>Hellish Rebuke assuming you're short resting after most battles, but maybe that is unrealistic for your games? Even if it's only a DC 12 they still take 1d10 damage as a reaction for hitting you, that's not bad. If they roll poorly, then 2d10 damage as a reaction, no action economy wasted by you, plus you get your normal attacks and hex damage still, heal when they die from hexblade feature and use Fiendish Vigor to keep up those temp hitpoints. </p><p></p><p>If you want to go utility spells route, don't waste your precious Warlock spells known for that. Either take Ritual Caster (Wizard) feat or take another level of Warlock to grab Pact of the Tome and drop either Fiendish Vigor or Devil's Sight in favor of Book of Ancient Secrets. </p><p></p><p>I have a Great Old One Warlock in my TBT game who is 6th level and we've come across tons of ritual spell scrolls, so I have almost every Ritual spell that I'm capable of casting (up to 3rd level) from all the classes. At least all the useful ones. (Alarm, Augury, Detect Magic, Identify, Gentle Repose, Leomund's Tiny Hut, Tenser's Floating Disc, Unseen Servant, Water Walking, Water Breathing (redundant since I have the Gift of the Depths Invocation, but yeah). Then I use my Warlock spells for combat. You could do something similar though you'd be limited to 2nd level Ritual spells as a 3rd level Warlock, so no Tiny Hut, or either Water spell).</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7490700, member: 1095"] Hellish Rebuke assuming you're short resting after most battles, but maybe that is unrealistic for your games? Even if it's only a DC 12 they still take 1d10 damage as a reaction for hitting you, that's not bad. If they roll poorly, then 2d10 damage as a reaction, no action economy wasted by you, plus you get your normal attacks and hex damage still, heal when they die from hexblade feature and use Fiendish Vigor to keep up those temp hitpoints. If you want to go utility spells route, don't waste your precious Warlock spells known for that. Either take Ritual Caster (Wizard) feat or take another level of Warlock to grab Pact of the Tome and drop either Fiendish Vigor or Devil's Sight in favor of Book of Ancient Secrets. I have a Great Old One Warlock in my TBT game who is 6th level and we've come across tons of ritual spell scrolls, so I have almost every Ritual spell that I'm capable of casting (up to 3rd level) from all the classes. At least all the useful ones. (Alarm, Augury, Detect Magic, Identify, Gentle Repose, Leomund's Tiny Hut, Tenser's Floating Disc, Unseen Servant, Water Walking, Water Breathing (redundant since I have the Gift of the Depths Invocation, but yeah). Then I use my Warlock spells for combat. You could do something similar though you'd be limited to 2nd level Ritual spells as a 3rd level Warlock, so no Tiny Hut, or either Water spell). [/QUOTE]
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[5E] Shadow Monk multiclass options - Warlock, Gloom Stalker, or neither?
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