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5e Skills whats your opinion
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<blockquote data-quote="Dormouse" data-source="post: 6815610" data-attributes="member: 6803974"><p>I don't like skills.</p><p></p><p>They foster min-maxxing. If I have a character who has a high dex but a low int, I will probably take proficiency in a bunch of dex skills but not int skills, which just pushes me further into extremes. This has a negative effect on the game where a DM might set a high DC so the warlock with +9 persuasion gets a reasonable challenge, but now all the other characters feel like talking is pointless.</p><p></p><p>I also don't really see what it adds. If I want to play a knowledgeable character, I can just give him a high int. Do I really need to be proficient in Arcana, History, or Nature to feel like my character is learned?</p></blockquote><p></p>
[QUOTE="Dormouse, post: 6815610, member: 6803974"] I don't like skills. They foster min-maxxing. If I have a character who has a high dex but a low int, I will probably take proficiency in a bunch of dex skills but not int skills, which just pushes me further into extremes. This has a negative effect on the game where a DM might set a high DC so the warlock with +9 persuasion gets a reasonable challenge, but now all the other characters feel like talking is pointless. I also don't really see what it adds. If I want to play a knowledgeable character, I can just give him a high int. Do I really need to be proficient in Arcana, History, or Nature to feel like my character is learned? [/QUOTE]
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