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5e Skills whats your opinion
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<blockquote data-quote="Erik Westmarch" data-source="post: 6825730" data-attributes="member: 6815948"><p>I'm not a fan of skill systems in my D&D. They're just not well suited to the class-based advancement system that the system is built around and assumes. But 5E has Skills, and the Rogue really needs them, so this is my solution</p><p></p><p>- You have the Skills your class and background says you have, but they are not associated with any particular stat.</p><p>- Any time you want to do something that isn't an attack, a stat check is called for. Dex, Int, whatever. If the PC and I agree that one of their Skills is relevant to the check, the Proficiency bonus is added.</p><p></p><p>I think this is the right way to look at it, because it encourages everyone to "try anything, make a stat check", and if they can add the Prof bonus on top that's just a bonus, not a gatekeeping requirement.</p><p></p><p>Tools proficiencies I handle differently. They're more binary. If you don't have the Brewing Prof, then there's no hope of brewing up a good beer. If you have it, you can brew up a basic beer without any checks. You just know how. I might call for a stat check if you're trying to brew a prize-winning variety.</p></blockquote><p></p>
[QUOTE="Erik Westmarch, post: 6825730, member: 6815948"] I'm not a fan of skill systems in my D&D. They're just not well suited to the class-based advancement system that the system is built around and assumes. But 5E has Skills, and the Rogue really needs them, so this is my solution - You have the Skills your class and background says you have, but they are not associated with any particular stat. - Any time you want to do something that isn't an attack, a stat check is called for. Dex, Int, whatever. If the PC and I agree that one of their Skills is relevant to the check, the Proficiency bonus is added. I think this is the right way to look at it, because it encourages everyone to "try anything, make a stat check", and if they can add the Prof bonus on top that's just a bonus, not a gatekeeping requirement. Tools proficiencies I handle differently. They're more binary. If you don't have the Brewing Prof, then there's no hope of brewing up a good beer. If you have it, you can brew up a basic beer without any checks. You just know how. I might call for a stat check if you're trying to brew a prize-winning variety. [/QUOTE]
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