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5e Sorcerer versus Wizard, which is better?
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<blockquote data-quote="Ogre Mage" data-source="post: 7801885" data-attributes="member: 3404"><p>If you stay single-classed, the wizard is better due to the much larger number of spells known and larger spell list. You have access to so many wizard exclusive spells -- everything from low level coolness like <em>find familiar</em> (my favorite 1st level wizard spell) to earth-shaking high level magic like <em>simulacrum</em>.</p><p></p><p>If you are multi-classed, the sorcerer is better due to the interaction with the other charisma classes, mainly paladin and warlock. Multi-classing is a bit tough for a wizard since no other class has Intelligence as a prime stat.</p><p></p><p>With regard to subclass, while I found the diviner the best subclass from levels 2-10, I thought it lost steam at the higher levels due to many enemies having legendary saves and multiple attacks. I started hoping for only high portent rolls so I could use them to make saving throws. I actually found the abjurer, with its extra HP via arcane ward, inproved counterspelling/dispel magic, advantage on saving throws against spells and resistance against the damage of spells to be best at high level.</p></blockquote><p></p>
[QUOTE="Ogre Mage, post: 7801885, member: 3404"] If you stay single-classed, the wizard is better due to the much larger number of spells known and larger spell list. You have access to so many wizard exclusive spells -- everything from low level coolness like [I]find familiar[/I] (my favorite 1st level wizard spell) to earth-shaking high level magic like [I]simulacrum[/I]. If you are multi-classed, the sorcerer is better due to the interaction with the other charisma classes, mainly paladin and warlock. Multi-classing is a bit tough for a wizard since no other class has Intelligence as a prime stat. With regard to subclass, while I found the diviner the best subclass from levels 2-10, I thought it lost steam at the higher levels due to many enemies having legendary saves and multiple attacks. I started hoping for only high portent rolls so I could use them to make saving throws. I actually found the abjurer, with its extra HP via arcane ward, inproved counterspelling/dispel magic, advantage on saving throws against spells and resistance against the damage of spells to be best at high level. [/QUOTE]
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5e Sorcerer versus Wizard, which is better?
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