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<blockquote data-quote="Tessarael" data-source="post: 9797696" data-attributes="member: 12909"><p>Regarding culture being meaningless and having no mechanical benefit in D&D 2024, may I suggest <a href="https://a5e.tools/rules/cultures-0" target="_blank">A5E Cultures</a> and <a href="https://a5e.tools/rules/heritages" target="_blank">Heritages</a> as a much improved alternative? The A5E Cultures are well done and have significant mechanical benefit and flavor for your character.</p><p></p><p>Regarding feats, I think D&D 2024 did an excellent job with feats. It significantly improved over 5E, by having most D&D 2024 feats give +1 in an ability score with better power balance between feats. </p><p></p><p>In 5E D&D, there are a lot of sub-par feats that you should avoid taking until at least you have 20 in your primary ability score. As you commented, this means that typically your level 4 and level 8 feats go into adding +2 to your ability score each time to raise it from 16 starting to 18 at 4th level to 20 at 8th level.</p><p></p><p>In D&D 2024, given that most feats now provide +1 to an ability score, you may want to start with an odd ability score at level 1, say 17 in your primary ability, then at level 4 pick a feat that gives some nice benefit and +1 to that primary ability score.</p><p></p><p>I like the origin feats that they added in D&D 2024. Making it so that everyone gets an origin feat at level one does add that feat at an early level to add some mech and flavor to your character. I just don't like that they tied the origin feats to particular backgrounds, but that issue has been well hashed out already in another thread.</p></blockquote><p></p>
[QUOTE="Tessarael, post: 9797696, member: 12909"] Regarding culture being meaningless and having no mechanical benefit in D&D 2024, may I suggest [URL='https://a5e.tools/rules/cultures-0']A5E Cultures[/URL] and [URL='https://a5e.tools/rules/heritages']Heritages[/URL] as a much improved alternative? The A5E Cultures are well done and have significant mechanical benefit and flavor for your character. Regarding feats, I think D&D 2024 did an excellent job with feats. It significantly improved over 5E, by having most D&D 2024 feats give +1 in an ability score with better power balance between feats. In 5E D&D, there are a lot of sub-par feats that you should avoid taking until at least you have 20 in your primary ability score. As you commented, this means that typically your level 4 and level 8 feats go into adding +2 to your ability score each time to raise it from 16 starting to 18 at 4th level to 20 at 8th level. In D&D 2024, given that most feats now provide +1 to an ability score, you may want to start with an odd ability score at level 1, say 17 in your primary ability, then at level 4 pick a feat that gives some nice benefit and +1 to that primary ability score. I like the origin feats that they added in D&D 2024. Making it so that everyone gets an origin feat at level one does add that feat at an early level to add some mech and flavor to your character. I just don't like that they tied the origin feats to particular backgrounds, but that issue has been well hashed out already in another thread. [/QUOTE]
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