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[5e] Spell & Crossbones
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<blockquote data-quote="fireinthedust" data-source="post: 6429739" data-attributes="member: 51930"><p>Did we have a rule for money and equipment? Starting gold, or whatever we think we'd have?</p><p></p><p>Doctor Hawken Varlock:</p><p></p><p></p><p><img src="http://insert image here." alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p></p><p></p><p></p><p></p><table style='width: 100%'><tr><td>NAME</td><td>GENDER</td><td>RACE</td><td>BACKGROUND</td><td>CLASS</td><td>LEVEL</td><td>ALIGNMENT</td></tr><tr><td>Doctor Hawken Varlok</td><td>male</td><td>Mer</td><td>Hermit</td><td>Warlock</td><td>4</td><td>Chaotic Good</td></tr></table><p></p><p>[sblock=basics]</p><table style='width: 100%'><tr><td>APPEARANCE</td></tr><tr><td>Hawken is a handsome man of grim mood, wearing the dark clothes of a venturer, but with stark white hair and skin. This is strange for a young man, shortly after meeting him they seem to be but minor details, especially in light of his magnetic persona: he gives the strong impression of being kind-hearted, of genuine human caring and empathy. It is tempting to be inspired by a humanitarian, not merely a cold-hearted surgeon. He wears a long black coat and a good vest beneath, signs of a gentleman, but wears trousers and boots like a buccaneer instead of pantaloons and silk stockings, practical for one in the wild parts of the world. When under threat, however, Varlock’s “witch-curse” manifests itself: a skin of shadows cover his body, and a black sword appears in his hands. The blade is like those found in the far east, and forms out of shadows when called by the good doctor. Though a man of peace, he is known to use it to “saw bones” in a single slice, his face betraying no fear of his grim duty. When not engaged in surgery, or other duties aboard ship, the young doctor often gazes out over the sea, looking for something and holding the silver cross on his necklace. </td></tr></table><p></p><table style='width: 100%'><tr><td>BACKGROUND</td></tr><tr><td>Doctor Hawken Varlock was once a Jesuit-in-training, educated but not yet having taken his vows. He learned what there was of medicine in hopes of serving those in need: the poor and marginalized, and especially those in pain. Being born a Catholic in England, he was shipped all over the world, learning not only from members of the Society, but also the finest minds the world over, as far as the city of Edo in Japan, and Singapore along the way.<br /> A youth with talent in both faith and science, well-liked by all, it was a surprise when he left it all behind… for love. She was a young-seeming native girl in the island chain near Japan, one that seemed only meant for fishermen and common farmers. There to help with an outbreak of cholera, Hawken was delighted to meet a friendly face between the grim hours of hospital work. She seemed for all the world to be highly educated, and wore fine clothes, strange for this backwards island of commoners. Hawken, exhausted from study and care for the sick, was glad to take walks along the shoreline with her, talking for hours with a kindred spirit. Before long he knew he had fallen in love with her and, despite his life’s work and genuine care for the Society, he knew he must spend the rest of his life with her.<br /> The plague threatened to take the island, and Hawken’s Society brothers were showing signs of infection. It was then that his friend offered to show him how to cure them. There was a cave…<br /> Hawken followed the girl, who showed him great stones in the water that had carved surfaces below the line of the waves, including a dark opening deep below. Slipping into the water, they dove down to the cave opening, and Hawken found himself crawling up a lightless tunnel and staring into the eyes of a strange statue of a warrior, a snarling mask on its face and a black blade held in its hands. The wall of the cave was lit up by eerie green light, and a great shape sprawled over its surface. It was something out of a nightmare, or a dream, something vast and terrifying even for a man of reason and faith. And there beside him was the girl, herself yet changed: her skin was pale white with green scales down her spine, and her eyes like inky orbs. She bid him take the sword, which he did, but in that instant a roaring presence filed his mind: a massive entity, alien in origin from everything he knew.<br /> His lover was a Mer, born of this alien life form. It was only then he realized that she wasn't speaking verbally, but into his mind; and they'd never come up for air inside the cave!<br /> His lover told him the blade carried a Witch-curse, that allowed the user to sacrifice what they held dear to the "great old one", the entity now in contact with Hawken's mind. Because she knew he loved her, she had brought him here to offer herself, so that he could make a wish that his Society friends, and the local humans, would be saved from the plague. <br /> Hawken refused to take her life, and instead offered himself to save her. The Old One was so vast that it seemed impossible that it would even notice the doctor; yet it did, and the hours that followed overwhelmed him so that he remembered nothing from that point on, until he found himself stumbling onto the beach towards his brothers and the villagers, now saved from the plague.<br /> <br /> Hawken, however, was changed: pale skin and white hair, and strange dark eyes. In his hand was the blackened blade, and on his arm was the serpentine mermaid. His brothers took him in, and he told them what he knew. Only then did he learn that there were no nobles nearby, no princesses like the girl he described, save in local legend. The place he'd gone to was a cursed cove, and he bore signs that the local attributed to forces of dark magic.<br /> <br /> Hawken left his brothers, being cursed, and made his way for a time from ship to ship as a surgeon. When discovered, he leaps into the sea to escape the wrath of witch-hunting pirates. Once he was saved by a ship captain who learned his secret, but had seen this good-hearted doctor heroically saving those in need, and so hid Hawken from harm; that was the Captain of the Gloriosa before it sank, and a life debt was owed to the man.<br /> <br /> Through many voyages, Hawken Varlock always looks out over the waves, looking for his lost love. Though cursed with the mark of dark powers, he uses his abilities to do good, wherever he finds need.<br /> <br /> Unable to serve aboard traditional ships, and tied to the sea by his need for water, Hawken took up with pirates and privateers. He made his way to the Carribean, and after a number of adventures, was contacted by a certain French financier... </td></tr></table> <table style='width: 100%'><tr><td>BOND: Life Debt</td></tr><tr><td>During Doctor Varlock’s travels as a young Jesuit, the good captain saved his life from being discovered as a Mer and a Warlock. </td></tr><tr><td>Mixed Fortune: Selkie’s Kiss</td></tr><tr><td>As a young lad he was found by a young mermaid, one of the deep one’s daughters, who fell in love with him. A beautiful innocent, despite her dark heritage, the good doctor has been bonded to her through the warlock mark on his arm (see black spot, below)</td></tr><tr><td>Ill Fortune: Black Spot</td></tr><tr><td>Hawken’s left arm and shoulder are covered by a dark tattoo design of a japanese-style serpentine mermaid. This is his love, but it marks him with the dark powers of the pacific ocean, and is part of his warlock’s curse. Any who see this know it has some eldritch significance, and superstitious sailors will see it as an ill omen. As well, his Warlock’s Curse granted Hawken eyes like black dots with blue irises; they look like dark eyes unless someone gets close, but from then on they are suspiciously like sea-creature eyes.</td></tr><tr><td>Good Fortune: Loa Patron</td></tr><tr><td>Though he has not met with them directly, he knows servants of the Great Old One have taken an interest in him. He knows little of the mysterious forces that have marked him, but he has been kept from harm through what seemed like luck, though a slithering shape was seen vanishing below the waves.</td></tr></table><p>[/sblock]</p><p></p><p>[sblock=Combat Stats]</p><table style='width: 100%'><tr><td>Hit Dice</td><td>Hit Point Max</td><td>Current Hit Points</td><td>PROFICIENCY BONUS</td><td>INITIATIVE</td><td>SPEED</td></tr><tr><td>4d8+8</td><td>28 (half max)</td><td>28</td><td>+2</td><td>+4</td><td>30</td></tr></table><p>[/sblock]</p><p></p><p>[sblock=vitals]</p><table style='width: 100%'><tr><td>AGE</td><td>HEIGHT</td><td>WEIGHT</td><td>HAIR</td><td>EYE COLOR</td><td>HANDEDNESS</td><td>BODY MARKS</td></tr><tr><td>25</td><td>6’2”</td><td>180lbs maybe?</td><td>White</td><td>Blue on black orbs</td><td>Right</td><td>A serpentine mermaid on his left arm sleeve, fingertips to shoulder, in black and green.</td></tr></table><p></p><p>[/sblock]</p><p></p><p>[sblock=ABILITY SCORES]</p><table style='width: 100%'><tr><td>ABILITY SCORES</td><td>ABILITY MODIFIER</td></tr><tr><td>Strength <span style="color: purple">17</span></td><td>+3</td></tr><tr><td>Dexterity <span style="color: purple">18</span></td><td>+ 4</td></tr><tr><td>Constitution <span style="color: purple">13</span></td><td>+1</td></tr><tr><td>Intelligence <span style="color: purple">15</span></td><td>+2</td></tr><tr><td>Wisdom <span style="color: purple">12</span></td><td>+1</td></tr><tr><td>Charisma <span style="color: purple">18</span></td><td>+ 4</td></tr></table><p>X<br /> </p><p>[/sblock]</p><p></p><p></p><p>[sblock=Armor]</p><table style='width: 100%'><tr><td>ARMOR CLASS</td><td>TOTAL</td><td>BASE ARMOR</td><td>DEX</td><td>Misc</td><td>Misc</td><td>Misc</td><td>Misc</td></tr><tr><td>Unarmored</td><td>14</td><td>10</td><td>+4</td><td>Misc</td><td>Misc</td><td>Misc</td><td>Misc</td></tr><tr><td>Armor of Shadows</td><td>17</td><td>13 (mage armor)</td><td>+4</td><td>Misc</td><td>Misc</td><td>Misc</td><td>Misc</td></tr></table><p>[/sblock]</p><p></p><p>[sblock=Weapon and Attacks]</p><table style='width: 100%'><tr><td>WEAPON</td><td>MODIFIER</td><td>DAMAGE</td><td>TYPE</td><td>RANGE</td><td>SAVES</td><td>SPECIAL</td></tr><tr><td>Pact Blade (longsword)</td><td>+5</td><td>1d8+3</td><td>Slashing</td><td>Melee</td><td>…</td><td>Pact Blade, Versatile (1d10+3)</td></tr><tr><td>Eldritch Blast</td><td>+6</td><td>1d10+4</td><td>Energy (force)</td><td>120ft.</td><td>…</td><td>Cantrip</td></tr></table><p>[/sblock]</p><p></p><p></p><p></p><p>[sblock=SAVING THROWS]</p><p>[table= “class: grid"]</p><p>[tr]</p><p> [td]SAVING THROWS[/td]</p><p> [td]ABILITY MODIFIER[/td]</p><p> [td]TOTAL BONUS[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]STRENGTH[/td]</p><p> [td]+3[/td]</p><p> [td]+3[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]DEXTERITY[/td]</p><p> [td]+4[/td]</p><p> [td]+4[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]CONSTITUTION[/td]</p><p> [td]+1[/td]</p><p> [td]+1[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]INTELLIGENCE[/td]</p><p> [td]+2[/td]</p><p> [td]+2[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]WISDOM[/td]</p><p> [td]+1[/td]</p><p> [td]+3[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]CHARISMA[/td]</p><p> [td]+4[/td]</p><p> [td]+6[/td]</p><p>[/tr]</p><p>[tr]</p><p> [td]DEATH[/td]</p><p> [td]+0[/td]</p><p> [td]+0[/td]</p><p>[/tr]</p><p>[/table]</p><p>[/sblock]</p><p></p><p>[sblock=SKILL PROFICIENCIES]</p><table style='width: 100%'><tr><td>SKILL PROFICIENCIES</td><td>ABILITY MODIFIER</td><td>TOTAL BONUS</td></tr><tr><td>Athletics</td><td>+3</td><td>+3</td></tr><tr><td>Acrobatics</td><td>+4</td><td>+6</td></tr><tr><td>Sleight of Hand</td><td>+4</td><td>+4</td></tr><tr><td>Stealth</td><td>+4</td><td>+6</td></tr><tr><td>Arcana</td><td>+2</td><td>+2</td></tr><tr><td>History</td><td>+2</td><td>+2</td></tr><tr><td>Investigation</td><td>+2</td><td>+4</td></tr><tr><td>Nature</td><td>+2</td><td>+2</td></tr><tr><td>Religion</td><td>+2</td><td>+4</td></tr><tr><td>Animal handling</td><td>+1</td><td>+1</td></tr><tr><td>Insight</td><td>+1</td><td>+1</td></tr><tr><td>Medicine</td><td>+3</td><td>+5</td></tr><tr><td>Perception</td><td>+1</td><td>+1</td></tr><tr><td>Survival</td><td>+1</td><td>+1</td></tr><tr><td>Deception</td><td>+4</td><td>+4</td></tr><tr><td>Intimidation</td><td>+4</td><td>+6</td></tr><tr><td>Performance</td><td>+4</td><td>+6</td></tr><tr><td>Persuation</td><td>+4</td><td>+4</td></tr></table><p>[/SBLOCK]</p><p></p><p></p><p>[sblock=OTHER PROFICIENCIES]</p><table style='width: 100%'><tr><td>PROFICIENCIES</td></tr><tr><td>LANGUAGES</td></tr><tr><td>TOOLS</td></tr><tr><td>WEAPONS</td></tr><tr><td>SPELL FOCUS</td></tr><tr><td>Simple Weapons</td></tr><tr><td>Herbalism Kit</td></tr><tr><td>Arcane Spell Foci</td></tr><tr><td>Chinese</td></tr></table><p><br /> [td]ARMOR[/td]<br /> [/tr]<br /> <br /> <br /> [td]Light Armor[/td]<br /> [/tr]<br /> <br /> [td]Pact Blade (whatever form)[/td]<br /> [/tr]<br /> <br /> [td]English[/td]<br /> [/tr]<br /> </p><p>[/sblock]</p><p></p><p>[SBLOCK=CLASS ABILITIES]</p><table style='width: 100%'><tr><td>CLASS ABILITIES</td><td>MISC</td></tr><tr><td>Otherworldly Patron</td><td>Great Old One</td></tr><tr><td>Eldritch Invocations</td><td>2 known</td></tr><tr><td>Pact of the Blade</td><td>MISC</td></tr><tr><td>Awakened Mind</td><td>30 feet</td></tr><tr><td>Agonizing Blast</td><td>+4 to Eldritch Blast</td></tr><tr><td>Armor of Shadows</td><td>At Will</td></tr><tr><td>MISC</td><td>MISC</td></tr></table><p>[/sblock]</p><p>[SBLOCK=FEATS]</p><table style='width: 100%'><tr><td>FEATS</td><td>MISC</td></tr><tr><td>Skilled</td><td>Proficient with Stealth, Acrobatics, Surgeon’s Kit</td></tr></table><p>[/sblock]</p><p></p><p>[SBLOCK=RACIAL ABILITIES]</p><table style='width: 100%'><tr><td>Mer Traits</td></tr><tr><td>Mer Form: Transform as an Action</td></tr><tr><td>Dehydration: Increased water intake each day, or suffer exhaustion</td></tr><tr><td>Swim 40, act normally under water</td></tr><tr><td>Siren: Advantage on Charisma checks to befriend or attract others using voice in some way; physically attractive</td></tr><tr><td>Proficiency: Perform (singing), Swimming</td></tr><tr><td>Advantage on Swimming checks</td></tr></table><p>[/sblock]</p><p></p><p></p><p>[sblock=EQUIPMET]</p><table style='width: 100%'><tr><td>EQUIPMENT SLOT</td><td>ITEM</td><td>PROPTERY</td></tr><tr><td>HEAD</td><td>Hat</td><td>Stylish</td></tr><tr><td>MAIN HAND</td><td>Pact Blade</td><td>Katana</td></tr><tr><td>OFF-HAND</td><td>…</td><td>…</td></tr><tr><td>ARMOR</td><td>Armor of Shadows(Mage Armor)</td><td>PROPERTY</td></tr><tr><td>CLOTHING</td><td>Sailor</td><td>PROPERTY</td></tr><tr><td>CLOAK</td><td>Dark Coat</td><td>Stylish, officer-like coat</td></tr><tr><td>NECK</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>GLOVES</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>RIGHT RING</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>LEFT RING</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>BELT</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>MISC</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>MISC</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>MISC</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>MISC</td><td>ITEM</td><td>PROPERTY</td></tr><tr><td>MISC</td><td>ITEM</td><td>PROPERTY</td></tr></table><p>[/sblock]</p><p></p><p>[sblock=MONEY]</p><table style='width: 100%'><tr><td>TREASURE</td><td>number</td></tr><tr><td>Gold Coins</td><td>number</td></tr><tr><td>Silver Coins</td><td>number</td></tr><tr><td>Copper Coins</td><td>number</td></tr><tr><td>Platinum Coins</td><td>number</td></tr><tr><td>Gems</td><td>Value</td></tr><tr><td>Art Object</td><td>Value</td></tr></table><p>[/sblock]</p><p></p><p></p><p>[sblock=ON-HAND EQUIPMENT]</p><p>(belt pouches, potions, sheaths, boot-knives, quivers of arrows or wands, and other carried items that are “on-hand”, that you can reach in combat with your action or movement)</p><p></p><table style='width: 100%'><tr><td>ON HAND EQUIPMENT</td></tr><tr><td>One</td></tr><tr><td>Two</td></tr><tr><td>Three</td></tr><tr><td>Four</td></tr></table><p>[/sblock]</p><p></p><p></p><p>[sblock=BACKPACK EQUIPMENT]</p><p>(things in your assumed-to-have backpack. Because you need to put it down and rifle through it to get to these. BTW, copy/paste this if you have a bag of holding, too, even if it’s on your belt: those things are bigger inside than a backpack, so you may not be able to get in and out easily in a fight.)</p><p> </p><p></p><table style='width: 100%'><tr><td>BACKPACK ITEMS</td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr></table><p>[/sblock]</p><p></p><p>[sblock=SPELLS]</p><p></p><table style='width: 100%'><tr><td>SPELL LEVEL</td><td>SPELLS KNOWN</td><td>SAVE DC</td><td>SLOTS</td></tr><tr><td>CANTRIPS</td><td>Eldritch Blast, True Strike</td><td>Save DC14</td><td>total</td></tr><tr><td>1st level</td><td>Hex, Expeditious Retreat</td><td>..</td><td>Save DC14</td></tr><tr><td>2nd level</td><td>Spider Climb</td><td>2</td><td>Save DC14</td></tr></table><p>[/sblock]</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 6429739, member: 51930"] Did we have a rule for money and equipment? Starting gold, or whatever we think we'd have? Doctor Hawken Varlock: [IMG] insert image here. [/IMG] [table] [tr] [td]NAME[/td] [td]GENDER[/td] [td]RACE[/td] [td]BACKGROUND[/td] [td]CLASS[/td] [td]LEVEL[/td] [td]ALIGNMENT[/td] [/tr] [tr] [td]Doctor Hawken Varlok[/td] [td]male[/td] [td]Mer[/td] [td]Hermit[/td] [td]Warlock[/td] [td]4[/td] [td]Chaotic Good[/td] [/tr] [/table] [sblock=basics] [table] [tr] [td]APPEARANCE[/td] [/tr] [tr] [td]Hawken is a handsome man of grim mood, wearing the dark clothes of a venturer, but with stark white hair and skin. This is strange for a young man, shortly after meeting him they seem to be but minor details, especially in light of his magnetic persona: he gives the strong impression of being kind-hearted, of genuine human caring and empathy. It is tempting to be inspired by a humanitarian, not merely a cold-hearted surgeon. He wears a long black coat and a good vest beneath, signs of a gentleman, but wears trousers and boots like a buccaneer instead of pantaloons and silk stockings, practical for one in the wild parts of the world. When under threat, however, Varlock’s “witch-curse” manifests itself: a skin of shadows cover his body, and a black sword appears in his hands. The blade is like those found in the far east, and forms out of shadows when called by the good doctor. Though a man of peace, he is known to use it to “saw bones” in a single slice, his face betraying no fear of his grim duty. When not engaged in surgery, or other duties aboard ship, the young doctor often gazes out over the sea, looking for something and holding the silver cross on his necklace. [/td] [/tr] [/table] [table] [tr] [td]BACKGROUND[/td] [/tr] [tr] [td]Doctor Hawken Varlock was once a Jesuit-in-training, educated but not yet having taken his vows. He learned what there was of medicine in hopes of serving those in need: the poor and marginalized, and especially those in pain. Being born a Catholic in England, he was shipped all over the world, learning not only from members of the Society, but also the finest minds the world over, as far as the city of Edo in Japan, and Singapore along the way. A youth with talent in both faith and science, well-liked by all, it was a surprise when he left it all behind… for love. She was a young-seeming native girl in the island chain near Japan, one that seemed only meant for fishermen and common farmers. There to help with an outbreak of cholera, Hawken was delighted to meet a friendly face between the grim hours of hospital work. She seemed for all the world to be highly educated, and wore fine clothes, strange for this backwards island of commoners. Hawken, exhausted from study and care for the sick, was glad to take walks along the shoreline with her, talking for hours with a kindred spirit. Before long he knew he had fallen in love with her and, despite his life’s work and genuine care for the Society, he knew he must spend the rest of his life with her. The plague threatened to take the island, and Hawken’s Society brothers were showing signs of infection. It was then that his friend offered to show him how to cure them. There was a cave… Hawken followed the girl, who showed him great stones in the water that had carved surfaces below the line of the waves, including a dark opening deep below. Slipping into the water, they dove down to the cave opening, and Hawken found himself crawling up a lightless tunnel and staring into the eyes of a strange statue of a warrior, a snarling mask on its face and a black blade held in its hands. The wall of the cave was lit up by eerie green light, and a great shape sprawled over its surface. It was something out of a nightmare, or a dream, something vast and terrifying even for a man of reason and faith. And there beside him was the girl, herself yet changed: her skin was pale white with green scales down her spine, and her eyes like inky orbs. She bid him take the sword, which he did, but in that instant a roaring presence filed his mind: a massive entity, alien in origin from everything he knew. His lover was a Mer, born of this alien life form. It was only then he realized that she wasn't speaking verbally, but into his mind; and they'd never come up for air inside the cave! His lover told him the blade carried a Witch-curse, that allowed the user to sacrifice what they held dear to the "great old one", the entity now in contact with Hawken's mind. Because she knew he loved her, she had brought him here to offer herself, so that he could make a wish that his Society friends, and the local humans, would be saved from the plague. Hawken refused to take her life, and instead offered himself to save her. The Old One was so vast that it seemed impossible that it would even notice the doctor; yet it did, and the hours that followed overwhelmed him so that he remembered nothing from that point on, until he found himself stumbling onto the beach towards his brothers and the villagers, now saved from the plague. Hawken, however, was changed: pale skin and white hair, and strange dark eyes. In his hand was the blackened blade, and on his arm was the serpentine mermaid. His brothers took him in, and he told them what he knew. Only then did he learn that there were no nobles nearby, no princesses like the girl he described, save in local legend. The place he'd gone to was a cursed cove, and he bore signs that the local attributed to forces of dark magic. Hawken left his brothers, being cursed, and made his way for a time from ship to ship as a surgeon. When discovered, he leaps into the sea to escape the wrath of witch-hunting pirates. Once he was saved by a ship captain who learned his secret, but had seen this good-hearted doctor heroically saving those in need, and so hid Hawken from harm; that was the Captain of the Gloriosa before it sank, and a life debt was owed to the man. Through many voyages, Hawken Varlock always looks out over the waves, looking for his lost love. Though cursed with the mark of dark powers, he uses his abilities to do good, wherever he finds need. Unable to serve aboard traditional ships, and tied to the sea by his need for water, Hawken took up with pirates and privateers. He made his way to the Carribean, and after a number of adventures, was contacted by a certain French financier... [/td] [/tr] [/table] [table] [tr] [td]BOND: Life Debt[/td] [/tr] [tr] [td]During Doctor Varlock’s travels as a young Jesuit, the good captain saved his life from being discovered as a Mer and a Warlock. [/td] [/tr] [tr] [td]Mixed Fortune: Selkie’s Kiss[/td] [/tr] [tr] [td]As a young lad he was found by a young mermaid, one of the deep one’s daughters, who fell in love with him. A beautiful innocent, despite her dark heritage, the good doctor has been bonded to her through the warlock mark on his arm (see black spot, below)[/td] [/tr] [tr] [td]Ill Fortune: Black Spot[/td] [/tr] [tr] [td]Hawken’s left arm and shoulder are covered by a dark tattoo design of a japanese-style serpentine mermaid. This is his love, but it marks him with the dark powers of the pacific ocean, and is part of his warlock’s curse. Any who see this know it has some eldritch significance, and superstitious sailors will see it as an ill omen. As well, his Warlock’s Curse granted Hawken eyes like black dots with blue irises; they look like dark eyes unless someone gets close, but from then on they are suspiciously like sea-creature eyes.[/td] [/tr] [tr] [td]Good Fortune: Loa Patron[/td] [/tr] [tr] [td]Though he has not met with them directly, he knows servants of the Great Old One have taken an interest in him. He knows little of the mysterious forces that have marked him, but he has been kept from harm through what seemed like luck, though a slithering shape was seen vanishing below the waves.[/td] [/tr] [/table] [/sblock] [sblock=Combat Stats] [table] [tr] [td]Hit Dice[/td] [td]Hit Point Max[/td] [td]Current Hit Points[/td] [td]PROFICIENCY BONUS[/td] [td]INITIATIVE[/td] [td]SPEED[/td] [/tr] [tr] [td]4d8+8[/td] [td]28 (half max)[/td] [td]28[/td] [td]+2[/td] [td]+4[/td] [td]30[/td] [/tr] [/table] [/sblock] [sblock=vitals] [table] [tr] [td]AGE[/td] [td]HEIGHT[/td] [td]WEIGHT[/td] [td]HAIR[/td] [td]EYE COLOR[/td] [td]HANDEDNESS[/td] [td]BODY MARKS[/td] [/tr] [tr] [td]25[/td] [td]6’2”[/td] [td]180lbs maybe?[/td] [td]White[/td] [td]Blue on black orbs[/td] [td]Right[/td] [td]A serpentine mermaid on his left arm sleeve, fingertips to shoulder, in black and green.[/td] [/tr] [/table] [/sblock] [sblock=ABILITY SCORES] [table] [tr] [td]ABILITY SCORES[/td] [td]ABILITY MODIFIER[/td] [/tr] [tr] [td]Strength [COLOR=purple]17[/COLOR][/td] [td]+3[/td] [/tr] [tr] [td]Dexterity [COLOR=purple]18[/COLOR][/td] [td]+ 4[/td] [/tr] [tr] [td]Constitution [COLOR=purple]13[/COLOR][/td] [td]+1[/td] [/tr] [tr] [td]Intelligence [COLOR=purple]15[/COLOR][/td] [td]+2[/td] [/tr] [tr] [td]Wisdom [COLOR=purple]12[/COLOR][/td] [td]+1[/td] [/tr] [tr]X [td]Charisma [COLOR=purple]18[/COLOR][/td] [td]+ 4[/td] [/tr] [/table] [/sblock] [sblock=Armor] [table] [tr] [td]ARMOR CLASS[/td] [td]TOTAL[/td] [td]BASE ARMOR[/td] [td]DEX[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [/tr] [tr] [td]Unarmored[/td] [td]14[/td] [td]10[/td] [td]+4[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [/tr] [tr] [td]Armor of Shadows[/td] [td]17[/td] [td]13 (mage armor)[/td] [td]+4[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [td]Misc[/td] [/tr] [/table] [/sblock] [sblock=Weapon and Attacks] [table] [tr] [td]WEAPON[/td] [td]MODIFIER[/td] [td]DAMAGE[/td] [td]TYPE[/td] [td]RANGE[/td] [td]SAVES[/td] [td]SPECIAL[/td] [/tr] [tr] [td]Pact Blade (longsword)[/td] [td]+5[/td] [td]1d8+3[/td] [td]Slashing[/td] [td]Melee[/td] [td]…[/td] [td]Pact Blade, Versatile (1d10+3)[/td][/tr] [tr] [td]Eldritch Blast[/td] [td]+6[/td] [td]1d10+4[/td] [td]Energy (force)[/td] [td]120ft.[/td] [td]…[/td] [td]Cantrip[/td][/tr] [/table] [/sblock] [sblock=SAVING THROWS] [table= “class: grid"] [tr] [td]SAVING THROWS[/td] [td]ABILITY MODIFIER[/td] [td]TOTAL BONUS[/td] [/tr] [tr] [td]STRENGTH[/td] [td]+3[/td] [td]+3[/td] [/tr] [tr] [td]DEXTERITY[/td] [td]+4[/td] [td]+4[/td] [/tr] [tr] [td]CONSTITUTION[/td] [td]+1[/td] [td]+1[/td] [/tr] [tr] [td]INTELLIGENCE[/td] [td]+2[/td] [td]+2[/td] [/tr] [tr] [td]WISDOM[/td] [td]+1[/td] [td]+3[/td] [/tr] [tr] [td]CHARISMA[/td] [td]+4[/td] [td]+6[/td] [/tr] [tr] [td]DEATH[/td] [td]+0[/td] [td]+0[/td] [/tr] [/table] [/sblock] [sblock=SKILL PROFICIENCIES] [table] [tr] [td]SKILL PROFICIENCIES[/td] [td]ABILITY MODIFIER[/td] [td]TOTAL BONUS[/td] [/tr] [tr] [td]Athletics[/td] [td]+3[/td] [td]+3[/td] [/tr] [tr] [td]Acrobatics[/td] [td]+4[/td] [td]+6[/td] [/tr] [tr] [td]Sleight of Hand[/td] [td]+4[/td] [td]+4[/td] [/tr] [tr] [td]Stealth[/td] [td]+4[/td] [td]+6[/td] [/tr] [tr] [td]Arcana[/td] [td]+2[/td] [td]+2[/td] [/tr] [tr] [td]History[/td] [td]+2[/td] [td]+2[/td] [/tr] [tr] [td]Investigation[/td] [td]+2[/td] [td]+4[/td] [/tr] [tr] [td]Nature[/td] [td]+2[/td] [td]+2[/td] [/tr] [tr] [td]Religion[/td] [td]+2[/td] [td]+4[/td] [/tr] [tr] [td]Animal handling[/td] [td]+1[/td] [td]+1[/td] [/tr] [tr] [td]Insight[/td] [td]+1[/td] [td]+1[/td] [/tr] [tr] [td]Medicine[/td] [td]+3[/td] [td]+5[/td] [/tr] [tr] [td]Perception[/td] [td]+1[/td] [td]+1[/td] [/tr] [tr] [td]Survival[/td] [td]+1[/td] [td]+1[/td] [/tr] [tr] [td]Deception[/td] [td]+4[/td] [td]+4[/td] [/tr] [tr] [td]Intimidation[/td] [td]+4[/td] [td]+6[/td] [/tr] [tr] [td]Performance[/td] [td]+4[/td] [td]+6[/td] [/tr] [tr] [td]Persuation[/td] [td]+4[/td] [td]+4[/td] [/tr][/table] [/SBLOCK] [sblock=OTHER PROFICIENCIES] [table] [tr] [td]PROFICIENCIES[/td] [/tr] [tr] [td]LANGUAGES[/td] [/tr] [tr] [td]TOOLS[/td] [/tr] [tr] [td]WEAPONS[/td] [/tr] [td]ARMOR[/td] [/tr] [tr] [td]SPELL FOCUS[/td] [/tr] [td]Light Armor[/td] [/tr] [tr] [td]Simple Weapons[/td] [/tr] [tr] [td]Herbalism Kit[/td] [/tr] [td]Pact Blade (whatever form)[/td] [/tr] [tr] [td]Arcane Spell Foci[/td] [/tr] [td]English[/td] [/tr] [tr] [td]Chinese[/td] [/tr] [/table] [/sblock] [SBLOCK=CLASS ABILITIES] [table] [tr] [td]CLASS ABILITIES[/td] [td]MISC[/td] [/tr] [tr] [td]Otherworldly Patron[/td] [td]Great Old One[/td] [/tr] [tr] [td]Eldritch Invocations[/td] [td]2 known[/td] [/tr] [tr] [td]Pact of the Blade[/td] [td]MISC[/td] [/tr] [tr] [td]Awakened Mind[/td] [td]30 feet[/td] [/tr] [tr] [td]Agonizing Blast[/td] [td]+4 to Eldritch Blast[/td] [/tr] [tr] [td]Armor of Shadows[/td] [td]At Will[/td] [/tr] [tr] [td]MISC[/td] [td]MISC[/td] [/tr] [/table][/sblock] [SBLOCK=FEATS] [table] [tr] [td]FEATS[/td] [td]MISC[/td] [/tr] [tr] [td]Skilled[/td] [td]Proficient with Stealth, Acrobatics, Surgeon’s Kit[/td] [/tr] [/table][/sblock] [SBLOCK=RACIAL ABILITIES] [table] [tr] [td]Mer Traits[/td] [/tr] [tr] [td]Mer Form: Transform as an Action[/td] [/tr] [tr] [td]Dehydration: Increased water intake each day, or suffer exhaustion[/td] [/tr] [tr] [td]Swim 40, act normally under water[/td] [/tr] [tr] [td]Siren: Advantage on Charisma checks to befriend or attract others using voice in some way; physically attractive[/td] [/tr] [tr] [td]Proficiency: Perform (singing), Swimming[/td] [/tr] [tr] [td]Advantage on Swimming checks[/td] [/tr] [/table][/sblock] [sblock=EQUIPMET] [table] [tr] [td]EQUIPMENT SLOT[/td] [td]ITEM[/td] [td]PROPTERY[/td] [/tr] [tr] [td]HEAD[/td] [td]Hat[/td] [td]Stylish[/td] [/tr] [tr] [td]MAIN HAND[/td] [td]Pact Blade[/td] [td]Katana[/td] [/tr] [tr] [td]OFF-HAND[/td] [td]…[/td] [td]…[/td] [/tr] [tr] [td]ARMOR[/td] [td]Armor of Shadows(Mage Armor)[/td] [td]PROPERTY[/td] [/tr] [tr] [td]CLOTHING[/td] [td]Sailor[/td] [td]PROPERTY[/td] [/tr] [tr] [td]CLOAK[/td] [td]Dark Coat[/td] [td]Stylish, officer-like coat[/td] [/tr] [tr] [td]NECK[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]GLOVES[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]RIGHT RING[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]LEFT RING[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]BELT[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]MISC[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]MISC[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]MISC[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]MISC[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [tr] [td]MISC[/td] [td]ITEM[/td] [td]PROPERTY[/td] [/tr] [/table] [/sblock] [sblock=MONEY] [table] [tr] [td]TREASURE[/td] [td]number[/td] [/tr] [tr] [td]Gold Coins[/td] [td]number[/td] [/tr] [tr] [td]Silver Coins[/td] [td]number[/td] [/tr] [tr] [td]Copper Coins[/td] [td]number[/td] [/tr] [tr] [td]Platinum Coins[/td] [td]number[/td] [/tr] [tr] [td]Gems[/td] [td]Value[/td] [/tr] [tr] [td]Art Object[/td] [td]Value[/td] [/tr] [/table] [/sblock] [sblock=ON-HAND EQUIPMENT] (belt pouches, potions, sheaths, boot-knives, quivers of arrows or wands, and other carried items that are “on-hand”, that you can reach in combat with your action or movement) [table] [tr] [td]ON HAND EQUIPMENT[/td] [/tr] [tr] [td]One[/td] [/tr] [tr] [td]Two[/td] [/tr] [tr] [td]Three[/td] [/tr] [tr] [td]Four[/td] [/tr] [/table] [/sblock] [sblock=BACKPACK EQUIPMENT] (things in your assumed-to-have backpack. Because you need to put it down and rifle through it to get to these. BTW, copy/paste this if you have a bag of holding, too, even if it’s on your belt: those things are bigger inside than a backpack, so you may not be able to get in and out easily in a fight.) [table] [tr] [td]BACKPACK ITEMS[/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [tr] [td][/td] [/tr] [/table][/sblock] [sblock=SPELLS] [table] [tr] [td]SPELL LEVEL[/td] [td]SPELLS KNOWN[/td] [td]SAVE DC[/td] [td]SLOTS[/td] [/tr] [tr] [td]CANTRIPS[/td] [td]Eldritch Blast, True Strike[/td] [td]Save DC14[/td] [td]total[/td] [/tr] [tr] [td]1st level[/td] [td]Hex, Expeditious Retreat[/td] [td]..[/td] [td]Save DC14[/td] [/tr] [tr] [td]2nd level[/td] [td]Spider Climb[/td] [td]2[/td] [td]Save DC14[/td] [/tr] [/table][/sblock] [/QUOTE]
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[5e] Spell & Crossbones
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