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[5e] Spell & Crossbones
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<blockquote data-quote="Quickleaf" data-source="post: 6538534" data-attributes="member: 20323"><p>Oh boy, isn't that the truth! I remember Ursula K. LeGuin speaking extensively on that topic regarding the televised version of Wizard of Earthsea. All her brown characters became white, with Danny Glover as the token black man. At any rate,one good thing about the 5e PHB art is that there is more diversity in the artwork. Anyhow, I'll keep my eyes open for art matching your desires.</p><p></p><p>So, Kid looks great! Before I get into the character build, I also want to raise major narrative questions like I did for other PCs.... How might Kid encounter the rest of the group? Is returning the coin to La Gloriosa really his main motivation? What is the nature of the curse of the coin? Might he be familiar with other PCs before meeting the entire party?</p><p></p><p>Hit points should be 19.</p><p></p><p>Sure, you can swap out longsword proficiency for scimitar proficiency.</p><p></p><p>Nice ability scores! Nice to see you're continuing the party's tradition of great rolls <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Either Wanderer or Discovery could work, depending on how well-traveled you see Kid as being. I will say that Wanderer could be a lifesaver down the road!</p><p></p><p>As for his Seafarer Tricks, I recommend taking Sea Legs absolutely. Treasure Scent is better for modeling those Long John Silver types, and you can also pick it up at later levels. It probably won't be till 7th level or so when you actually do the dive for La Gloriosa. Of course, such estimation is always subject to changes due to player ingenuity/madness. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6538534, member: 20323"] Oh boy, isn't that the truth! I remember Ursula K. LeGuin speaking extensively on that topic regarding the televised version of Wizard of Earthsea. All her brown characters became white, with Danny Glover as the token black man. At any rate,one good thing about the 5e PHB art is that there is more diversity in the artwork. Anyhow, I'll keep my eyes open for art matching your desires. So, Kid looks great! Before I get into the character build, I also want to raise major narrative questions like I did for other PCs.... How might Kid encounter the rest of the group? Is returning the coin to La Gloriosa really his main motivation? What is the nature of the curse of the coin? Might he be familiar with other PCs before meeting the entire party? Hit points should be 19. Sure, you can swap out longsword proficiency for scimitar proficiency. Nice ability scores! Nice to see you're continuing the party's tradition of great rolls :) Either Wanderer or Discovery could work, depending on how well-traveled you see Kid as being. I will say that Wanderer could be a lifesaver down the road! As for his Seafarer Tricks, I recommend taking Sea Legs absolutely. Treasure Scent is better for modeling those Long John Silver types, and you can also pick it up at later levels. It probably won't be till 7th level or so when you actually do the dive for La Gloriosa. Of course, such estimation is always subject to changes due to player ingenuity/madness. :) [/QUOTE]
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