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[5e] Spell & Crossbones
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<blockquote data-quote="Matthan" data-source="post: 6729635" data-attributes="member: 20005"><p>I thought about it some more and I think I have a better way of explaining my thought. I am approaching this in terms of scenes. Right now, there are at least three scenes that need to happen: Blaise intro, Flynn intro, and Ship or Blackbeard. I would prefer to combine those scenes if at all possible. </p><p></p><p>I would think it would be easier to negotiate with Blackbeard if the ship was still haunted so that he thinks that he is pulling one over on the team. In fact, if he thinks the ship has little value to him due to the haunting, we might be able to persuade him to offer the ship in trade for a service on the island (maybe there is someone hiding out that owes him some money or similar). If we present him an offer where he thinks he is coming out far ahead (especially if he views the ship at present as a lost cause or more trouble than it's worth) we might be able to get a bargain even if we're confident that we can work it to our advantage. If the ship is already exorcised, then the ship has more value to Blackbeard and hurts our chances to allow him to think that he is cheating us.</p><p></p><p>I'll support whichever path the team wants. If you're ok with combining scenes, we can either have Blaise visiting Blackbeard (maybe looking for a little work or just finishing a job) or if the ship first, maybe Blaise has been hired by Blackbeard to clear the spirit as a lark (since Blackbeard wouldn't believe him capable of the feat). </p><p></p><p>I think with Flynn since he already has such a great hook to the party, it might be easiest to have him looking for Katarina and finding them during the next scene.</p></blockquote><p></p>
[QUOTE="Matthan, post: 6729635, member: 20005"] I thought about it some more and I think I have a better way of explaining my thought. I am approaching this in terms of scenes. Right now, there are at least three scenes that need to happen: Blaise intro, Flynn intro, and Ship or Blackbeard. I would prefer to combine those scenes if at all possible. I would think it would be easier to negotiate with Blackbeard if the ship was still haunted so that he thinks that he is pulling one over on the team. In fact, if he thinks the ship has little value to him due to the haunting, we might be able to persuade him to offer the ship in trade for a service on the island (maybe there is someone hiding out that owes him some money or similar). If we present him an offer where he thinks he is coming out far ahead (especially if he views the ship at present as a lost cause or more trouble than it's worth) we might be able to get a bargain even if we're confident that we can work it to our advantage. If the ship is already exorcised, then the ship has more value to Blackbeard and hurts our chances to allow him to think that he is cheating us. I'll support whichever path the team wants. If you're ok with combining scenes, we can either have Blaise visiting Blackbeard (maybe looking for a little work or just finishing a job) or if the ship first, maybe Blaise has been hired by Blackbeard to clear the spirit as a lark (since Blackbeard wouldn't believe him capable of the feat). I think with Flynn since he already has such a great hook to the party, it might be easiest to have him looking for Katarina and finding them during the next scene. [/QUOTE]
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