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[5e] Spell & Crossbones
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<blockquote data-quote="tuxgeo" data-source="post: 7110869" data-attributes="member: 61026"><p>Quick character-building (story?) thoughts of a Sunday morning: </p><p></p><p>(1) New Bond: "Redemption": Was a member of one of the failed expeditions to find La Gloriosa del Mar, and is Notorious or potentially even Disgraced (or not?) because of this prior failure. Desires to convert that failure into an eventual success by trying again, not only for the sake of the money (a chance to loot a spanish treasure galleon without having to face the galleon's guns) but also because of the chance to redeem reputation, plus give others the news they crave about what happened, who is to blame, what's in the "alleged ledger" of privateers who were french agents, etc.</p><p></p><p>(2) Char. intro.: served on the Coral Curse, so is a one of the few survivors to be interviewed during or after the questioning of its dying captain. That would need a reason, or several, for surviving the Yellow Fever long enough to get recruited, so here are three potential reasons: high (heroic) CON score, CON proficiency as a Sorc., and the "Scurvy Sea Dog" Seafarer's Trick (Adv. on saves vs. disease, resistance to disease damage).</p><p>(Probably <em>not</em> worth pursuing in that connection: taking the Spell Sniper feat to get the "Resistance" cantrip to gain +1d4 on saves if cast within a minute of the need for the save. With that cantrip, he could have given most of the crew of the Coral Curse the same bonus to Yellow Fever, so <em>why didn't he</em> if he had that? That's a can of worms, and should not be needed if his high CON with Proficiency and the SSD Trick would get him back alive from the hospital ship's voyage.)</p><p></p><p>(3) If it works out for him to be a former crew member aboard the Curse, that gives an automatic Ill Fortune of "Enemy" in the person of the french captain who attacked the Coral Curse enroute.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 7110869, member: 61026"] Quick character-building (story?) thoughts of a Sunday morning: (1) New Bond: "Redemption": Was a member of one of the failed expeditions to find La Gloriosa del Mar, and is Notorious or potentially even Disgraced (or not?) because of this prior failure. Desires to convert that failure into an eventual success by trying again, not only for the sake of the money (a chance to loot a spanish treasure galleon without having to face the galleon's guns) but also because of the chance to redeem reputation, plus give others the news they crave about what happened, who is to blame, what's in the "alleged ledger" of privateers who were french agents, etc. (2) Char. intro.: served on the Coral Curse, so is a one of the few survivors to be interviewed during or after the questioning of its dying captain. That would need a reason, or several, for surviving the Yellow Fever long enough to get recruited, so here are three potential reasons: high (heroic) CON score, CON proficiency as a Sorc., and the "Scurvy Sea Dog" Seafarer's Trick (Adv. on saves vs. disease, resistance to disease damage). (Probably [I]not[/I] worth pursuing in that connection: taking the Spell Sniper feat to get the "Resistance" cantrip to gain +1d4 on saves if cast within a minute of the need for the save. With that cantrip, he could have given most of the crew of the Coral Curse the same bonus to Yellow Fever, so [I]why didn't he[/I] if he had that? That's a can of worms, and should not be needed if his high CON with Proficiency and the SSD Trick would get him back alive from the hospital ship's voyage.) (3) If it works out for him to be a former crew member aboard the Curse, that gives an automatic Ill Fortune of "Enemy" in the person of the french captain who attacked the Coral Curse enroute. [/QUOTE]
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