Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[5e] Spell & Crossbones
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shayuri" data-source="post: 7114670" data-attributes="member: 4936"><p>My sense is that the setting of Spell & Crossbones doesn't draw the hard line between 'class magic' that the system does.</p><p></p><p>That is to say, a wizard and a druid or cleric can all be 'voodoo priests.' They'd cast the spells appropriate to their class and have the magical abilities that their classes provide...but in terms of the flavor text, they'd all be voodoo priests. Just different kinds of voodoo priests.</p><p></p><p>That said, it also means two druids could have radically different sources for their magic. One could be voodoun, and the other could be a tribal shaman, or an English naturalist who's 'magic' is actually quasi-scientific. Would Richard Attenborough be a druid? In this setting, maybe!</p><p></p><p>With sorcerers, the power is assumed to come from 'within' them...but there are many reasons that could be the case. You could go with the mystical bloodline...though that doesn't have to mean a dragon or magical creature. Think of the stories of 'magic families,' who's sons and daughters carry magic down the line. Or you could have been blessed, or cursed (!) with strange magical powers after encountering an unearthly being. You could be possessed by a loa, who uses your body to channel its powers through. </p><p></p><p>So even sticking to the class concept of 'power from within' that defines sorcery, there is a LOT of room for variation.</p><p></p><p>If you wanted to connect with Nia, I can think of a couple of good ways.</p><p></p><p>The first...Nia has been hunting cultists for a great deal of her time off of her island; most of her adult life. This is a dangerous line of work, so allies would often be needed. If your character had a beef with a cult, or a particular cultist, then it's possible you and Nia found each other on the same side of that conflict.</p><p></p><p>The second could be your magic. Though Nia's reputation as a 'sea witch' is to some extent exaggerated by herself here in Nassau, it's not entirely false. If your character's powers arise from some eldritch source such as a brush with some creature or spell, or a curse or blessing, and you sought assistance or knowledge of it, Nia could have been someone you found.</p><p></p><p>I'm open to other ideas of course! If you've got something in mind let me know and we'll work it out.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7114670, member: 4936"] My sense is that the setting of Spell & Crossbones doesn't draw the hard line between 'class magic' that the system does. That is to say, a wizard and a druid or cleric can all be 'voodoo priests.' They'd cast the spells appropriate to their class and have the magical abilities that their classes provide...but in terms of the flavor text, they'd all be voodoo priests. Just different kinds of voodoo priests. That said, it also means two druids could have radically different sources for their magic. One could be voodoun, and the other could be a tribal shaman, or an English naturalist who's 'magic' is actually quasi-scientific. Would Richard Attenborough be a druid? In this setting, maybe! With sorcerers, the power is assumed to come from 'within' them...but there are many reasons that could be the case. You could go with the mystical bloodline...though that doesn't have to mean a dragon or magical creature. Think of the stories of 'magic families,' who's sons and daughters carry magic down the line. Or you could have been blessed, or cursed (!) with strange magical powers after encountering an unearthly being. You could be possessed by a loa, who uses your body to channel its powers through. So even sticking to the class concept of 'power from within' that defines sorcery, there is a LOT of room for variation. If you wanted to connect with Nia, I can think of a couple of good ways. The first...Nia has been hunting cultists for a great deal of her time off of her island; most of her adult life. This is a dangerous line of work, so allies would often be needed. If your character had a beef with a cult, or a particular cultist, then it's possible you and Nia found each other on the same side of that conflict. The second could be your magic. Though Nia's reputation as a 'sea witch' is to some extent exaggerated by herself here in Nassau, it's not entirely false. If your character's powers arise from some eldritch source such as a brush with some creature or spell, or a curse or blessing, and you sought assistance or knowledge of it, Nia could have been someone you found. I'm open to other ideas of course! If you've got something in mind let me know and we'll work it out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[5e] Spell & Crossbones
Top