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[5e] Spell & Crossbones
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<blockquote data-quote="tuxgeo" data-source="post: 7122968" data-attributes="member: 61026"><p>. . . and another three days go by. . . .</p><p></p><p><em>Mea culpa</em>. The delays in my forming an acceptable character are nobody's fault but my own. </p><p>For that, I wish to extend my sincere apologies to one and all: I'm sorry for having taken up so much space in-thread, and for having taken up as much of the mental resources of others as I have (in the form of offered encouragement and suggestions and advice), and for any inadvertent slights or insults that may have crept into my (too extensive and drawn-out) posts here. </p><p></p><p>My previous post is the latest example of this: I said I'd have to <em>think</em> about what my character would have done with regard to Van Djik's decision to force the rescued slaves into the galley to row. That's the same awkward approach I used before: trying to deduce the nature of the character, bottom-up, from the setting, instead of top-down from the character concept. </p><p>It is now well beyond the point where I should already have recognized that I don't actually have a clear, vivid, overall concept or image or plot imagined for this would-be character.</p><p>In fact, if I had had such a well-formed idea for a character, I wouldn't have had to <em>think</em> about it: I would have been able to tell within mere minutes what the guy would have done then.</p><p></p><p>For those reasons and others, I must withdraw my candidacy for playing a character in this campaign. I do thank everybody for the help they offered to me; and I offer in return my own wishes for a successful and exciting (and dramatic!) adventure filled with monsters and treasure as you progess on your way to La Gloriosa del Mar. This is a very flavorful and imaginative and fantastical setting, and your characters are all vivid and compelling and you've all been more than generous with your time. As for me, I am going to need to spend more time doing personal projects IRL, and to that end pry myself away from the keyboard and screen more of the time. </p><p></p><p>Best wishes to all. I doubt that I'll be keeping up with these threads in the future.[hr][/hr]</p><p>Another thing I didn't manage to do: Give the GM useful material to work with, as mentioned in <a href="http://tabletitans.com/comic/road-to-embers-page-82" target="_blank">the latest (yesterday's) "Table Titans" comic</a>.</p><p></p><p>Here's hoping that any other potential applicants who have been holding back from asking to play here will now be more forthcoming now that I'm out of the way. . . .</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 7122968, member: 61026"] . . . and another three days go by. . . . [I]Mea culpa[/I]. The delays in my forming an acceptable character are nobody's fault but my own. For that, I wish to extend my sincere apologies to one and all: I'm sorry for having taken up so much space in-thread, and for having taken up as much of the mental resources of others as I have (in the form of offered encouragement and suggestions and advice), and for any inadvertent slights or insults that may have crept into my (too extensive and drawn-out) posts here. My previous post is the latest example of this: I said I'd have to [I]think[/I] about what my character would have done with regard to Van Djik's decision to force the rescued slaves into the galley to row. That's the same awkward approach I used before: trying to deduce the nature of the character, bottom-up, from the setting, instead of top-down from the character concept. It is now well beyond the point where I should already have recognized that I don't actually have a clear, vivid, overall concept or image or plot imagined for this would-be character. In fact, if I had had such a well-formed idea for a character, I wouldn't have had to [I]think[/I] about it: I would have been able to tell within mere minutes what the guy would have done then. For those reasons and others, I must withdraw my candidacy for playing a character in this campaign. I do thank everybody for the help they offered to me; and I offer in return my own wishes for a successful and exciting (and dramatic!) adventure filled with monsters and treasure as you progess on your way to La Gloriosa del Mar. This is a very flavorful and imaginative and fantastical setting, and your characters are all vivid and compelling and you've all been more than generous with your time. As for me, I am going to need to spend more time doing personal projects IRL, and to that end pry myself away from the keyboard and screen more of the time. Best wishes to all. I doubt that I'll be keeping up with these threads in the future.[hr][/hr] Another thing I didn't manage to do: Give the GM useful material to work with, as mentioned in [URL="http://tabletitans.com/comic/road-to-embers-page-82"]the latest (yesterday's) "Table Titans" comic[/URL]. Here's hoping that any other potential applicants who have been holding back from asking to play here will now be more forthcoming now that I'm out of the way. . . . [/QUOTE]
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