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5e Surprise and Hiding Rules Interpretation
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<blockquote data-quote="Jon Gilliam" data-source="post: 8040779" data-attributes="member: 6920404"><p>No, assassins don't assassinate through the "surprise" mechanic at all, since their abilities that are themed to assassination do not require surprise to engage. If they happen to <em>already </em>have surprise, those abilities are even more powerful. You say that yourself, "Death Strike stacks on top of the surprise round."</p><p></p><p>It's difficult for me to not feel I'm being intentionally misunderstood here ... other characters and classes should not be able to encroach on the defined abilities of assassins and rogues by setting up edge interpretations of the surprise mechanic somehow on a Charisma basis to effect something thematically similar to their abilities. Surprise is a very powerful bonus in combat, and setting up edge-cases to gain it should not equal or dwarf the abilities of an assassin or rogue that are meant to represent those situations thematically, even if the assassin/rouge does gain additional benefit when a creature is surprised. Just any ole character should not be able to setup clever combinations of checks to gain the larger part of the bonus applicable to those situations and encroach onto the what makes those other classes special. If you want to be an assassin or a rogue, just be an assassin or rogue and play by the rules as written.</p></blockquote><p></p>
[QUOTE="Jon Gilliam, post: 8040779, member: 6920404"] No, assassins don't assassinate through the "surprise" mechanic at all, since their abilities that are themed to assassination do not require surprise to engage. If they happen to [I]already [/I]have surprise, those abilities are even more powerful. You say that yourself, "Death Strike stacks on top of the surprise round." It's difficult for me to not feel I'm being intentionally misunderstood here ... other characters and classes should not be able to encroach on the defined abilities of assassins and rogues by setting up edge interpretations of the surprise mechanic somehow on a Charisma basis to effect something thematically similar to their abilities. Surprise is a very powerful bonus in combat, and setting up edge-cases to gain it should not equal or dwarf the abilities of an assassin or rogue that are meant to represent those situations thematically, even if the assassin/rouge does gain additional benefit when a creature is surprised. Just any ole character should not be able to setup clever combinations of checks to gain the larger part of the bonus applicable to those situations and encroach onto the what makes those other classes special. If you want to be an assassin or a rogue, just be an assassin or rogue and play by the rules as written. [/QUOTE]
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