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*Dungeons & Dragons
5E Survivor - Subclasses (Part X: Sorcerers)
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<blockquote data-quote="EzekielRaiden" data-source="post: 8806215" data-attributes="member: 6790260"><p>[spoiler]</p><p></p><p>...yes, that was the point. The wings are the same, so if it was a reason to crap on Draconic, it is just as much a reason to crap on this.</p><p></p><p>You seem to think anything related to the dragon side is "snooze-ville" and yet you fault it for not doing draconic things. That's...hard to square and just makes it sound like you simply hate it for not reason. Particularly given you recognize that it comes out the gate with multiple solid features (essentially a free spell known via not needing <em>mage armor</em> and bonus HP) and picks up an excellent damage-booster via Elemental Affinity. (Doubly good if you grab Elemental Adept to nix resistance.) I certainly grant that the resistance probably should've been free. But that's <em>one</em> below-par feature out of four. Finally, you overestimate the prevalence of charm/fear immunity. For things higher than CR 14, it's not even half of all creatures, and the vast majority are undead, constructs, or extremely old dragons. Yes, the feature could be more versatile, but it's hardly the worst thing ever, and it IS thematic for dragons. (Personally, I wish it offered Advantage on Deception, Intimidate, and Persuasion checks for a fixed time period as a non-combat alternative option. Perhaps it can be changed in "One D&D.")</p><p></p><p></p><p>Firstly, 90% of your stuff here seems to be "Divine Soul got a ton of power creep and thus is better." Power creep is snooze-ville just as much. Getting stuff special to your subclass is fine; getting something that simply outright makes you better than other Sorcerers <em>period</em> is bad. Both the bonus spell and the "Favored by the Gods" trait are 100% grade A prime power creep. Second, it is not advantage nor an equivalent. You reroll <em>once.</em> If the reroll is worse, you keep it. That doesn't make it <em>bad</em> to have, but it isn't anywhere near as <em>good</em> as true "advantage on spell healing rolls" would be. Further, despite your assertion that you don't have to specialize in healing you make rather a big point out of blowing your core resource on healing.[/spoiler]</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8806215, member: 6790260"] [spoiler] ...yes, that was the point. The wings are the same, so if it was a reason to crap on Draconic, it is just as much a reason to crap on this. You seem to think anything related to the dragon side is "snooze-ville" and yet you fault it for not doing draconic things. That's...hard to square and just makes it sound like you simply hate it for not reason. Particularly given you recognize that it comes out the gate with multiple solid features (essentially a free spell known via not needing [I]mage armor[/I] and bonus HP) and picks up an excellent damage-booster via Elemental Affinity. (Doubly good if you grab Elemental Adept to nix resistance.) I certainly grant that the resistance probably should've been free. But that's [I]one[/I] below-par feature out of four. Finally, you overestimate the prevalence of charm/fear immunity. For things higher than CR 14, it's not even half of all creatures, and the vast majority are undead, constructs, or extremely old dragons. Yes, the feature could be more versatile, but it's hardly the worst thing ever, and it IS thematic for dragons. (Personally, I wish it offered Advantage on Deception, Intimidate, and Persuasion checks for a fixed time period as a non-combat alternative option. Perhaps it can be changed in "One D&D.") Firstly, 90% of your stuff here seems to be "Divine Soul got a ton of power creep and thus is better." Power creep is snooze-ville just as much. Getting stuff special to your subclass is fine; getting something that simply outright makes you better than other Sorcerers [I]period[/I] is bad. Both the bonus spell and the "Favored by the Gods" trait are 100% grade A prime power creep. Second, it is not advantage nor an equivalent. You reroll [I]once.[/I] If the reroll is worse, you keep it. That doesn't make it [I]bad[/I] to have, but it isn't anywhere near as [I]good[/I] as true "advantage on spell healing rolls" would be. Further, despite your assertion that you don't have to specialize in healing you make rather a big point out of blowing your core resource on healing.[/spoiler] [/QUOTE]
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