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General Tabletop Discussion
*Dungeons & Dragons
5e System Redesign through New Classes and Setting. A Thought Experiment.
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<blockquote data-quote="Steampunkette" data-source="post: 9774995" data-attributes="member: 6796468"><p>Just to be clear:</p><p></p><p>Designing the classes to fulfill a role does not mean "This is the only thing this class does or the only way to play this class".</p><p></p><p>A Paladin is designed to be a tank as far as D&D terms go. So's a Barbarian. But you can play them both as tanks or skirmishers or whatever. Or design a Paladin Archer Archetype that allows them to Smite with arrows.</p><p></p><p>Clerics are meant to be healers/support. But you can slap the War domain on those bad boys and wade into melee with <em>Spirit Guardians</em> on to wipe out chunks of the battlefield.</p><p></p><p>These kinds of options would still be built into a Swordmage, for example. But the Swordmage class, conceptually, would be designed to fulfill the tank role in the same way the Paladin is. Does that help folks understand where I'm going with this?</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9774995, member: 6796468"] Just to be clear: Designing the classes to fulfill a role does not mean "This is the only thing this class does or the only way to play this class". A Paladin is designed to be a tank as far as D&D terms go. So's a Barbarian. But you can play them both as tanks or skirmishers or whatever. Or design a Paladin Archer Archetype that allows them to Smite with arrows. Clerics are meant to be healers/support. But you can slap the War domain on those bad boys and wade into melee with [I]Spirit Guardians[/I] on to wipe out chunks of the battlefield. These kinds of options would still be built into a Swordmage, for example. But the Swordmage class, conceptually, would be designed to fulfill the tank role in the same way the Paladin is. Does that help folks understand where I'm going with this? [/QUOTE]
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5e System Redesign through New Classes and Setting. A Thought Experiment.
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