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5e System Redesign through New Classes and Setting. A Thought Experiment.
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<blockquote data-quote="Remathilis" data-source="post: 9776622" data-attributes="member: 7635"><p>Have you seen the BECMI'S system? It makes 5e's system look like elementary school math..</p><p></p><p>4e MATH was bad. It was fixed come MM2. That's not a failing of Challenge rating though. Still rather have 72 pages of errata than TSR saying "I don't know, what do you think we are, game designers?!"</p><p></p><p>It was a result of the arms race between PCs using broken splats and monsters designed not to die before they can even act. Then again, D&D since the 1980s didn't view combat as a fail state so they wanted fights that were dynamic and lasted a few rounds. The whole premise of this thread has been that D&D combat ends up ac race to nuke the monsters before they can act and how monsters don't advance quick enough to meet the churn of splats and charops. </p><p></p><p>I sound like a broken record, but there is an edition where PCs don't get builds and nova potential, HP isn't inflated and monster math stays relevant. BECMI/Rules Cyclopedia. Every other edition ends up in the arms race you're complaining about in some form or another.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9776622, member: 7635"] Have you seen the BECMI'S system? It makes 5e's system look like elementary school math.. 4e MATH was bad. It was fixed come MM2. That's not a failing of Challenge rating though. Still rather have 72 pages of errata than TSR saying "I don't know, what do you think we are, game designers?!" It was a result of the arms race between PCs using broken splats and monsters designed not to die before they can even act. Then again, D&D since the 1980s didn't view combat as a fail state so they wanted fights that were dynamic and lasted a few rounds. The whole premise of this thread has been that D&D combat ends up ac race to nuke the monsters before they can act and how monsters don't advance quick enough to meet the churn of splats and charops. I sound like a broken record, but there is an edition where PCs don't get builds and nova potential, HP isn't inflated and monster math stays relevant. BECMI/Rules Cyclopedia. Every other edition ends up in the arms race you're complaining about in some form or another. [/QUOTE]
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5e System Redesign through New Classes and Setting. A Thought Experiment.
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