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General Tabletop Discussion
*Dungeons & Dragons
5e System Redesign through New Classes and Setting. A Thought Experiment.
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<blockquote data-quote="Steampunkette" data-source="post: 9777321" data-attributes="member: 6796468"><p>The "Heroic Warpriest" class starts on 87 and ends on 108. </p><p></p><p>At level 2 they get Cure Light Wounds as a Utility Power. At 6th they get Cure Serious Wounds. At 16th they get Cure Critical Wounds.</p><p></p><p>Same power, three different names, entries, descriptions, and quantities of healing that are strictly incremental. It's in the Heroes of the Fallen Lands Essentials book.</p><p></p><p>The largest class I've ever written is the Sentinel. It's 16 pages long and a huge chunk of that are the companion classes I wrote as part of the Sentinel itself. The "Simplified" Cleric is 21. The original Cleric starts on page 60 and runs through page 74. </p><p></p><p>Granted, the layout of the Essentials line were significantly different, used giant text, and left big heaping chonks of pages blank when the formatting didn't line up perfectly with their little power boxes...</p><p></p><p>So... y'know. MAYBE the 21 page count is a bit inflated, but also holy crap is it the same repetitive stuff for design...</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9777321, member: 6796468"] The "Heroic Warpriest" class starts on 87 and ends on 108. At level 2 they get Cure Light Wounds as a Utility Power. At 6th they get Cure Serious Wounds. At 16th they get Cure Critical Wounds. Same power, three different names, entries, descriptions, and quantities of healing that are strictly incremental. It's in the Heroes of the Fallen Lands Essentials book. The largest class I've ever written is the Sentinel. It's 16 pages long and a huge chunk of that are the companion classes I wrote as part of the Sentinel itself. The "Simplified" Cleric is 21. The original Cleric starts on page 60 and runs through page 74. Granted, the layout of the Essentials line were significantly different, used giant text, and left big heaping chonks of pages blank when the formatting didn't line up perfectly with their little power boxes... So... y'know. MAYBE the 21 page count is a bit inflated, but also holy crap is it the same repetitive stuff for design... [/QUOTE]
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5e System Redesign through New Classes and Setting. A Thought Experiment.
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