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General Tabletop Discussion
*Dungeons & Dragons
5e System Redesign through New Classes and Setting. A Thought Experiment.
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<blockquote data-quote="Steampunkette" data-source="post: 9778045" data-attributes="member: 6796468"><p>I'm going off a similar gut level and, as shown in the CR 17 dragon encounter, it looks like it lines up with expectations -fairly- well...</p><p></p><p>Ah, yeah. The X is 1d8. So average of 4.5. Of course not every roll will use d8s, and there's also weapon variation to consider (Rogues with Daggers or Shortswords instead of Rapiers, Cantrips that deal 3d4 damage instead of 1d8+4, Spells that drop 8d6 instead of 6d8, etc)</p><p></p><p>Yup yup! It's further down in the breakdown.</p><p></p><p>There's always "Catch your Breath" to pull out more encounter powers, a much more powerful late game utility than early game utility.</p><p></p><p>S'truth. But it leads to the 5MWD problem to use that lever much, if at all, as resources are burnt to get through a given fight faster, even though they're not needed to end the encounter successfully. The goal is for most encounters to -just- use up your Encounter Powers, so that when you need to pull out a daily it's a pretty big swing.</p><p></p><p>And even if you use one of your dailies, that's 11 dailies left across the group for the rest of the day. Not -everyone- has to do it, after all.</p><p></p><p>It's a definite possibility. But at least we'll have pushed the 5MWD into a 15MWD if everyone's just burning through their daily slots really quickly and then diving into the sack.</p><p></p><p>The only guarantees are death and taxes. And I haven't died, yet, so I must be immortal.</p><p></p><p>And will, thus, pay taxes forever.</p><p></p><p>It's definitely a possibility, yes!</p><p></p><p>But if someone drops a level 5 daily and kills the level 1 goblin the rest of the party doesn't have a chance to drop theirs, so the group at least has dailies, left!</p><p></p><p>Really? I was looking at 6-7. How big are your dungeons? 'Cause we've seen how big the dragons are!</p><p></p><p>It is an thing, yup. Which is why we have the throughput guidelines above!</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9778045, member: 6796468"] I'm going off a similar gut level and, as shown in the CR 17 dragon encounter, it looks like it lines up with expectations -fairly- well... Ah, yeah. The X is 1d8. So average of 4.5. Of course not every roll will use d8s, and there's also weapon variation to consider (Rogues with Daggers or Shortswords instead of Rapiers, Cantrips that deal 3d4 damage instead of 1d8+4, Spells that drop 8d6 instead of 6d8, etc) Yup yup! It's further down in the breakdown. There's always "Catch your Breath" to pull out more encounter powers, a much more powerful late game utility than early game utility. S'truth. But it leads to the 5MWD problem to use that lever much, if at all, as resources are burnt to get through a given fight faster, even though they're not needed to end the encounter successfully. The goal is for most encounters to -just- use up your Encounter Powers, so that when you need to pull out a daily it's a pretty big swing. And even if you use one of your dailies, that's 11 dailies left across the group for the rest of the day. Not -everyone- has to do it, after all. It's a definite possibility. But at least we'll have pushed the 5MWD into a 15MWD if everyone's just burning through their daily slots really quickly and then diving into the sack. The only guarantees are death and taxes. And I haven't died, yet, so I must be immortal. And will, thus, pay taxes forever. It's definitely a possibility, yes! But if someone drops a level 5 daily and kills the level 1 goblin the rest of the party doesn't have a chance to drop theirs, so the group at least has dailies, left! Really? I was looking at 6-7. How big are your dungeons? 'Cause we've seen how big the dragons are! It is an thing, yup. Which is why we have the throughput guidelines above! [/QUOTE]
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