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*Dungeons & Dragons
5E: Ten Years Later
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<blockquote data-quote="Redthistle" data-source="post: 6515302" data-attributes="member: 6778305"><p>Contents:</p><p>1: Core Rulebooks</p><p>2: Campaign Worlds; World, Regional, and City Maps</p><p>3: The online 'zines: Dragon and Dungeon</p><p>4: Third-Party (OGL)</p><p>5: Other media</p><p></p><p>Disclaimer: As I do not work in the industry my knowledge of the cost-benefit considerations such as those that led to the recent staff reductions may make some of what follows impractical. One of those considerations is balancing the cost savings of online vs. printed material in the face of maintaining working relationships with brick-&-mortar stores, an issue that is certainly not exclusive to the world of RPGs. </p><p></p><p>I do offer my sympathy and condolences to both those who were let go and the staff who remain. Although the latter still have the boon of a regular paycheck, it is nevertheless hard to see co-workers they care about have to deal with their newly straitened circumstances.</p><p></p><p>1) I agree that the number of core rulebooks should be kept to a minimum, with an online errata compilation that can be expanded as needed. The number of Monster Manuals should be kept to just a few [see 3b) below].</p><p></p><p>2) As to the canon campaign worlds (Blackmoor, Greyhawk, Forgotten Realms, Mystara, DragonLance, Dark Sun, Eberron), might the previous editions' published information about them be abridged and printed as collections in a few-volume set? Then a periodical issuance of historical updates for those worlds could be put out once every year or two [see 3a) below]. </p><p></p><p>2a) How about an atlas of the collected maps for all of the above game worlds? This should not include small-scale maps for specific encounter locations, but world maps, regional maps, and city maps would make a wonderful addition to the coffee table.</p><p></p><p>3) Optional rules, classes, races, feats, etc., might be printed originally in the online Dragon and Dungeon magazines, with a regularly updated index on the website as to which issues they can be found in. Perhaps once every two-three years a printed "Best of" collection could be published. The policy guidelines for article and adventure submissions in the past were good, imho; I would like to see those and any updated information about submissions offered asap.</p><p></p><p>3a) The prior practice of announcing given themes ahead of time should be continued. Perhaps establishing a regular schedule for which month of the year would concentrate on a given game world (this would work better for Dragon's 12 yearly issues than for Dungeon's 6) with the remainder of the issues including only non-campaign-specific material.</p><p></p><p>3b) New monsters appearing in the online magazines could be collected as the basis for one of the additional Monster Manuals. A separate volume for game-world specific monsters might also be one of the additions to the Monster Manual series.</p><p></p><p>3c) How about bringing back the short stories that used to get published in Dragon? Or maybe start a third online magazine just for fiction? This could maybe also include selected fan-fic that's also out there. </p><p></p><p>4) OGL: as this doesn't pertain directly to what WotC will be doing in-house, I got nothing.</p><p></p><p>5) Movies, TV, books. Where novels are concerned, I'm just asking that you keep them coming. For screens large and small, the inter-related concerns of cost and quality content loom in gloom, but when cannier folk than I find a way through the murk, I'll be willing to queue up to see the result. I would love to see published adventures such as The Red Hand of Doom made into a TV series or Strahd von Zarovich coming to a theater near, well, me! Existing works provide such a rich treasure trove for either cinema or television that, if the financing can be arranged, there's a problem of having too many choices to sort through. </p><p></p><p>Thanks to all the other commentators on this thread, too. A lot of good ideas out there. Even Mark CMG, whose remark was more funny than helpful.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 6515302, member: 6778305"] Contents: 1: Core Rulebooks 2: Campaign Worlds; World, Regional, and City Maps 3: The online 'zines: Dragon and Dungeon 4: Third-Party (OGL) 5: Other media Disclaimer: As I do not work in the industry my knowledge of the cost-benefit considerations such as those that led to the recent staff reductions may make some of what follows impractical. One of those considerations is balancing the cost savings of online vs. printed material in the face of maintaining working relationships with brick-&-mortar stores, an issue that is certainly not exclusive to the world of RPGs. I do offer my sympathy and condolences to both those who were let go and the staff who remain. Although the latter still have the boon of a regular paycheck, it is nevertheless hard to see co-workers they care about have to deal with their newly straitened circumstances. 1) I agree that the number of core rulebooks should be kept to a minimum, with an online errata compilation that can be expanded as needed. The number of Monster Manuals should be kept to just a few [see 3b) below]. 2) As to the canon campaign worlds (Blackmoor, Greyhawk, Forgotten Realms, Mystara, DragonLance, Dark Sun, Eberron), might the previous editions' published information about them be abridged and printed as collections in a few-volume set? Then a periodical issuance of historical updates for those worlds could be put out once every year or two [see 3a) below]. 2a) How about an atlas of the collected maps for all of the above game worlds? This should not include small-scale maps for specific encounter locations, but world maps, regional maps, and city maps would make a wonderful addition to the coffee table. 3) Optional rules, classes, races, feats, etc., might be printed originally in the online Dragon and Dungeon magazines, with a regularly updated index on the website as to which issues they can be found in. Perhaps once every two-three years a printed "Best of" collection could be published. The policy guidelines for article and adventure submissions in the past were good, imho; I would like to see those and any updated information about submissions offered asap. 3a) The prior practice of announcing given themes ahead of time should be continued. Perhaps establishing a regular schedule for which month of the year would concentrate on a given game world (this would work better for Dragon's 12 yearly issues than for Dungeon's 6) with the remainder of the issues including only non-campaign-specific material. 3b) New monsters appearing in the online magazines could be collected as the basis for one of the additional Monster Manuals. A separate volume for game-world specific monsters might also be one of the additions to the Monster Manual series. 3c) How about bringing back the short stories that used to get published in Dragon? Or maybe start a third online magazine just for fiction? This could maybe also include selected fan-fic that's also out there. 4) OGL: as this doesn't pertain directly to what WotC will be doing in-house, I got nothing. 5) Movies, TV, books. Where novels are concerned, I'm just asking that you keep them coming. For screens large and small, the inter-related concerns of cost and quality content loom in gloom, but when cannier folk than I find a way through the murk, I'll be willing to queue up to see the result. I would love to see published adventures such as The Red Hand of Doom made into a TV series or Strahd von Zarovich coming to a theater near, well, me! Existing works provide such a rich treasure trove for either cinema or television that, if the financing can be arranged, there's a problem of having too many choices to sort through. Thanks to all the other commentators on this thread, too. A lot of good ideas out there. Even Mark CMG, whose remark was more funny than helpful. [/QUOTE]
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