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General Tabletop Discussion
*Dungeons & Dragons
5E: The Best and the Worst
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<blockquote data-quote="Tony Vargas" data-source="post: 6966763" data-attributes="member: 996"><p>Each class is pretty significantly different from each other class, even casters that share a lot of the same spells and have the same resource schedule have very different class features.... Oh, potential characters within a given class seem cookie-cutter? That makes a little more sense. You still have sub-classes and backgrounds to work with, at a minimum, when it comes to make a single-class character distinct from others of the same class...</p><p></p><p>There are fewer PC customization options in 5e (so far) than in the other WotC editions, sure. But with the slower pace of publication, there are fewer supplements out for 5e over 2 years in than there were for 3.0 or 4e even a few months in, so that's still somewhat understandable. </p><p></p><p>And it looks, from UA, like the pipeline is just jammed with new sub-classes.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6966763, member: 996"] Each class is pretty significantly different from each other class, even casters that share a lot of the same spells and have the same resource schedule have very different class features.... Oh, potential characters within a given class seem cookie-cutter? That makes a little more sense. You still have sub-classes and backgrounds to work with, at a minimum, when it comes to make a single-class character distinct from others of the same class... There are fewer PC customization options in 5e (so far) than in the other WotC editions, sure. But with the slower pace of publication, there are fewer supplements out for 5e over 2 years in than there were for 3.0 or 4e even a few months in, so that's still somewhat understandable. And it looks, from UA, like the pipeline is just jammed with new sub-classes. [/QUOTE]
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5E: The Best and the Worst
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