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5e: the demystification of monsters?
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<blockquote data-quote="Neonchameleon" data-source="post: 6026414" data-attributes="member: 87792"><p>1: You said "an" ogre. "An ogre" is <em>one</em> ogre. <a href="http://www.merriam-webster.com/dictionary/an" target="_blank">The very root of the word an is one</a>. The usage is the same as 'a' <a href="http://www.merriam-webster.com/dictionary/a%5B2%5D?show=0&t=1349301208" target="_blank">which is used before singular, mass, or proper nouns</a>. Ogre isn't a mass noun. And it isn't a proper noun. You were explicitely talking about one single ogre. And contrasting it with "a gang of drow" (mass noun). Under the rules of English you said how many ogres. One.</p><p></p><p>2: It could also be a party of hogtied and blindfolded adventurers with no protection spells at all. But then so would a single kobold. In any edition.</p><p></p><p></p><p></p><p>And that's a horrible amount of dice rolling - and the bookkeeping when the mooks have hit points is a nightmare. Which is one of the reasons numbers of monsters have come down over time (although I'd argue 3.X is far lower than 4e).</p><p></p><p></p><p></p><p>Why blame 4e then? 4e introduced mook monsters to D&D. And you really need at the very least Mooks and probably Swarms to make this anything other than a book keeping nightmare. (3.X introduced swarms but you explicitely couldn't use swarm rules for larger than tiny monsters). 4e is the edition that is best at what you claim to want.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6026414, member: 87792"] 1: You said "an" ogre. "An ogre" is [I]one[/I] ogre. [URL="http://www.merriam-webster.com/dictionary/an"]The very root of the word an is one[/URL]. The usage is the same as 'a' [URL="http://www.merriam-webster.com/dictionary/a%5B2%5D?show=0&t=1349301208"]which is used before singular, mass, or proper nouns[/URL]. Ogre isn't a mass noun. And it isn't a proper noun. You were explicitely talking about one single ogre. And contrasting it with "a gang of drow" (mass noun). Under the rules of English you said how many ogres. One. 2: It could also be a party of hogtied and blindfolded adventurers with no protection spells at all. But then so would a single kobold. In any edition. And that's a horrible amount of dice rolling - and the bookkeeping when the mooks have hit points is a nightmare. Which is one of the reasons numbers of monsters have come down over time (although I'd argue 3.X is far lower than 4e). Why blame 4e then? 4e introduced mook monsters to D&D. And you really need at the very least Mooks and probably Swarms to make this anything other than a book keeping nightmare. (3.X introduced swarms but you explicitely couldn't use swarm rules for larger than tiny monsters). 4e is the edition that is best at what you claim to want. [/QUOTE]
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