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[5E] The few mechanical implications of... non-magical weapon immunity and CR.
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7007016" data-attributes="member: 6802951"><p>There's no guarantee that any particular solution will be the correct one for any particular person. That houserule suggestion was completely off the top of my head without much introspection and certainly doesn't mean that discussion of the problem you're having should end. There's no reasonable reason that with a bit more outlining of the issues and more thought, we can't come up with houserules that <em>will</em> help you though.</p><p></p><p> I'm aware. Thats why I went straight to suggesting an actual houserule that might solve your problem.</p><p></p><p> Probably unnecessary to go that far. You're finding that the official rules go too easy on your group. Is this as a player you're finding things a cakewalk, or as a DM where you're finding the party is handling your challenges too easily?</p><p>If you're finding things too easy as a player, your best bet is to check with the rest of the group that everyone else feels the same way, and then have a chat to your DM. If you're the DM, well, there is a good chance that adjusting encounters to take into account your party's capabilities <em>is </em>an official rule.</p><p></p><p> Well, as you say, thems the rules. As far as I'm aware if they are a problem you have two options: (1) Use them. (2) Don't use them.</p><p></p><p>So: What do you intend to do about your problem?</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7007016, member: 6802951"] There's no guarantee that any particular solution will be the correct one for any particular person. That houserule suggestion was completely off the top of my head without much introspection and certainly doesn't mean that discussion of the problem you're having should end. There's no reasonable reason that with a bit more outlining of the issues and more thought, we can't come up with houserules that [I]will[/I] help you though. I'm aware. Thats why I went straight to suggesting an actual houserule that might solve your problem. Probably unnecessary to go that far. You're finding that the official rules go too easy on your group. Is this as a player you're finding things a cakewalk, or as a DM where you're finding the party is handling your challenges too easily? If you're finding things too easy as a player, your best bet is to check with the rest of the group that everyone else feels the same way, and then have a chat to your DM. If you're the DM, well, there is a good chance that adjusting encounters to take into account your party's capabilities [I]is [/I]an official rule. Well, as you say, thems the rules. As far as I'm aware if they are a problem you have two options: (1) Use them. (2) Don't use them. So: What do you intend to do about your problem? [/QUOTE]
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[5E] The few mechanical implications of... non-magical weapon immunity and CR.
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