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[5E] To Vance or not to Vance - That is the Question
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<blockquote data-quote="TrippyHippy" data-source="post: 5770807" data-attributes="member: 27252"><p>I guess this goes to the core of D&D playing styles, as discussed in the announcement of D&D 5th edition, in that I don't really come into the game from a tactical or utilitarian viewpoint of magic. While I can understand the argument of not wanting to have 'to use crossbows', the basic problem for me about 4th edition magic was that it was <em>boring</em>. </p><p></p><p>I'm a lapsed player, but when I did play, I always played Magic-Users. They tickled my imagination as I found the creative possibilities of selecting spells in particular themes interesting. With 4th edition everything just got reduced to blasting spells with 'area effects', it seemed and classified into Daily/Encounter/At Will (which was totally <em>unmagical</em> to me). </p><p></p><p>I'm not saying I want to go the whole hog towards an Ars Magica style system, but I do want to see magic that engages my imagination more, and embraces an element of player creativity. Vancian could work (with some alterations, possibly) - but with a greater notion towards spontaneity and possibly even combinations of spells (a bit like the Mage: The Ascension system, perhaps). </p><p></p><p>That's just my opinion anyway. Oh, and I'd like to see Witches being made a Core Class - they are as much of a fantasy archetype as Wizards and Sorcerers are.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 5770807, member: 27252"] I guess this goes to the core of D&D playing styles, as discussed in the announcement of D&D 5th edition, in that I don't really come into the game from a tactical or utilitarian viewpoint of magic. While I can understand the argument of not wanting to have 'to use crossbows', the basic problem for me about 4th edition magic was that it was [I]boring[/I]. I'm a lapsed player, but when I did play, I always played Magic-Users. They tickled my imagination as I found the creative possibilities of selecting spells in particular themes interesting. With 4th edition everything just got reduced to blasting spells with 'area effects', it seemed and classified into Daily/Encounter/At Will (which was totally [I]unmagical[/I] to me). I'm not saying I want to go the whole hog towards an Ars Magica style system, but I do want to see magic that engages my imagination more, and embraces an element of player creativity. Vancian could work (with some alterations, possibly) - but with a greater notion towards spontaneity and possibly even combinations of spells (a bit like the Mage: The Ascension system, perhaps). That's just my opinion anyway. Oh, and I'd like to see Witches being made a Core Class - they are as much of a fantasy archetype as Wizards and Sorcerers are. [/QUOTE]
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[5E] To Vance or not to Vance - That is the Question
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