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General Tabletop Discussion
Character Builds & Optimization
[5e] Trying to build an Illidan inspired character, help D:
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<blockquote data-quote="John Bravo1" data-source="post: 7466298" data-attributes="member: 6941671"><p>So this post is heckin old but I've actually successfully managed to build a Demon Hunter.</p><p></p><p> </p><p></p><p> </p><p></p><p>Feral Tiefling winged variant</p><p></p><p> </p><p></p><p>Starting stats using the point buy system.</p><p></p><p>Choosing your 1st level class will determine your saves and your skill choices</p><p></p><p> </p><p></p><p>Str=10 Dex=14+2 Con=14 Int=9+1 Wis=13 Cha=13</p><p></p><p> </p><p></p><p><strong>Revised Ranger Hunter Conclave</strong> to level 12</p><p></p><p><strong>Favored enemy:</strong> Humanoids</p><p></p><p><strong>Greater Favored:</strong> Fiends</p><p></p><p>Hoard breaker</p><p></p><p>Multi-attack defense</p><p></p><p>Whirlwind Attack</p><p></p><p><strong>Dual Wielder</strong> and <strong>Mobile</strong> Feats</p><p></p><p><strong>Ability Improvement</strong> +2 Dex</p><p></p><p> </p><p></p><p>Ranger Spells I chose utility spells and buffs or spells that didn't require a save DC. Or at least very few of them as the spell DC at level 20 is a 15 for this character. Hunters Mark, Zephyr Strike, Pass without a Trace, Absorb Elements, and Nondetection</p><p></p><p> </p><p></p><p><strong>Fiend Blade Pact Warlock</strong> to level 8. (Because Demons)</p><p></p><p><strong>Dark One's Blessing </strong>for some healing</p><p></p><p><strong>Dark Ones Own Luck</strong> to help with saving throws</p><p></p><p><strong>Invocations:</strong> Armor of Shadows, Devil sight, Eldritch sight, Eldritch Smite</p><p></p><p><strong>Cantrips:</strong> Green Flame Blade, Booming Blade, Eldritch Blast (in case you need a ranged attack)</p><p></p><p> </p><p></p><p>Warlock Spells that I chose were mostly for escape and Defense. Expeditious retreat, Darkness, Summon Lesser demons, Vampiric Touch, Misty step, Dimension Door and Mirror Image. I have Shadow of Moil and Hunger of Hadar too.</p><p></p><p>Ability Improvement +2 Dex +2 Con</p><p></p><p> </p><p></p><p>Final Stats</p><p></p><p> </p><p></p><p>Str=10 Dex=20 Con=16 Int=10 Wis=13 Cha=13</p><p></p><p> </p><p></p><p> </p><p></p><p>You could totally go unarmored with Mage Armor 13+ Dex (5) + Dual Wielder 1= AC of 19.</p><p></p><p>AC 23 against a creature with multi-attack hits you with its first attack.</p><p></p><p>Dual Wielding Longswords 1d8+5 normal 6-13 damage/Swing. Three (Four if multiple targets) swings 18-39 (24-42) damage/ Round.</p><p></p><p>Favored enemy will add +4 to damage each swing</p><p></p><p>Use Eldritch Smite 1d8/Spell slot level (4th) you would add 4d8 force damage to one attack.</p><p></p><p>GFB will add 3d8+1 to an attack, bonus action to attack with the off-hand.</p><p></p><p> </p><p></p><p> </p><p></p><p>What do you guys think?</p></blockquote><p></p>
[QUOTE="John Bravo1, post: 7466298, member: 6941671"] So this post is heckin old but I've actually successfully managed to build a Demon Hunter. Feral Tiefling winged variant Starting stats using the point buy system. Choosing your 1st level class will determine your saves and your skill choices Str=10 Dex=14+2 Con=14 Int=9+1 Wis=13 Cha=13 [B]Revised Ranger Hunter Conclave[/B] to level 12 [B]Favored enemy:[/B] Humanoids [B]Greater Favored:[/B] Fiends Hoard breaker Multi-attack defense Whirlwind Attack [B]Dual Wielder[/B] and [B]Mobile[/B] Feats [B]Ability Improvement[/B] +2 Dex Ranger Spells I chose utility spells and buffs or spells that didn't require a save DC. Or at least very few of them as the spell DC at level 20 is a 15 for this character. Hunters Mark, Zephyr Strike, Pass without a Trace, Absorb Elements, and Nondetection [B]Fiend Blade Pact Warlock[/B] to level 8. (Because Demons) [B]Dark One's Blessing [/B]for some healing [B]Dark Ones Own Luck[/B] to help with saving throws [B]Invocations:[/B] Armor of Shadows, Devil sight, Eldritch sight, Eldritch Smite [B]Cantrips:[/B] Green Flame Blade, Booming Blade, Eldritch Blast (in case you need a ranged attack) Warlock Spells that I chose were mostly for escape and Defense. Expeditious retreat, Darkness, Summon Lesser demons, Vampiric Touch, Misty step, Dimension Door and Mirror Image. I have Shadow of Moil and Hunger of Hadar too. Ability Improvement +2 Dex +2 Con Final Stats Str=10 Dex=20 Con=16 Int=10 Wis=13 Cha=13 You could totally go unarmored with Mage Armor 13+ Dex (5) + Dual Wielder 1= AC of 19. AC 23 against a creature with multi-attack hits you with its first attack. Dual Wielding Longswords 1d8+5 normal 6-13 damage/Swing. Three (Four if multiple targets) swings 18-39 (24-42) damage/ Round. Favored enemy will add +4 to damage each swing Use Eldritch Smite 1d8/Spell slot level (4th) you would add 4d8 force damage to one attack. GFB will add 3d8+1 to an attack, bonus action to attack with the off-hand. What do you guys think? [/QUOTE]
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