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<blockquote data-quote="dave2008" data-source="post: 8083396" data-attributes="member: 83242"><p><strong><span style="font-size: 22px">Bugbear Thief</span></strong></p><p><em>Medium humanoid (goblinoid), chaotic neutral</em></p><p>[ATTACH=full]125803[/ATTACH]</p><p><strong>Armor Class</strong> 14 (hide armor)</p><p><strong>Hit Points</strong> 38 (7d8 + 7; bloodied 19)</p><p><strong>Speed</strong> 30 ft., climb 30 ft.</p><p>[ATTACH=full]125802[/ATTACH]</p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>14 (+2)</td><td>16 (+3)</td><td>13 (+1)</td><td>10 (+0)</td><td>12 (+1)</td><td>9 (-1)</td></tr></table><p><strong>[ATTACH=full]125801[/ATTACH]</strong></p><p><strong>Savings Throws</strong> Dex +5, Con +3, Wis +3</p><p><strong>Skills</strong> Acrobatics +5, Perception +3, Stealth +7, Survival +5</p><p><strong>Senses</strong> darkvision 60 ft., passive Perception 13</p><p><strong>Languages</strong> Common, Goblin</p><p><strong>Challenge</strong> 3 (700 XP) <strong>Proficiency Bonus</strong> +2</p><p>[ATTACH=full]125800[/ATTACH]</p><p><strong><em>Brute.</em></strong> A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).</p><p></p><p><strong><em>Quick Claws.</em></strong> The bugbear’s claws are considered finesse weapons.</p><p></p><p><strong><em>Sneak Attack (1/turn). </em></strong> The bugbear’s deals an extra 10 (3d6) damage to one creature it hits, while the bugbear has advantage on its attack roll against that target or an ally within 5 feet of the target, with a finesse or ranged weapon.</p><p></p><p><strong><em>Surprise Attack.</em></strong> If the bugbear surprises a creature and hits it with an attack during the first round of combat, the bugbear can choose one of the following options:</p><ul> <li data-xf-list-type="ul">the target takes an extra 10 (3d6) damage from the attack.</li> <li data-xf-list-type="ul">If the bugbear uses a claw attack, the target is also grappled</li> </ul><p></p><p><u><strong>ACTIONS</strong></u> </p><p><strong><em>Claws.</em></strong> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit: </em>8 (2d4 + 3) slashing damage.</p><p></p><p><strong><em>Shortsword.</em></strong> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit: </em>10 (2d6 + 3) piercing damage.</p><p></p><p><strong><em>Dagger.</em></strong> <em>Melee or Ranged Weapon Attack:</em> +5 to hit, reach 5 ft. or range 20/60 ft., one target. <em>Hit: </em>8 (2d4 + 3) piercing or 5 (1d4 + 3) piercing damage at range.</p><p></p><p><strong><u>BONUS ACTION</u></strong></p><p><strong><em>Cunning Action</em></strong> The bugbear can take the Dash, Disengage, or Hide action.</p><p></p><p><strong><u>REACTION</u></strong></p><p><strong><em>Uncanny Dodge.</em></strong> When the bugbear is hit with an attack it can see, the damage of the attack is reduced by half.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8083396, member: 83242"] [B][SIZE=6]Bugbear Thief[/SIZE][/B] [I]Medium humanoid (goblinoid), chaotic neutral[/I] [ATTACH type="full" alt="1599526627160.png"]125803[/ATTACH] [B]Armor Class[/B] 14 (hide armor) [B]Hit Points[/B] 38 (7d8 + 7; bloodied 19) [B]Speed[/B] 30 ft., climb 30 ft. [ATTACH type="full" alt="1599526625934.png"]125802[/ATTACH] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]14 (+2)[/TD] [TD]16 (+3)[/TD] [TD]13 (+1)[/TD] [TD]10 (+0)[/TD] [TD]12 (+1)[/TD] [TD]9 (-1)[/TD] [/TR] [/TABLE] [B][ATTACH type="full" alt="1599526624794.png"]125801[/ATTACH] Savings Throws[/B] Dex +5, Con +3, Wis +3 [B]Skills[/B] Acrobatics +5, Perception +3, Stealth +7, Survival +5 [B]Senses[/B] darkvision 60 ft., passive Perception 13 [B]Languages[/B] Common, Goblin [B]Challenge[/B] 3 (700 XP) [B]Proficiency Bonus[/B] +2 [ATTACH type="full" alt="1599526623356.png"]125800[/ATTACH] [B][I]Brute.[/I][/B] A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). [B][I]Quick Claws.[/I][/B] The bugbear’s claws are considered finesse weapons. [B][I]Sneak Attack (1/turn). [/I][/B] The bugbear’s deals an extra 10 (3d6) damage to one creature it hits, while the bugbear has advantage on its attack roll against that target or an ally within 5 feet of the target, with a finesse or ranged weapon. [B][I]Surprise Attack.[/I][/B] If the bugbear surprises a creature and hits it with an attack during the first round of combat, the bugbear can choose one of the following options: [LIST] [*]the target takes an extra 10 (3d6) damage from the attack. [*]If the bugbear uses a claw attack, the target is also grappled [/LIST] [U][B]ACTIONS[/B][/U] [B][I]Claws.[/I][/B] [I]Melee Weapon Attack:[/I] +5 to hit, reach 5 ft., one target. [I]Hit: [/I]8 (2d4 + 3) slashing damage. [B][I]Shortsword.[/I][/B] [I]Melee Weapon Attack:[/I] +5 to hit, reach 5 ft., one target. [I]Hit: [/I]10 (2d6 + 3) piercing damage. [B][I]Dagger.[/I][/B] [I]Melee or Ranged Weapon Attack:[/I] +5 to hit, reach 5 ft. or range 20/60 ft., one target. [I]Hit: [/I]8 (2d4 + 3) piercing or 5 (1d4 + 3) piercing damage at range. [B][U]BONUS ACTION[/U] [I]Cunning Action[/I][/B] The bugbear can take the Dash, Disengage, or Hide action. [B][U]REACTION[/U] [I]Uncanny Dodge.[/I][/B] When the bugbear is hit with an attack it can see, the damage of the attack is reduced by half. [/QUOTE]
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