Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8084146" data-attributes="member: 83242"><p>[ATTACH=full]141162[/ATTACH]</p><p><a href="https://www.deviantart.com/manthoslappas/art/Chimera-Arcane-Gladiator-TCG-839361801" target="_blank">Chimera-Arcane Gladiator</a> by ManthosLappas</p><p></p><p><strong><span style="font-size: 22px">Guardian Chimera</span></strong></p><p><em>Champion Large monstrosity, unaligned</em></p><p>[ATTACH=full]125901[/ATTACH]</p><p><strong>Armor Class</strong> 15 (Natural Armor)</p><p><strong>Hit Points</strong> 196 (14d10 + 56)</p><p><strong>Speed</strong> 40 ft., fly 80 ft.</p><p>[ATTACH=full]125902[/ATTACH]</p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>20 (+5)</td><td>12 (+1)</td><td>19 (+4)</td><td>3 (-4)</td><td>16 (+3)</td><td>12 (+1)</td></tr></table><p>[ATTACH=full]125903[/ATTACH]</p><p><strong>Savings Throws</strong> Dex +4, Wis +6</p><p><strong>Skills</strong> Athletics +8, Perception +9, Stealth +4</p><p><strong>Damage Resistances</strong> fire</p><p><strong>Senses Darkvision</strong> 90 ft., Passive Perception 19</p><p><strong>Languages </strong>Understands Draconic but can't speak it</p><p><strong>Challenge</strong> 7 (4,350 XP) <strong>Proficiency Bonus</strong> +3</p><p>[ATTACH=full]125904[/ATTACH]</p><p><strong><em>Charger. </em></strong>If the chimera moves at least 20 feet straight toward a creature and then hits it with a horns attack on the same turn, that attack deals an additional 7 (2d6) bludgeoning damage and if the creature fails the saving throw it is also pushed 10 feet.</p><p></p><p><strong><em>Guardian's Fortitude (Champion Trait, recharges after a short or long rest). </em></strong>If the chimera is bloodied, it can remove one condition or effect it is suffering and it can use its champion actions.</p><p></p><p><strong><em>Keen Senses. </em></strong> The chimera has advantage on Wisdom (Perception) checks that rely on sight or smell.</p><p></p><p><strong><em>Magic Weapons.</em></strong> Chimera’s weapon attacks are considered magical for overcoming resistances.</p><p></p><p><strong><em>Multiheaded. </em></strong> The chimera has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.</p><p></p><p><strong><em>Wakeful.</em></strong> When two of the chimera’s heads are asleep, the third head is awake.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><strong><em>Multiattack.</em></strong> Chimera makes three attacks: two claw attacks and one dragon bite, lion bite, or horn attack.</p><p></p><p><strong><em>Claw.</em></strong> <em>Melee Weapon Attack:</em> +8 to hit, reach 5 ft., one target. <em>Hit:</em> 10 (2d4 + 5) slashing damage and the target must make a DC 16 Strength saving throw or be grappled. If the target fails the saving throw by 5 or more, it is also restrained.</p><p></p><p><strong><em>Dragon Bite.</em></strong> <em>Melee Weapon Attack:</em> +8 to hit, reach 5 ft., one target. <em>Hit:</em> 10 (1d10 + 5) piercing damage and 3 (1d6) fire damage.</p><p></p><p><strong><em>Lion Bite.</em></strong> <em>Melee Weapon Attack:</em> +8 to hit, reach 5 ft., one target grappled by the chimera or incapacitated. <em>Hit:</em> 9 (1d8 + 5) piercing damage.</p><p></p><p><strong><em>Horns.</em></strong> <em>Melee Weapon Attack:</em> +8 to hit, reach 5 ft., one target. <em>Hit:</em> 8 (1d6 + 5) bludgeoning damage and the target must make a DC 16 Strength saving throw or be knocked prone.</p><p></p><p><strong><em>Fire Breath (Recharge 5-6).</em></strong> The dragon head exhales fire in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one.</p><p></p><p><strong><u>REACTIONS</u></strong></p><p><strong><em>Neck Bite.</em></strong><em> </em>If a creature ends its turn grappled by the chimera, the chimera can make a lion bite attack against the creature. This attack is a critical hit on a roll of 15-20.</p><p></p><p><strong><u>CHAMPION ACTIONS</u></strong></p><p>Once the chimera's champion trait is activated, on its initiative count +10 it can take one of the following actions.</p><p></p><p><strong>Withdraw. </strong>The chimera moves up to half its speed without provoking opportunity attacks.</p><p><strong>Pounce (Recharge 5-6).</strong> The chimera leaps up to half its speed and makes a claw attack. On a hit the target must make a DC 16 Strength saving throw or be knocked prone. If the target is prone, the chimera can make on bite against the target.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8084146, member: 83242"] [ATTACH type="full" alt="1627237172140.png"]141162[/ATTACH] [URL='https://www.deviantart.com/manthoslappas/art/Chimera-Arcane-Gladiator-TCG-839361801']Chimera-Arcane Gladiator[/URL] by ManthosLappas [B][SIZE=6]Guardian Chimera[/SIZE][/B] [I]Champion Large monstrosity, unaligned[/I] [ATTACH type="full" alt="1599643867219.png"]125901[/ATTACH] [B]Armor Class[/B] 15 (Natural Armor) [B]Hit Points[/B] 196 (14d10 + 56) [B]Speed[/B] 40 ft., fly 80 ft. [ATTACH type="full" alt="1599643868257.png"]125902[/ATTACH] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]20 (+5)[/TD] [TD]12 (+1)[/TD] [TD]19 (+4)[/TD] [TD]3 (-4)[/TD] [TD]16 (+3)[/TD] [TD]12 (+1)[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="1599643869375.png"]125903[/ATTACH] [B]Savings Throws[/B] Dex +4, Wis +6 [B]Skills[/B] Athletics +8, Perception +9, Stealth +4 [B]Damage Resistances[/B] fire [B]Senses Darkvision[/B] 90 ft., Passive Perception 19 [B]Languages [/B]Understands Draconic but can't speak it [B]Challenge[/B] 7 (4,350 XP) [B]Proficiency Bonus[/B] +3 [ATTACH type="full" alt="1599643870481.png"]125904[/ATTACH] [B][I]Charger. [/I][/B]If the chimera moves at least 20 feet straight toward a creature and then hits it with a horns attack on the same turn, that attack deals an additional 7 (2d6) bludgeoning damage and if the creature fails the saving throw it is also pushed 10 feet. [B][I]Guardian's Fortitude (Champion Trait, recharges after a short or long rest). [/I][/B]If the chimera is bloodied, it can remove one condition or effect it is suffering and it can use its champion actions. [B][I]Keen Senses. [/I][/B] The chimera has advantage on Wisdom (Perception) checks that rely on sight or smell. [B][I]Magic Weapons.[/I][/B] Chimera’s weapon attacks are considered magical for overcoming resistances. [B][I]Multiheaded. [/I][/B] The chimera has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. [B][I]Wakeful.[/I][/B] When two of the chimera’s heads are asleep, the third head is awake. [B][U]ACTIONS[/U] [I]Multiattack.[/I][/B] Chimera makes three attacks: two claw attacks and one dragon bite, lion bite, or horn attack. [B][I]Claw.[/I][/B] [I]Melee Weapon Attack:[/I] +8 to hit, reach 5 ft., one target. [I]Hit:[/I] 10 (2d4 + 5) slashing damage and the target must make a DC 16 Strength saving throw or be grappled. If the target fails the saving throw by 5 or more, it is also restrained. [B][I]Dragon Bite.[/I][/B] [I]Melee Weapon Attack:[/I] +8 to hit, reach 5 ft., one target. [I]Hit:[/I] 10 (1d10 + 5) piercing damage and 3 (1d6) fire damage. [B][I]Lion Bite.[/I][/B] [I]Melee Weapon Attack:[/I] +8 to hit, reach 5 ft., one target grappled by the chimera or incapacitated. [I]Hit:[/I] 9 (1d8 + 5) piercing damage. [B][I]Horns.[/I][/B] [I]Melee Weapon Attack:[/I] +8 to hit, reach 5 ft., one target. [I]Hit:[/I] 8 (1d6 + 5) bludgeoning damage and the target must make a DC 16 Strength saving throw or be knocked prone. [B][I]Fire Breath (Recharge 5-6).[/I][/B] The dragon head exhales fire in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one. [B][U]REACTIONS[/U] [I]Neck Bite.[/I][/B][I] [/I]If a creature ends its turn grappled by the chimera, the chimera can make a lion bite attack against the creature. This attack is a critical hit on a roll of 15-20. [B][U]CHAMPION ACTIONS[/U][/B] Once the chimera's champion trait is activated, on its initiative count +10 it can take one of the following actions. [B]Withdraw. [/B]The chimera moves up to half its speed without provoking opportunity attacks. [B]Pounce (Recharge 5-6).[/B] The chimera leaps up to half its speed and makes a claw attack. On a hit the target must make a DC 16 Strength saving throw or be knocked prone. If the target is prone, the chimera can make on bite against the target. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
Top