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<blockquote data-quote="dave2008" data-source="post: 8084152" data-attributes="member: 83242"><p>[ATTACH=full]141163[/ATTACH]</p><p><a href="https://www.deviantart.com/mcmisa/art/Gorgimera-853421272" target="_blank">Gorgimera</a> by Mcmisa</p><p></p><p><strong><span style="font-size: 22px">Gorgimera</span></strong></p><p><em>Huge monstrosity, chaotic evil</em></p><p>[ATTACH=full]125905[/ATTACH]</p><p><strong>Armor Class</strong> 18 (Natural Armor)</p><p><strong>Hit Points</strong> 184 (16d12 + 80; bloodied 92)</p><p><strong>Speed</strong> 50 ft., climb 30 ft., fly 80 ft.</p><p>[ATTACH=full]125906[/ATTACH]</p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>22 (+6)</td><td>12 (+1)</td><td>20 (+5)</td><td>(-2)6</td><td>16 (+3)</td><td>14 (+2)</td></tr></table><p>[ATTACH=full]125907[/ATTACH]</p><p><strong>Savings Throws</strong> Str +10, Dex +5, Con +9</p><p><strong>Skills</strong> Athletics +10, Intimidation +6, Perception +11</p><p><strong>Damage Resistances </strong>fire, poison</p><p><strong>Condition Immunities </strong>petrified</p><p><strong>Senses</strong> darkvision 90 ft., passive Perception 21</p><p><strong>Languages</strong> Draconic</p><p><strong>Challenge</strong> 11 (7,200 XP) <strong>Proficiency Bonus</strong> +4</p><p>[ATTACH=full]125908[/ATTACH]</p><p><strong><em>Ferocious Charge. </em></strong>If the chimera moves at least 20 feet straight toward a creature and attacks it on the same turn, it can choose one of the follow options:</p><ul> <li data-xf-list-type="ul">If it hits the target with a gore attack on the same turn, that attack deals an additional 13 (2d12) piercing damage and if the creature fails a DC 18 Strength saving throw it is also pushed 15 feet.</li> <li data-xf-list-type="ul">If it hits the target with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the chimera can make one bite attack against it as a bonus action.</li> </ul><p><strong><em>Keen Senses. </em></strong> The chimera has advantage on Wisdom (Perception) checks that rely on sight or smell.</p><p></p><p><strong><em>Limited Magic Resistance. </em></strong>If the chimera is the target of or in the area of effect of a spell or magical effect that is 3rd level or lower, the chimera has advantage on its saving throws and any creature that makes a spell attack against the it has disadvantage on the attack roll.</p><p></p><p><strong><em>Magic Weapons.</em></strong> Chimera’s weapon attacks are considered magical for overcoming resistances.</p><p></p><p><strong><em>Multiheaded. </em></strong> The chimera has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.</p><p></p><p><strong><em>Relentless.</em></strong> If the gorgimera is subject to an effect that would inflict the incapacitated condition; it instead loses its ability to use reactions and its speed is reduced by half feet for the duration of the spell or effect.</p><p></p><p><strong><em>Wakeful.</em></strong> When two of the chimera’s heads are asleep, the third head is awake.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><strong><em>Multiattack.</em></strong> The gorgimera makes three attacks: two claw attacks and one dragon bite, lion bite, or gore attack.</p><p></p><p><strong><em>Claw.</em></strong> <em>Melee Weapon Attack:</em> +10 to hit, reach 5 ft., one target. <em>Hit:</em> 16 (4d4 + 6) slashing damage and the target must make a DC 18 Strength saving throw or be grappled. If the target fails the saving throw by 5 or more, it is also restrained.</p><p></p><p><strong><em>Dragon Bite.</em></strong> <em>Melee Weapon Attack:</em> +10 to hit, reach 10 ft., one target. <em>Hit:</em> 17 (2d10 + 6) piercing damage and 7 (2d6) fire damage.</p><p></p><p><strong><em>Lion Bite.</em></strong> <em>Melee Weapon Attack:</em> +10 to hit, reach 5 ft., one target grappled by the chimera or incapacitated. <em>Hit:</em> 15 (2d8 + 6) piercing damage.</p><p></p><p><strong><em>Gore.</em></strong> <em>Melee Weapon Attack:</em> +10 to hit, reach 5 ft., one target. <em>Hit:</em> 19 (2d12 + 6) piercing damage.</p><p></p><p><strong><em>Tail.</em></strong><em> Melee Weapon Attack:</em> +10 to hit, reach 15 ft., one target. <em>Hit:</em> 11 (1d10 + 6) piercing damage and the creature must make a DC 17 Constitution saving throw or its speed is reduced in half until the end of the gorgimera’s next turn.</p><p></p><p><strong><em>Breath Weapon (Recharge 5-6).</em></strong> The gorgimera uses one of the following breath weapons.</p><p></p><p><strong><em>Fire Breath.</em></strong> The dragon head exhales fire in a 60-foot cone. Each creature in the area must make a DC 17 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.</p><p><strong><em>Petrifying Breath.</em></strong> The gorgon head exhales petrifying gas in a 60-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw. On a failed save, a target begins to turn to stone and is Restrained. The Restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is Petrified until freed by the Greater Restoration spell or other magic.</p><p></p><p><strong><u>REACTIONS</u></strong></p><p><strong><em>Neck Bite.</em></strong> If a creature ends its turn grappled by the chimera, the chimera can make a lion bite attack against the creature. This attack is a critical hit on a roll of 15-20.</p><p></p><p><strong><em>Tail Attack.</em></strong><em> </em>If a creature attempts to move out of the gorgimera’s reach, the gorgimera makes tail attack targeting the triggering creature.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8084152, member: 83242"] [ATTACH type="full" alt="1627237353709.png"]141163[/ATTACH] [URL='https://www.deviantart.com/mcmisa/art/Gorgimera-853421272']Gorgimera[/URL] by Mcmisa [B][SIZE=6]Gorgimera[/SIZE][/B] [I]Huge monstrosity, chaotic evil[/I] [ATTACH type="full" alt="1599646505870.png"]125905[/ATTACH] [B]Armor Class[/B] 18 (Natural Armor) [B]Hit Points[/B] 184 (16d12 + 80; bloodied 92) [B]Speed[/B] 50 ft., climb 30 ft., fly 80 ft. [ATTACH type="full" alt="1599646507029.png"]125906[/ATTACH] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]22 (+6)[/TD] [TD]12 (+1)[/TD] [TD]20 (+5)[/TD] [TD](-2)6[/TD] [TD]16 (+3)[/TD] [TD]14 (+2)[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="1599646508050.png"]125907[/ATTACH] [B]Savings Throws[/B] Str +10, Dex +5, Con +9 [B]Skills[/B] Athletics +10, Intimidation +6, Perception +11 [B]Damage Resistances [/B]fire, poison [B]Condition Immunities [/B]petrified [B]Senses[/B] darkvision 90 ft., passive Perception 21 [B]Languages[/B] Draconic [B]Challenge[/B] 11 (7,200 XP) [B]Proficiency Bonus[/B] +4 [ATTACH type="full" alt="1599646509113.png"]125908[/ATTACH] [B][I]Ferocious Charge. [/I][/B]If the chimera moves at least 20 feet straight toward a creature and attacks it on the same turn, it can choose one of the follow options: [LIST] [*]If it hits the target with a gore attack on the same turn, that attack deals an additional 13 (2d12) piercing damage and if the creature fails a DC 18 Strength saving throw it is also pushed 15 feet. [*]If it hits the target with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the chimera can make one bite attack against it as a bonus action. [/LIST] [B][I]Keen Senses. [/I][/B] The chimera has advantage on Wisdom (Perception) checks that rely on sight or smell. [B][I]Limited Magic Resistance. [/I][/B]If the chimera is the target of or in the area of effect of a spell or magical effect that is 3rd level or lower, the chimera has advantage on its saving throws and any creature that makes a spell attack against the it has disadvantage on the attack roll. [B][I]Magic Weapons.[/I][/B] Chimera’s weapon attacks are considered magical for overcoming resistances. [B][I]Multiheaded. [/I][/B] The chimera has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. [B][I]Relentless.[/I][/B] If the gorgimera is subject to an effect that would inflict the incapacitated condition; it instead loses its ability to use reactions and its speed is reduced by half feet for the duration of the spell or effect. [B][I]Wakeful.[/I][/B] When two of the chimera’s heads are asleep, the third head is awake. [B][U]ACTIONS[/U] [I]Multiattack.[/I][/B] The gorgimera makes three attacks: two claw attacks and one dragon bite, lion bite, or gore attack. [B][I]Claw.[/I][/B] [I]Melee Weapon Attack:[/I] +10 to hit, reach 5 ft., one target. [I]Hit:[/I] 16 (4d4 + 6) slashing damage and the target must make a DC 18 Strength saving throw or be grappled. If the target fails the saving throw by 5 or more, it is also restrained. [B][I]Dragon Bite.[/I][/B] [I]Melee Weapon Attack:[/I] +10 to hit, reach 10 ft., one target. [I]Hit:[/I] 17 (2d10 + 6) piercing damage and 7 (2d6) fire damage. [B][I]Lion Bite.[/I][/B] [I]Melee Weapon Attack:[/I] +10 to hit, reach 5 ft., one target grappled by the chimera or incapacitated. [I]Hit:[/I] 15 (2d8 + 6) piercing damage. [B][I]Gore.[/I][/B] [I]Melee Weapon Attack:[/I] +10 to hit, reach 5 ft., one target. [I]Hit:[/I] 19 (2d12 + 6) piercing damage. [B][I]Tail.[/I][/B][I] Melee Weapon Attack:[/I] +10 to hit, reach 15 ft., one target. [I]Hit:[/I] 11 (1d10 + 6) piercing damage and the creature must make a DC 17 Constitution saving throw or its speed is reduced in half until the end of the gorgimera’s next turn. [B][I]Breath Weapon (Recharge 5-6).[/I][/B] The gorgimera uses one of the following breath weapons. [B][I]Fire Breath.[/I][/B] The dragon head exhales fire in a 60-foot cone. Each creature in the area must make a DC 17 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one. [B][I]Petrifying Breath.[/I][/B] The gorgon head exhales petrifying gas in a 60-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw. On a failed save, a target begins to turn to stone and is Restrained. The Restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is Petrified until freed by the Greater Restoration spell or other magic. [B][U]REACTIONS[/U] [I]Neck Bite.[/I][/B] If a creature ends its turn grappled by the chimera, the chimera can make a lion bite attack against the creature. This attack is a critical hit on a roll of 15-20. [B][I]Tail Attack.[/I][/B][I] [/I]If a creature attempts to move out of the gorgimera’s reach, the gorgimera makes tail attack targeting the triggering creature. [/QUOTE]
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