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5e Updates: Monstrous Compendium
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<blockquote data-quote="Stalker0" data-source="post: 8098514" data-attributes="member: 5889"><p>lair action updates look solid.</p><p></p><p>sustained breath: I feel like your trying to force a flavor here, and complicating the mechanic to do that. A simple auto recharge covers 90% of the flavor of a dragon “sustaining” his breath over a few rounds, and it’s dirt simple. Yes it’s not exactly the same as a breath that you sweep around round to round...but it’s close.</p><p></p><p>dragon fear: I’m on board with a simple 1 HD restriction on the general fear aura, and it’s auto fear until they are out of sensory range of the dragon. Perfect flavor, simple mechanics. I’m not sure why there needs to be special rules for familiars and trained pets and the like. Just like certain creatures are strong against magic, i think it’s fine that dragons are strong against “pet users”...let that be an interesting challenge for the players.</p><p></p><p>dragon hide: you should definately add the dex notes to the ACs, else people will assume their is none.</p><p></p><p>overland flight: for the 2 round requirement, what is the motivation? Pure flavor, or is there a mechanical concern you are trying to address?</p><p></p><p>wing buffet: why does the dragon need to land to use this ability? Is it so bad to just let them hover and maintain the ability but lose all the other attacks to do it?</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8098514, member: 5889"] lair action updates look solid. sustained breath: I feel like your trying to force a flavor here, and complicating the mechanic to do that. A simple auto recharge covers 90% of the flavor of a dragon “sustaining” his breath over a few rounds, and it’s dirt simple. Yes it’s not exactly the same as a breath that you sweep around round to round...but it’s close. dragon fear: I’m on board with a simple 1 HD restriction on the general fear aura, and it’s auto fear until they are out of sensory range of the dragon. Perfect flavor, simple mechanics. I’m not sure why there needs to be special rules for familiars and trained pets and the like. Just like certain creatures are strong against magic, i think it’s fine that dragons are strong against “pet users”...let that be an interesting challenge for the players. dragon hide: you should definately add the dex notes to the ACs, else people will assume their is none. overland flight: for the 2 round requirement, what is the motivation? Pure flavor, or is there a mechanical concern you are trying to address? wing buffet: why does the dragon need to land to use this ability? Is it so bad to just let them hover and maintain the ability but lose all the other attacks to do it? [/QUOTE]
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