Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8100714" data-attributes="member: 83242"><p>A typical AoE is like a dragon's breath weapon or a fireball or the meteor swarm spell. However, you are going for cloud effect so I would look at the Vrock's <em>Spores</em> attack. Using that as a template, I would write something like this:</p><p></p><p><strong>Atropal Mass Ejection (1/500 Years).</strong></p><p>A 240-foot-radius cloud of toxic fumes extends out from Atropus. The fumes spread around corners. Each creature in that area must make a DC 26 Constitution saving throw, taking 55 (10d10) poison damage plus 55 (10d10) necrotic damage and becoming poisoned on a failed save, or half as much damage on a successful one. While poisoned in this way, a target suffers one level of exhaustion at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</p><p></p><p>The range of the cloud doubles at the start of Atropus' turn and the cloud persists until Atropus dies or it stops releasing toxic fumes (no action), then it disperses in 1d10 days. Additionally, a creature that starts is turn in the cloud must make a DC 26 Constitution saving throw or suffer the same damage and effects as the initial attack.</p><p></p><p>At the start of each of Atropus' turns after the cloud has expanded for three rounds, 1d10 atropals coalesce at random locations within the cloud. The atropals act on their own initiative and remain until killed or the cloud is dispersed. They are loyal to Atropus and follow its commands.</p><p></p><p><strong>Design Notes: </strong></p><p>Range and damage are just place holders as I don't know enough about what your making. However, I would suggest smaller numbers that keep hitting you. So rather than wipe everyone out in the first go, this builds the terror each round as it gets more and more deadly.</p><p></p><p>Also, I would be careful about making this attack to strong as it will completely wreck your CR budget. Also, simply saying "I win" is generally no fun.</p><p></p><p>PS I used a DC of 26 because your attack was +18. The DC for a +18 attack would be 26 (not sure where 37 came from).</p></blockquote><p></p>
[QUOTE="dave2008, post: 8100714, member: 83242"] A typical AoE is like a dragon's breath weapon or a fireball or the meteor swarm spell. However, you are going for cloud effect so I would look at the Vrock's [I]Spores[/I] attack. Using that as a template, I would write something like this: [B]Atropal Mass Ejection (1/500 Years).[/B] A 240-foot-radius cloud of toxic fumes extends out from Atropus. The fumes spread around corners. Each creature in that area must make a DC 26 Constitution saving throw, taking 55 (10d10) poison damage plus 55 (10d10) necrotic damage and becoming poisoned on a failed save, or half as much damage on a successful one. While poisoned in this way, a target suffers one level of exhaustion at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The range of the cloud doubles at the start of Atropus' turn and the cloud persists until Atropus dies or it stops releasing toxic fumes (no action), then it disperses in 1d10 days. Additionally, a creature that starts is turn in the cloud must make a DC 26 Constitution saving throw or suffer the same damage and effects as the initial attack. At the start of each of Atropus' turns after the cloud has expanded for three rounds, 1d10 atropals coalesce at random locations within the cloud. The atropals act on their own initiative and remain until killed or the cloud is dispersed. They are loyal to Atropus and follow its commands. [B]Design Notes: [/B] Range and damage are just place holders as I don't know enough about what your making. However, I would suggest smaller numbers that keep hitting you. So rather than wipe everyone out in the first go, this builds the terror each round as it gets more and more deadly. Also, I would be careful about making this attack to strong as it will completely wreck your CR budget. Also, simply saying "I win" is generally no fun. PS I used a DC of 26 because your attack was +18. The DC for a +18 attack would be 26 (not sure where 37 came from). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
Top