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*Dungeons & Dragons
5e Updates: Monstrous Compendium
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<blockquote data-quote="Stalker0" data-source="post: 8191384" data-attributes="member: 5889"><p>As it stands right now, I would probably always open up with a slam to get that paralysis, and then immediately change to the sword against the paralyzed target for that juicy crit damage.</p><p></p><p>What you might do is change multiattack to "Two greatsword attacks or two slam attacks". That way if your choosing slam, you have to commit to it for the whole attack routine (which in many cases means the paralysis is "wasted" on the second attack). That may be enough to round it off.</p><p></p><p>In terms of the HP, I mean I would playtest it before changing it, but that's my gut feel on the creature. To me at high levels, its all about balance....its not about a creature's strengths its about their weaknesses, because you assume a party of that level has the intelligence and variety of abilities to target any weakness and exploit. For example if was a wizard going into this fight, and actually knew what I was facing....then it would likely be summons to bring extra physical damage, I wouldn't even bother with spells that require saves against such a creature.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8191384, member: 5889"] As it stands right now, I would probably always open up with a slam to get that paralysis, and then immediately change to the sword against the paralyzed target for that juicy crit damage. What you might do is change multiattack to "Two greatsword attacks or two slam attacks". That way if your choosing slam, you have to commit to it for the whole attack routine (which in many cases means the paralysis is "wasted" on the second attack). That may be enough to round it off. In terms of the HP, I mean I would playtest it before changing it, but that's my gut feel on the creature. To me at high levels, its all about balance....its not about a creature's strengths its about their weaknesses, because you assume a party of that level has the intelligence and variety of abilities to target any weakness and exploit. For example if was a wizard going into this fight, and actually knew what I was facing....then it would likely be summons to bring extra physical damage, I wouldn't even bother with spells that require saves against such a creature. [/QUOTE]
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5e Updates: Monstrous Compendium
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