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5e Updates: Monstrous Compendium
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<blockquote data-quote="dave2008" data-source="post: 8202502" data-attributes="member: 83242"><p>[ATTACH=full]141362[/ATTACH]</p><p><a href="https://www.deviantart.com/sundier/art/Comm-Roc-Phoenix-770802932" target="_blank">Roc Phoenix</a> by SunDier</p><p></p><p><strong><span style="font-size: 22px">Sovereign Eagle</span></strong></p><p><em>Huge Fey, unaligned</em></p><p><img src="https://www.enworld.org/attachments/1599001688295-png.125413/" alt="1599001688295.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class </strong>16 (Natural Armor)</p><p><strong>Hit Points </strong>200 (16d12 + 96; bloodied 100)</p><p><strong>Speed </strong>30 ft., fly 240 ft.</p><p><img src="https://www.enworld.org/attachments/1599001689306-png.125414/" alt="1599001689306.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>22 (+6)</td><td>18 (+4)</td><td>23 (+6)</td><td>18 (+4)</td><td>22 (+6)</td><td>26 (+8)</td></tr></table><p><img src="https://www.enworld.org/attachments/1599001691083-png.125415/" alt="1599001691083.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Saving Throws </strong>Dex +10, Wis +12</p><p><strong>Skills </strong>Insight +12, Perception +18</p><p><strong>Damage Resistance </strong>cold, lightning, psychic, radiant, thunder</p><p><strong>Damage Immunities</strong> bludgeoning, piercing, & slashing from nonmagical attacks that aren't cold iron</p><p><strong>Condition Immunities </strong>charmed, exhaustion</p><p><strong>Senses </strong>darkvision 120 ft., passive perception 28</p><p><strong>Languages </strong>All, telepathy 120 ft.</p><p><strong>Challenge</strong> 14 (11,500 XP) <strong>Proficiency Bonus</strong> +6</p><p><img src="https://www.enworld.org/attachments/1599001692326-png.125416/" alt="1599001692326.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em><strong>Arial Maneuvers.</strong></em> If the sovereign eagle is s subjected to an effect that allows it to make a Dexterity saving throw to take only half damage while it is flying, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.</p><p></p><p><em><strong>Dive Attack.</strong></em> If the sovereign eagle is flying and dives at least 30 feet straight toward a target and then hits it with a melee talon attack, the attack deals an extra 3 (1d6) damage for each 10 feet of the sovereign eagle's movement prior to making the attack (20d6 maximum).</p><p></p><p><em><strong>Flyby.</strong></em> The sovereign eagle doesn't provoke opportunity attacks when it flies out of an enemy's reach.</p><p></p><p><em><strong>Keen Sight.</strong></em> The sovereign eagle has advantage on Wisdom (Perception) checks that rely on sight.</p><p></p><p><em><strong>Magic Resistance.</strong></em> The sovereign eagle has advantage on saving throws against spells and other magical effects.</p><p></p><p><em><strong>Natural Regeneration.</strong></em> While in the skies of the Feywild or natural world, the sovereign eagle regains 10 hit points if it starts its turn with at least 1 hit point.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><em><strong>Multiattack.</strong></em> The sovereign eagle makes two talon attacks.</p><p></p><p><em><strong>Beak.</strong> Melee Weapon Attack:</em> +12 to hit, reach 5 ft., one target. <em>Hit:</em> 19 (3d8 + 6)piercing damage.</p><p></p><p><em><strong>Talon.</strong> Melee Weapon Attack:</em> +12 to hit, reach 10 ft., one target. <em>Hit:</em> 16 (3d6 + 6) slashing damage, and, if the sovereign eagle wishes, the target is grappled (escape DC 20). If the target is Medium or smaller, the target is also restrained until the grapple ends, and the sovereign eagle can't use that talon on another target.</p><p></p><p><em><strong>Innate Spellcasting.</strong></em> The sovereign eagle's spellcasting ability is Charisma (spell save DC 22). The sovereign eagle can innately cast the following spells, requiring no components:</p><p></p><p>At will: <em>detect evil and good, detect magic, detect thoughts , feather fall</em></p><p>3/day each: <em>bless, dispel magic, shield</em></p><p>1/day each: <em>greater restoration, scrying</em></p><p></p><p><strong><u>BONUS ACTIONS</u></strong></p><p><strong><em>Dive Bomb (5/Rest).</em></strong> The sovereign eagle can use the Dash action while it is flying, this movement does not provoke opportunity attacks.</p><p></p><p><strong><u>REACTIONS</u></strong></p><p><strong><em>Feather Shield (3/Rest).</em></strong> The sovereign eagle adds 6 to its AC against one ranged attack that would hit it. To do so, the sovereign eagle must see the attacker.</p><p></p><p><strong><em>Rend.</em></strong> If a creature ends its turn grappled by the sovereign eagle, the sovereign eagle can make bite attack against that target.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8202502, member: 83242"] [ATTACH type="full" alt="1627500458858.png"]141362[/ATTACH] [URL='https://www.deviantart.com/sundier/art/Comm-Roc-Phoenix-770802932']Roc Phoenix[/URL] by SunDier [B][SIZE=6]Sovereign Eagle[/SIZE][/B] [I]Huge Fey, unaligned[/I] [IMG alt="1599001688295.png"]https://www.enworld.org/attachments/1599001688295-png.125413/[/IMG] [B]Armor Class [/B]16 (Natural Armor) [B]Hit Points [/B]200 (16d12 + 96; bloodied 100) [B]Speed [/B]30 ft., fly 240 ft. [IMG alt="1599001689306.png"]https://www.enworld.org/attachments/1599001689306-png.125414/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]22 (+6)[/TD] [TD]18 (+4)[/TD] [TD]23 (+6)[/TD] [TD]18 (+4)[/TD] [TD]22 (+6)[/TD] [TD]26 (+8)[/TD] [/TR] [/TABLE] [IMG alt="1599001691083.png"]https://www.enworld.org/attachments/1599001691083-png.125415/[/IMG] [B]Saving Throws [/B]Dex +10, Wis +12 [B]Skills [/B]Insight +12, Perception +18 [B]Damage Resistance [/B]cold, lightning, psychic, radiant, thunder [B]Damage Immunities[/B] bludgeoning, piercing, & slashing from nonmagical attacks that aren't cold iron [B]Condition Immunities [/B]charmed, exhaustion [B]Senses [/B]darkvision 120 ft., passive perception 28 [B]Languages [/B]All, telepathy 120 ft. [B]Challenge[/B] 14 (11,500 XP) [B]Proficiency Bonus[/B] +6 [IMG alt="1599001692326.png"]https://www.enworld.org/attachments/1599001692326-png.125416/[/IMG] [I][B]Arial Maneuvers.[/B][/I] If the sovereign eagle is s subjected to an effect that allows it to make a Dexterity saving throw to take only half damage while it is flying, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. [I][B]Dive Attack.[/B][/I] If the sovereign eagle is flying and dives at least 30 feet straight toward a target and then hits it with a melee talon attack, the attack deals an extra 3 (1d6) damage for each 10 feet of the sovereign eagle's movement prior to making the attack (20d6 maximum). [I][B]Flyby.[/B][/I] The sovereign eagle doesn't provoke opportunity attacks when it flies out of an enemy's reach. [I][B]Keen Sight.[/B][/I] The sovereign eagle has advantage on Wisdom (Perception) checks that rely on sight. [I][B]Magic Resistance.[/B][/I] The sovereign eagle has advantage on saving throws against spells and other magical effects. [I][B]Natural Regeneration.[/B][/I] While in the skies of the Feywild or natural world, the sovereign eagle regains 10 hit points if it starts its turn with at least 1 hit point. [B][U]ACTIONS[/U][/B] [I][B]Multiattack.[/B][/I] The sovereign eagle makes two talon attacks. [I][B]Beak.[/B] Melee Weapon Attack:[/I] +12 to hit, reach 5 ft., one target. [I]Hit:[/I] 19 (3d8 + 6)piercing damage. [I][B]Talon.[/B] Melee Weapon Attack:[/I] +12 to hit, reach 10 ft., one target. [I]Hit:[/I] 16 (3d6 + 6) slashing damage, and, if the sovereign eagle wishes, the target is grappled (escape DC 20). If the target is Medium or smaller, the target is also restrained until the grapple ends, and the sovereign eagle can't use that talon on another target. [I][B]Innate Spellcasting.[/B][/I] The sovereign eagle's spellcasting ability is Charisma (spell save DC 22). The sovereign eagle can innately cast the following spells, requiring no components: At will: [I]detect evil and good, detect magic, detect thoughts , feather fall[/I] 3/day each: [I]bless, dispel magic, shield[/I] 1/day each: [I]greater restoration, scrying[/I] [B][U]BONUS ACTIONS[/U] [I]Dive Bomb (5/Rest).[/I][/B] The sovereign eagle can use the Dash action while it is flying, this movement does not provoke opportunity attacks. [B][U]REACTIONS[/U] [I]Feather Shield (3/Rest).[/I][/B] The sovereign eagle adds 6 to its AC against one ranged attack that would hit it. To do so, the sovereign eagle must see the attacker. [B][I]Rend.[/I][/B] If a creature ends its turn grappled by the sovereign eagle, the sovereign eagle can make bite attack against that target. [/QUOTE]
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