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5e Updates: Monstrous Compendium
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<blockquote data-quote="dave2008" data-source="post: 8203591" data-attributes="member: 83242"><p><strong><span style="font-size: 22px">Iron Gargoyle</span></strong></p><p><em>Large construct, unaligned</em></p><p><img src="https://www.enworld.org/attachments/1600806818236-png.126588/" alt="1600806818236.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class</strong> 22 (Natural Armor)</p><p><strong>Hit Points</strong> 152 (16d10 + 64; bloodied 76)</p><p><strong>Speed </strong>40 ft., fly 60 ft.</p><p><img src="https://www.enworld.org/attachments/1600806820068-png.126589/" alt="1600806820068.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>22 (+6)</td><td>12 (+1)</td><td>19 (+4)</td><td>3 (-4)</td><td>12 (+1)</td><td>8 (-1)</td></tr></table><p><img src="https://www.enworld.org/attachments/1600806821005-png.126590/" alt="1600806821005.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Saving Throws</strong> Str +11, Dex +6, Wis +6, Cha +4</p><p><strong>Damage Resistances</strong> piercing</p><p><strong>Damage Vulnerabilities</strong> cold</p><p><strong>Damage Immunities </strong>fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine</p><p><strong>Condition Immunities</strong> charmed, exhaustion, frightened, paralyzed, petrified, poisoned</p><p><strong>Senses </strong>truesight 60 ft., passive perception 11</p><p><strong>Languages</strong> understands the languages of its creator but can't speak</p><p><strong>Challenge</strong> 13 (10,000 XP) <strong>Proficiency Bonus</strong> +5</p><p><img src="https://www.enworld.org/attachments/1600806824985-png.126591/" alt="1600806824985.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em><strong>Immutable Form.</strong></em> The iron gargoyle is immune to any spell or effect that would alter its form.</p><p></p><p><em><strong>Crushing Dive.</strong></em> If the iron gargoyle flies at least 20 feet straight toward a target and then hits it with a body slam attack on the same turn, the target takes an extra 16 (3d10) bludgeoning damage.</p><p></p><p><em><strong>Limited Spell Immunity.</strong></em> Unless it is instructed to be affected, the iron gargoyle is immune to spells of 3rd level or lower. It has advantage on saving throws against all other spells and magical effects.</p><p></p><p><em><strong>Magic Weapons.</strong></em> The iron gargoyle's weapon attacks are magical.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><em><strong>Multiattack.</strong></em> The reflecter makes two iron claw attacks.</p><p></p><p><em><strong>Bite.</strong></em> <em>Melee Weapon Attack</em>: +11 to hit, reach 5 ft., one target. <em>Hit</em>: 15 (2d8 + 6) piercing damage plus 10 (3d6) fire damage.</p><p></p><p><strong><em><strong>Iron Claw.</strong></em></strong> <em>Melee Weapon Attack</em>: +11 to hit, reach 10 ft., one target. <em>Hit</em>: 13 (2d6 + 6) slashing damage. If the target is hit by two iron claw attacks on the same turn, it is also grappled.</p><p></p><p><em><strong>Body Slam.</strong></em> <em>Melee Weapon Attack</em>: +11 to hit, reach 5 ft., one target. <em>Hit</em>: 17 (2d10 + 6) bludgeoning damage and the target must make a DC 19 Strength saving throw or be pushed 10 feet or knocked prone, the iron gargoyle's choice.</p><p></p><p><em><strong>Fire Breath (Recharge 5–6).</strong></em> The iron gargoyle exhales fire in a 60-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 54 (16d6) fire damage and be incapacitated until the end of the iron gargoyle's next turn on a failed save, or half as much damage on a successful one.</p><p></p><p><strong><u>REACTIONS</u></strong></p><p><em><strong>Chomp.</strong></em> If a creature ends its turn grappled by the iron gargoyle, the iron gargoyle can make a bite attack against that target.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8203591, member: 83242"] [B][SIZE=6]Iron Gargoyle[/SIZE][/B] [I]Large construct, unaligned[/I] [IMG alt="1600806818236.png"]https://www.enworld.org/attachments/1600806818236-png.126588/[/IMG] [B]Armor Class[/B] 22 (Natural Armor) [B]Hit Points[/B] 152 (16d10 + 64; bloodied 76) [B]Speed [/B]40 ft., fly 60 ft. [IMG alt="1600806820068.png"]https://www.enworld.org/attachments/1600806820068-png.126589/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]22 (+6)[/TD] [TD]12 (+1)[/TD] [TD]19 (+4)[/TD] [TD]3 (-4)[/TD] [TD]12 (+1)[/TD] [TD]8 (-1)[/TD] [/TR] [/TABLE] [IMG alt="1600806821005.png"]https://www.enworld.org/attachments/1600806821005-png.126590/[/IMG] [B]Saving Throws[/B] Str +11, Dex +6, Wis +6, Cha +4 [B]Damage Resistances[/B] piercing [B]Damage Vulnerabilities[/B] cold [B]Damage Immunities [/B]fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine [B]Condition Immunities[/B] charmed, exhaustion, frightened, paralyzed, petrified, poisoned [B]Senses [/B]truesight 60 ft., passive perception 11 [B]Languages[/B] understands the languages of its creator but can't speak [B]Challenge[/B] 13 (10,000 XP) [B]Proficiency Bonus[/B] +5 [IMG alt="1600806824985.png"]https://www.enworld.org/attachments/1600806824985-png.126591/[/IMG] [I][B]Immutable Form.[/B][/I] The iron gargoyle is immune to any spell or effect that would alter its form. [I][B]Crushing Dive.[/B][/I] If the iron gargoyle flies at least 20 feet straight toward a target and then hits it with a body slam attack on the same turn, the target takes an extra 16 (3d10) bludgeoning damage. [I][B]Limited Spell Immunity.[/B][/I] Unless it is instructed to be affected, the iron gargoyle is immune to spells of 3rd level or lower. It has advantage on saving throws against all other spells and magical effects. [I][B]Magic Weapons.[/B][/I] The iron gargoyle's weapon attacks are magical. [B][U]ACTIONS[/U][/B] [I][B]Multiattack.[/B][/I] The reflecter makes two iron claw attacks. [I][B]Bite.[/B][/I] [I]Melee Weapon Attack[/I]: +11 to hit, reach 5 ft., one target. [I]Hit[/I]: 15 (2d8 + 6) piercing damage plus 10 (3d6) fire damage. [B][I][B]Iron Claw.[/B][/I][/B] [I]Melee Weapon Attack[/I]: +11 to hit, reach 10 ft., one target. [I]Hit[/I]: 13 (2d6 + 6) slashing damage. If the target is hit by two iron claw attacks on the same turn, it is also grappled. [I][B]Body Slam.[/B][/I] [I]Melee Weapon Attack[/I]: +11 to hit, reach 5 ft., one target. [I]Hit[/I]: 17 (2d10 + 6) bludgeoning damage and the target must make a DC 19 Strength saving throw or be pushed 10 feet or knocked prone, the iron gargoyle's choice. [I][B]Fire Breath (Recharge 5–6).[/B][/I] The iron gargoyle exhales fire in a 60-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 54 (16d6) fire damage and be incapacitated until the end of the iron gargoyle's next turn on a failed save, or half as much damage on a successful one. [B][U]REACTIONS[/U][/B] [I][B]Chomp.[/B][/I] If a creature ends its turn grappled by the iron gargoyle, the iron gargoyle can make a bite attack against that target. [/QUOTE]
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