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<blockquote data-quote="dave2008" data-source="post: 8207990" data-attributes="member: 83242"><p>[ATTACH=full]133263[/ATTACH]</p><p><span style="font-size: 26px">S</span><span style="font-size: 22px">URTAKI</span></p><p>The surtaki is a ravenous predator that likes to feed on humanoids and inhabits hilly lowlands and mountain foothills. The creature is the size of a large bull, with a giant serpent's head, tortoise feet, a horse's tail, and venomous quills hidden beneath its thick shaggy green fur.</p><p></p><p><span style="font-size: 22px"><strong>Surtaki (WIP)</strong></span></p><p><em>Large monstrosity, chaotic evil</em></p><p><img src="https://www.enworld.org/attachments/1600806818236-png.126588/" alt="1600806818236.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class</strong> 16 (natural armor)</p><p><strong>Hit Points</strong> 85 (10d10 + 30; bloodied 42)</p><p><strong>Speed </strong>30 ft.</p><p><img src="https://www.enworld.org/attachments/1600806820068-png.126589/" alt="1600806820068.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>19 (+4)</td><td>12 (+1)</td><td>17 (+3)</td><td>3 (+2)</td><td>13 (+1)</td><td>10 (+0)</td></tr></table><p><img src="https://www.enworld.org/attachments/1600806821005-png.126590/" alt="1600806821005.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Saving Throws</strong> Dex +3, Wis +3</p><p><strong>Skills</strong> perception +3</p><p><strong>Damage Resistances </strong>cold; piercing</p><p><strong>Senses </strong>darkvision 90 ft., passive perception 13</p><p><strong>Languages</strong> --</p><p><strong>Challenge</strong> 3 (700 XP) <strong>Proficiency Bonus</strong> +2</p><p><img src="https://www.enworld.org/attachments/1600806824985-png.126591/" alt="1600806824985.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong><em>Humanoid Hunter.</em></strong> The surtakin can use a bonus action to make a bite attack against a Humanoid that is prone.</p><p></p><p><strong><em><strong>Keen Hearing and Smell.</strong> </em></strong>The surtaki has advantage on Wisdom (Perception) checks that rely on hearing or smell.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><em><strong>Multiattack.</strong></em> The surtaki makes two melee attacks, but only one can be a bite attack.</p><p></p><p><em><strong>Claws.</strong></em> <em>Melee Weapon Attack.</em> +6 to hit, reach 5 ft., one target. <em>Hit.</em> 11 (2d6 + 4) slashing damage and the target must make a DC 14 Strength saving throw or be knocked prone.</p><p></p><p><em><strong>Bite.</strong></em> <em>Melee Weapon Attack.</em> +6 to hit, reach 5 ft., one target. <em>Hit.</em> 17 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.</p><p></p><p><em><strong>Quills (Recharge 5-6).</strong></em> The surtaki launches a barrage of quills in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw. On a failure, the target takes 18 (4d8) piercing damage and is diseased. On a success, the creature takes half as much damage and is not diseased. A creature diseased in this way cannot regain hit points and takes 1 hit point of damage at the start of each of its turns and its hit point maximum is reduced by an equal amount. If the disease is cured, the creatures hit point maximum returns after completely a long rest.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8207990, member: 83242"] [ATTACH type="full" alt="Surtaki.JPG"]133263[/ATTACH] [SIZE=7]S[/SIZE][SIZE=6]URTAKI[/SIZE] The surtaki is a ravenous predator that likes to feed on humanoids and inhabits hilly lowlands and mountain foothills. The creature is the size of a large bull, with a giant serpent's head, tortoise feet, a horse's tail, and venomous quills hidden beneath its thick shaggy green fur. [SIZE=6][B]Surtaki (WIP)[/B][/SIZE] [I]Large monstrosity, chaotic evil[/I] [IMG alt="1600806818236.png"]https://www.enworld.org/attachments/1600806818236-png.126588/[/IMG] [B]Armor Class[/B] 16 (natural armor) [B]Hit Points[/B] 85 (10d10 + 30; bloodied 42) [B]Speed [/B]30 ft. [IMG alt="1600806820068.png"]https://www.enworld.org/attachments/1600806820068-png.126589/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]19 (+4)[/TD] [TD]12 (+1)[/TD] [TD]17 (+3)[/TD] [TD]3 (+2)[/TD] [TD]13 (+1)[/TD] [TD]10 (+0)[/TD] [/TR] [/TABLE] [IMG alt="1600806821005.png"]https://www.enworld.org/attachments/1600806821005-png.126590/[/IMG] [B]Saving Throws[/B] Dex +3, Wis +3 [B]Skills[/B] perception +3 [B]Damage Resistances [/B]cold; piercing [B]Senses [/B]darkvision 90 ft., passive perception 13 [B]Languages[/B] -- [B]Challenge[/B] 3 (700 XP) [B]Proficiency Bonus[/B] +2 [IMG alt="1600806824985.png"]https://www.enworld.org/attachments/1600806824985-png.126591/[/IMG] [B][I]Humanoid Hunter.[/I][/B] The surtakin can use a bonus action to make a bite attack against a Humanoid that is prone. [B][I][B]Keen Hearing and Smell.[/B] [/I][/B]The surtaki has advantage on Wisdom (Perception) checks that rely on hearing or smell. [B][U]ACTIONS[/U][/B] [I][B]Multiattack.[/B][/I] The surtaki makes two melee attacks, but only one can be a bite attack. [I][B]Claws.[/B][/I] [I]Melee Weapon Attack.[/I] +6 to hit, reach 5 ft., one target. [I]Hit.[/I] 11 (2d6 + 4) slashing damage and the target must make a DC 14 Strength saving throw or be knocked prone. [I][B]Bite.[/B][/I] [I]Melee Weapon Attack.[/I] +6 to hit, reach 5 ft., one target. [I]Hit.[/I] 17 (2d6 + 4) piercing damage plus 3 (1d6) poison damage. [I][B]Quills (Recharge 5-6).[/B][/I] The surtaki launches a barrage of quills in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw. On a failure, the target takes 18 (4d8) piercing damage and is diseased. On a success, the creature takes half as much damage and is not diseased. A creature diseased in this way cannot regain hit points and takes 1 hit point of damage at the start of each of its turns and its hit point maximum is reduced by an equal amount. If the disease is cured, the creatures hit point maximum returns after completely a long rest. [/QUOTE]
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