Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8374038" data-attributes="member: 83242"><p>[ATTACH=full]142601[/ATTACH]</p><p><a href="https://andrewgaia.com/product/ravenous-wraith-soul-sucking-demon/" target="_blank">Ravenous Wraith / Soul Sucking</a> Demon by Andrew Gaia (copyright Andrew Gaia)</p><p></p><p><strong><span style="font-size: 22px">Saidra d'Honaire</span></strong></p><p><em>Elite Medium undead, chaotic evil</em></p><p><img src="https://www.enworld.org/attachments/1605253105683-png.128420/" alt="1605253105683.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class </strong>14</p><p><strong>Hit Points</strong> 150 ((10d8 + 30)x2; bloodied 75)</p><p><strong>Speed</strong> 0 ft., fly 60 ft. (hover)</p><p><img src="https://www.enworld.org/attachments/1605253108009-png.128421/" alt="1605253108009.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>8 (-1)</td><td>18 (+4)</td><td>16 (+3)</td><td>14 (+2)</td><td>16 (+3)</td><td>17 (+3)</td></tr></table><p><img src="https://www.enworld.org/attachments/1605253119153-png.128422/" alt="1605253119153.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Saving Throws </strong>Dex +7, Wis +6, Cha +6</p><p><strong>Skills</strong> Stealth +6</p><p><strong>Damage Resistance</strong> acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing</p><p><strong>Damage Immunities</strong> necrotic, poison</p><p><strong>Condition Immunities</strong> charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained</p><p><strong>Senses</strong> parkvision 90 Ft., truesight 30 ft., passive perception 12</p><p><strong>Languages </strong>Common</p><p><strong>Challenge</strong> 7 (5,800 elite XP) <strong>Proficiency Bonus</strong> +3</p><p><img src="https://www.enworld.org/attachments/1605253120447-png.128423/" alt="1605253120447.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong><em>DarkLord (EliteTrait, recharges after a Rest). </em></strong>When Saidra is first bloodied, all conditions and effects she is suffering end for her, all of her abilities recharge, and she can use her Elite Actions.</p><p></p><p><strong><em>Incorporeal Movement.</em></strong> Saidra can move through other creatures and objects as if they were difficult terrain. She takes 5 (1d10) force damage if she ends her turn inside an object.</p><p></p><p><em><strong>Incorporeal Stealth.</strong></em> While in dim light or darkness, Saidra can take the Disengage or Hide action as a bonus action.</p><p></p><p><strong><em>Sunlight Sensitivity. </em></strong>While in sunlight, Saidra has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><strong><em>Life Drain. </em></strong>The wraith chooses on creature within 5 feet of it. The target must make a DC 15 Constitution saving throw, suffering one level of exhaustion, taking 21 (6d6) necrotic damage, and its hit point maximum is reduced by an amount equal to the damage taken on a failed save, or half as much damage on a successful one. This reduction and exhaustion last until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0</p><p></p><p><em><strong>Necrotic Bolt.</strong> Ranged Spell Attack.</em> +6 to hit, range 60 ft., one creature. <em>Hit.</em> 13 (3d8) necrotic damage, and the target can’t regain hit points until the end of the wraith's next turn.</p><p></p><p><strong><em>Corporeal Form (1/Day). </em></strong>Saidra takes on a material form. In material form, she looses her Incorporeal Movement and Incorporeal Stealth traits, her fly speed, and her immunity to the grappled, prone, and restrained conditions. Saidra instantly reverts to her incorporeal form if she is bloodied, and she can do so voluntarily at any time as a bonus action.</p><p></p><p><strong><u>REACTIONS</u></strong></p><p><em><strong>Disintegrate.*</strong></em> When a person within 90 feet of Saidra is revealed to have been lying about who they are, a green bolt erupts from Saidra's outstretched hand targeting the liar. The target must make a DC 18 Dexterity saving throw, taking 75 (10d6 + 40) forced damage on a failed save. If this damage reduces the target to 0 hit points, it is disintegrated.</p><p></p><p><u><strong>LEGENDARY ACTIONS</strong></u></p><p>Saidra can take 2 legendary actions, choosing from the options below. She can use one legendary action option at the end of another creatures turn and any unused legendary actions at the end of the round. Saidra regains spent legendary actions at the start of its turn</p><p></p><p><strong>Spectral Dash. </strong>Saidra moves up to her speed. This movement does not provoke opportunity attacks.</p><p><strong>Bolt (Costs 2 Actions).</strong> Saidra makes one necrotic bolt attack.</p><p></p><p><strong><u>ELITE ACTIONS</u></strong></p><p>If Saidra's elite trait is active, she can use the options below as legendary actions for 1 hour after using Darklord.</p><p></p><p><strong>Confession (Cost 2 actions). </strong>Saidra attempts to magically compel one creature she can see within 90 feet of her to tell the truth. The creature must make a DC 14 Wisdom saving throw or be charmed until the end of the creature's next turn. A creature charmed in this way must reveal who they are and what they want to Saidra at the start of their next turn.</p><p></p><p><em>*Saidra's CR assumes she uses disintegrate once. If she does not use it, her CR is 6 (4,600 elite XP).</em></p></blockquote><p></p>
[QUOTE="dave2008, post: 8374038, member: 83242"] [ATTACH type="full" alt="1629712588599.png"]142601[/ATTACH] [URL='https://andrewgaia.com/product/ravenous-wraith-soul-sucking-demon/']Ravenous Wraith / Soul Sucking[/URL] Demon by Andrew Gaia (copyright Andrew Gaia) [B][SIZE=6]Saidra d'Honaire[/SIZE][/B] [I]Elite Medium undead, chaotic evil[/I] [IMG alt="1605253105683.png"]https://www.enworld.org/attachments/1605253105683-png.128420/[/IMG] [B]Armor Class [/B]14 [B]Hit Points[/B] 150 ((10d8 + 30)x2; bloodied 75) [B]Speed[/B] 0 ft., fly 60 ft. (hover) [IMG alt="1605253108009.png"]https://www.enworld.org/attachments/1605253108009-png.128421/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]8 (-1)[/TD] [TD]18 (+4)[/TD] [TD]16 (+3)[/TD] [TD]14 (+2)[/TD] [TD]16 (+3)[/TD] [TD]17 (+3)[/TD] [/TR] [/TABLE] [IMG alt="1605253119153.png"]https://www.enworld.org/attachments/1605253119153-png.128422/[/IMG] [B]Saving Throws [/B]Dex +7, Wis +6, Cha +6 [B]Skills[/B] Stealth +6 [B]Damage Resistance[/B] acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing [B]Damage Immunities[/B] necrotic, poison [B]Condition Immunities[/B] charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained [B]Senses[/B] parkvision 90 Ft., truesight 30 ft., passive perception 12 [B]Languages [/B]Common [B]Challenge[/B] 7 (5,800 elite XP) [B]Proficiency Bonus[/B] +3 [IMG alt="1605253120447.png"]https://www.enworld.org/attachments/1605253120447-png.128423/[/IMG] [B][I]DarkLord (EliteTrait, recharges after a Rest). [/I][/B]When Saidra is first bloodied, all conditions and effects she is suffering end for her, all of her abilities recharge, and she can use her Elite Actions. [B][I]Incorporeal Movement.[/I][/B] Saidra can move through other creatures and objects as if they were difficult terrain. She takes 5 (1d10) force damage if she ends her turn inside an object. [I][B]Incorporeal Stealth.[/B][/I] While in dim light or darkness, Saidra can take the Disengage or Hide action as a bonus action. [B][I]Sunlight Sensitivity. [/I][/B]While in sunlight, Saidra has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. [B][U]ACTIONS[/U] [I]Life Drain. [/I][/B]The wraith chooses on creature within 5 feet of it. The target must make a DC 15 Constitution saving throw, suffering one level of exhaustion, taking 21 (6d6) necrotic damage, and its hit point maximum is reduced by an amount equal to the damage taken on a failed save, or half as much damage on a successful one. This reduction and exhaustion last until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0 [I][B]Necrotic Bolt.[/B] Ranged Spell Attack.[/I] +6 to hit, range 60 ft., one creature. [I]Hit.[/I] 13 (3d8) necrotic damage, and the target can’t regain hit points until the end of the wraith's next turn. [B][I]Corporeal Form (1/Day). [/I][/B]Saidra takes on a material form. In material form, she looses her Incorporeal Movement and Incorporeal Stealth traits, her fly speed, and her immunity to the grappled, prone, and restrained conditions. Saidra instantly reverts to her incorporeal form if she is bloodied, and she can do so voluntarily at any time as a bonus action. [B][U]REACTIONS[/U][/B] [I][B]Disintegrate.*[/B][/I] When a person within 90 feet of Saidra is revealed to have been lying about who they are, a green bolt erupts from Saidra's outstretched hand targeting the liar. The target must make a DC 18 Dexterity saving throw, taking 75 (10d6 + 40) forced damage on a failed save. If this damage reduces the target to 0 hit points, it is disintegrated. [U][B]LEGENDARY ACTIONS[/B][/U] Saidra can take 2 legendary actions, choosing from the options below. She can use one legendary action option at the end of another creatures turn and any unused legendary actions at the end of the round. Saidra regains spent legendary actions at the start of its turn [B]Spectral Dash. [/B]Saidra moves up to her speed. This movement does not provoke opportunity attacks. [B]Bolt (Costs 2 Actions).[/B] Saidra makes one necrotic bolt attack. [B][U]ELITE ACTIONS[/U][/B] If Saidra's elite trait is active, she can use the options below as legendary actions for 1 hour after using Darklord. [B]Confession (Cost 2 actions). [/B]Saidra attempts to magically compel one creature she can see within 90 feet of her to tell the truth. The creature must make a DC 14 Wisdom saving throw or be charmed until the end of the creature's next turn. A creature charmed in this way must reveal who they are and what they want to Saidra at the start of their next turn. [I]*Saidra's CR assumes she uses disintegrate once. If she does not use it, her CR is 6 (4,600 elite XP).[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
Top