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<blockquote data-quote="dave2008" data-source="post: 8374105" data-attributes="member: 83242"><p>[ATTACH=full]142229[/ATTACH]</p><p>Unknown by unknown (at least by me)</p><p></p><p>Human Form</p><p>[ATTACH=full]251722[/ATTACH]</p><p><a href="https://fyblackwomenart.tumblr.com/post/183792967655/archer-by-astri-lohne" target="_blank">Archer</a> by <a href="https://href.li/?https://www.deviantart.com/astri-lohne" target="_blank">Astri Lohne</a></p><p></p><p><span style="font-size: 22px"><strong>Chakuna</strong></span></p><p><em>Elite Medium humanoid (human, shapechanger) , neutral</em></p><p><img src="https://www.enworld.org/attachments/1599771485172-png.126033/" alt="1599771485172.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class</strong> 15 (unarmored defense)</p><p><strong>Hit Points</strong> 240 ((16d8 + 48)x2; bloodied 120)</p><p><strong>Speed</strong> 30 ft., 40 ft. in panther form</p><p><img src="https://www.enworld.org/attachments/1599771486387-png.126034/" alt="1599771486387.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>17 (+3)</td><td>15 (+2)</td><td>16 (+3)</td><td>12 (+1)</td><td>14 (+2)</td><td>12 (+1)</td></tr></table><p><img src="https://www.enworld.org/attachments/1599771488291-png.126035/" alt="1599771488291.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Savings Throws</strong> Str +6, Con +8</p><p><strong>Skills</strong> Acrobatics +5, Athletics +6, Perception +8, Stealth +5</p><p><strong>Senses</strong> darkvision 60 ft., passive Perception 18</p><p><strong>Languages</strong> Common</p><p><strong>Challenge</strong> 6 (4,600 elite XP) <strong>Proficiency Bonus</strong> +3</p><p><img src="https://www.enworld.org/attachments/1599771489448-png.126036/" alt="1599771489448.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong><em>DarkLord (EliteTrait, recharges after a Rest). </em></strong>When Chakuna is first bloodied, all conditions and effects she is suffering end for her, her abilities recharge, and she can use her Elite Actions.</p><p></p><p><strong><em>Feline Speed (2/ Short Rest, Panther Form Only). </em></strong>When Chakuna takes the Dash action she can move at 4 times her speed (160 ft.) during this movement.</p><p></p><p><em><strong>Keen Hearing and Smell.</strong></em> Chakuna has advantage on Wisdom (Perception) checks that rely on hearing or smell.</p><p></p><p><em><strong>Pounce (Panther or Hybrid Form Only).</strong></em> If Chakuna moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.</p><p></p><p><em><strong>Regeneration.</strong></em> Chakuna regains 10 hit points at the start of each of her turns. If Chakuna takes damage from a silver weapon, this trait doesn’t function at the start of her next turn. Chakuna dies only if she starts her turn with 0 hit points and doesn’t regenerate.</p><p></p><p><strong><em>Standing Leap <strong>(Panther or Hybrid Form Only)</strong>. </em></strong>Chakuna's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.</p><p></p><p><em><strong>Shapechanger.</strong></em> Chakuna can use her action to polymorph into a panther-humanoid hybrid or into a panther, or back into her true form, which is humanoid. Her statistics, other than her size, are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><em><strong>Multiattack.</strong></em> In humanoid form, Chakuna makes two scimitar attacks or two longbow attacks. In hybrid form, she can attack like a humanoid or make two claw attacks. In panther form, she makes two claw attacks.</p><p></p><p><em><strong>Bite (Panther or Hybrid Form Only).</strong> Melee Weapon Attack:</em>+6 to hit, reach 5 ft., one target. <em>Hit:</em> 7 (1d8 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with werepanther lycanthropy.</p><p></p><p><em><strong>Claw (Panther or Hybrid Form Only).</strong> Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d6 + 3) slashing damage.</p><p></p><p><em><strong>Scimitar (Humanoid or Hybrid Form Only).</strong> Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d6 + 3) slashing damage.</p><p></p><p><em><strong>Spear (Humanoid or Hybrid Form Only).</strong> Melee Weapon Attack:</em> +6 to hit, reach 5 ft. or range 20/60 ft., one target. <em>Hit:</em> 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.</p><p></p><p><em><strong>Longbow (Humanoid or Hybrid Form Only).</strong> Ranged Weapon Attack:</em> +5 to hit, range 600/600 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage.</p><p></p><p><strong><u>BONUS ACTIONS</u></strong></p><p><strong><em>Feline Agility (Panther Form Only).</em></strong> Chakuna takes the Dash or Disengage action.</p><p></p><p><strong><em>Rage (4/Day).</em></strong> Chakuna enters a rage for 1 minute. The rage ends early if she is knocked unconscious or if her turn ends and she hasn't attacked a hostile creature since her last turn or taken damage since then. Chakuna can also end her rage with a bonus action. While raging, Chakuna gain the following benefits:</p><ul> <li data-xf-list-type="ul">She has advantage on Strength checks and Strength saving throws.</li> <li data-xf-list-type="ul">She gains a +3 bonus to her melee damage rolls.</li> <li data-xf-list-type="ul">You has resistance to bludgeoning, piercing, and slashing damage.</li> </ul><p><strong><em>Throat Bite (Panther or Hybrid Form Only).</em></strong> Chakuna can make a bite attack against a prone or incapacitated creature or a creature she has grappled.</p><p></p><p><u><strong>LEGENDARY ACTIONS</strong></u></p><p>Chakuna can take 2 legendary actions, choosing from the options below. She can use one legendary action option at the end of another creatures turn and any unused legendary actions at the end of the round. Chakuna regains spent legendary actions at the start of her turn</p><p></p><p><strong>Feline Escape. </strong>Chakuna can take the Disengage action.</p><p><strong>Rake.</strong> Chakuna can make a claw attack against a creature she is grappling.</p><p></p><p><strong><u>ELITE ACTIONS</u></strong></p><p>If Chakuna's elite trait is active, she can use the options below as legendary actions for 1 hour after using Darklord.</p><p></p><p><strong>Standing Pounce (Cost 2 actions).</strong> Chakuna makes standing leap. If she lands in an occupied space of a Large or smaller creature it must make a DC 14 Strength saving throw or be pushed 5 feet, knocked prone, and Chakuna can make two claw attacks targeting the creature. On a successful save, Chakuna lands in an unoccupied space adjacent to the target and makes one claw attack against the target. This movement does not provoke opportunity attacks.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8374105, member: 83242"] [ATTACH type="full" alt="1629107293826.png"]142229[/ATTACH] Unknown by unknown (at least by me) Human Form [ATTACH type="full" alt="1655919024603.png"]251722[/ATTACH] [URL='https://fyblackwomenart.tumblr.com/post/183792967655/archer-by-astri-lohne']Archer[/URL] by [URL='https://href.li/?https://www.deviantart.com/astri-lohne']Astri Lohne[/URL] [SIZE=6][B]Chakuna[/B][/SIZE] [I]Elite Medium humanoid (human, shapechanger) , neutral[/I] [IMG alt="1599771485172.png"]https://www.enworld.org/attachments/1599771485172-png.126033/[/IMG] [B]Armor Class[/B] 15 (unarmored defense) [B]Hit Points[/B] 240 ((16d8 + 48)x2; bloodied 120) [B]Speed[/B] 30 ft., 40 ft. in panther form [IMG alt="1599771486387.png"]https://www.enworld.org/attachments/1599771486387-png.126034/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]17 (+3)[/TD] [TD]15 (+2)[/TD] [TD]16 (+3)[/TD] [TD]12 (+1)[/TD] [TD]14 (+2)[/TD] [TD]12 (+1)[/TD] [/TR] [/TABLE] [IMG alt="1599771488291.png"]https://www.enworld.org/attachments/1599771488291-png.126035/[/IMG] [B]Savings Throws[/B] Str +6, Con +8 [B]Skills[/B] Acrobatics +5, Athletics +6, Perception +8, Stealth +5 [B]Senses[/B] darkvision 60 ft., passive Perception 18 [B]Languages[/B] Common [B]Challenge[/B] 6 (4,600 elite XP) [B]Proficiency Bonus[/B] +3 [IMG alt="1599771489448.png"]https://www.enworld.org/attachments/1599771489448-png.126036/[/IMG] [B][I]DarkLord (EliteTrait, recharges after a Rest). [/I][/B]When Chakuna is first bloodied, all conditions and effects she is suffering end for her, her abilities recharge, and she can use her Elite Actions. [B][I]Feline Speed (2/ Short Rest, Panther Form Only). [/I][/B]When Chakuna takes the Dash action she can move at 4 times her speed (160 ft.) during this movement. [I][B]Keen Hearing and Smell.[/B][/I] Chakuna has advantage on Wisdom (Perception) checks that rely on hearing or smell. [I][B]Pounce (Panther or Hybrid Form Only).[/B][/I] If Chakuna moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. [I][B]Regeneration.[/B][/I] Chakuna regains 10 hit points at the start of each of her turns. If Chakuna takes damage from a silver weapon, this trait doesn’t function at the start of her next turn. Chakuna dies only if she starts her turn with 0 hit points and doesn’t regenerate. [B][I]Standing Leap [B](Panther or Hybrid Form Only)[/B]. [/I][/B]Chakuna's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. [I][B]Shapechanger.[/B][/I] Chakuna can use her action to polymorph into a panther-humanoid hybrid or into a panther, or back into her true form, which is humanoid. Her statistics, other than her size, are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies. [B][U]ACTIONS[/U][/B] [I][B]Multiattack.[/B][/I] In humanoid form, Chakuna makes two scimitar attacks or two longbow attacks. In hybrid form, she can attack like a humanoid or make two claw attacks. In panther form, she makes two claw attacks. [I][B]Bite (Panther or Hybrid Form Only).[/B] Melee Weapon Attack:[/I]+6 to hit, reach 5 ft., one target. [I]Hit:[/I] 7 (1d8 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with werepanther lycanthropy. [I][B]Claw (Panther or Hybrid Form Only).[/B] Melee Weapon Attack:[/I] +6 to hit, reach 5 ft., one target. [I]Hit:[/I] 6 (1d6 + 3) slashing damage. [I][B]Scimitar (Humanoid or Hybrid Form Only).[/B] Melee Weapon Attack:[/I] +6 to hit, reach 5 ft., one target. [I]Hit:[/I] 6 (1d6 + 3) slashing damage. [I][B]Spear (Humanoid or Hybrid Form Only).[/B] Melee Weapon Attack:[/I] +6 to hit, reach 5 ft. or range 20/60 ft., one target. [I]Hit:[/I] 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack. [I][B]Longbow (Humanoid or Hybrid Form Only).[/B] Ranged Weapon Attack:[/I] +5 to hit, range 600/600 ft., one target. [I]Hit:[/I] 6 (1d8 + 2) piercing damage. [B][U]BONUS ACTIONS[/U] [I]Feline Agility (Panther Form Only).[/I][/B] Chakuna takes the Dash or Disengage action. [B][I]Rage (4/Day).[/I][/B] Chakuna enters a rage for 1 minute. The rage ends early if she is knocked unconscious or if her turn ends and she hasn't attacked a hostile creature since her last turn or taken damage since then. Chakuna can also end her rage with a bonus action. While raging, Chakuna gain the following benefits: [LIST] [*]She has advantage on Strength checks and Strength saving throws. [*]She gains a +3 bonus to her melee damage rolls. [*]You has resistance to bludgeoning, piercing, and slashing damage. [/LIST] [B][I]Throat Bite (Panther or Hybrid Form Only).[/I][/B] Chakuna can make a bite attack against a prone or incapacitated creature or a creature she has grappled. [U][B]LEGENDARY ACTIONS[/B][/U] Chakuna can take 2 legendary actions, choosing from the options below. She can use one legendary action option at the end of another creatures turn and any unused legendary actions at the end of the round. Chakuna regains spent legendary actions at the start of her turn [B]Feline Escape. [/B]Chakuna can take the Disengage action. [B]Rake.[/B] Chakuna can make a claw attack against a creature she is grappling. [B][U]ELITE ACTIONS[/U][/B] If Chakuna's elite trait is active, she can use the options below as legendary actions for 1 hour after using Darklord. [B]Standing Pounce (Cost 2 actions).[/B] Chakuna makes standing leap. If she lands in an occupied space of a Large or smaller creature it must make a DC 14 Strength saving throw or be pushed 5 feet, knocked prone, and Chakuna can make two claw attacks targeting the creature. On a successful save, Chakuna lands in an unoccupied space adjacent to the target and makes one claw attack against the target. This movement does not provoke opportunity attacks. [/QUOTE]
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