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5e Updates: Monstrous Compendium
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<blockquote data-quote="dave2008" data-source="post: 8667954" data-attributes="member: 83242"><p>[ATTACH=full]251353[/ATTACH]</p><p>Gnoll Hunt Master, 4e Monster Manual (pg 133)</p><p></p><table style='width: 100%'><tr><td><strong><span style="font-size: 22px">Gnoll Hunt Master</span></strong></td><td><strong>Challenge</strong> 1</td></tr><tr><td><em>Medium humanoid (gnoll), Chaotic evil</em></td><td>200 XP</td></tr></table><p><img src="https://www.enworld.org/attachments/1599771485172-png.126033/" alt="1599771485172.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Armor Class </strong>13 (Leather Armor)</p><p><strong>Hit Points </strong>27 (5d8 + 5; bloodied 13)</p><p><strong>Speed</strong> 35 ft., climb 30 ft., swim 30 ft.</p><p><img src="https://www.enworld.org/attachments/1599771486387-png.126034/" alt="1599771486387.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>13 (+1)</td><td>14 (+2)</td><td>12 (+1)</td><td>10 (+0)</td><td>12 (+1)</td><td>10 (+0))</td></tr></table><p><img src="https://www.enworld.org/attachments/1599771488291-png.126035/" alt="1599771488291.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Saving Throws</strong> Dex +4, Cha +2</p><p><strong>Skills </strong>Acrobatics +4, Perception +5, Stealth +6</p><p><strong>Senses</strong> Darkvision 60 ft., Passive Perception 13</p><p><strong>Languages </strong>Gnoll</p><p><strong>Proficiency Bonus</strong> +2; <strong>Maneuver DC </strong>12</p><p><img src="https://www.enworld.org/attachments/1599771489448-png.126036/" alt="1599771489448.png" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em><strong>Hunter's Quarry.</strong></em> The gnoll deals an extra 5 damage, of the attacks type, to a creature it has marked (see Longbow).</p><p></p><p><strong><u>ACTIONS</u></strong></p><p><em><strong>Multiattack.</strong></em> The gnoll makes two Longbow attacks.</p><p></p><p><em><strong>Bite.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 4 (1d4 + 2) piercing damage.</p><p></p><p><em><strong>Handaxe. </strong>Melee or Ranged Weapon Attack:</em> +4 to hit, reach 5 ft. or range 20/60 ft., one target. <em>Hit:</em> 5 (1d6 + 2) slashing damage.</p><p></p><p><em><strong>Longbow.</strong> Ranged Weapon Attack:</em> +6 to hit, range 150/600 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage, the target is marked, and the target’s speed is reduced by 10 feet until the end of its next turn.</p><p></p><p><em><strong>Hyena Sense (1/Rest).</strong></em> The gnoll touches a hyena (including giant hyenas). As long as the gnoll maintains concentration, the gnoll can use a bonus action to see and hear what the hyena sees and hears for up to 1 hour.</p><p></p><p><strong><u>BONUS ACTIONS</u></strong></p><p><em><strong>Hunter's Veil (2/Day).</strong></em> The gnoll camouflage's itself, it gains a +10 bonus to Dexterity (Stealth) checks to hide itself as long as it doesn't move and it takes no actions.</p><p></p><p>[HR][/HR]</p><p><strong><u>EQUIPMENT</u></strong></p><p>longbow, handaxe, leather armor</p></blockquote><p></p>
[QUOTE="dave2008, post: 8667954, member: 83242"] [ATTACH type="full" alt="1655544241599.png"]251353[/ATTACH] Gnoll Hunt Master, 4e Monster Manual (pg 133) [TABLE] [TR] [TD][B][SIZE=6]Gnoll Hunt Master[/SIZE][/B][/TD] [TD][B]Challenge[/B] 1[/TD] [/TR] [TR] [TD][I]Medium humanoid (gnoll), Chaotic evil[/I][/TD] [TD]200 XP[/TD] [/TR] [/TABLE] [IMG alt="1599771485172.png"]https://www.enworld.org/attachments/1599771485172-png.126033/[/IMG] [B]Armor Class [/B]13 (Leather Armor) [B]Hit Points [/B]27 (5d8 + 5; bloodied 13) [B]Speed[/B] 35 ft., climb 30 ft., swim 30 ft. [IMG alt="1599771486387.png"]https://www.enworld.org/attachments/1599771486387-png.126034/[/IMG] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]13 (+1)[/TD] [TD]14 (+2)[/TD] [TD]12 (+1)[/TD] [TD]10 (+0)[/TD] [TD]12 (+1)[/TD] [TD]10 (+0))[/TD] [/TR] [/TABLE] [IMG alt="1599771488291.png"]https://www.enworld.org/attachments/1599771488291-png.126035/[/IMG] [B]Saving Throws[/B] Dex +4, Cha +2 [B]Skills [/B]Acrobatics +4, Perception +5, Stealth +6 [B]Senses[/B] Darkvision 60 ft., Passive Perception 13 [B]Languages [/B]Gnoll [B]Proficiency Bonus[/B] +2; [B]Maneuver DC [/B]12 [IMG alt="1599771489448.png"]https://www.enworld.org/attachments/1599771489448-png.126036/[/IMG] [I][B]Hunter's Quarry.[/B][/I] The gnoll deals an extra 5 damage, of the attacks type, to a creature it has marked (see Longbow). [B][U]ACTIONS[/U][/B] [I][B]Multiattack.[/B][/I] The gnoll makes two Longbow attacks. [I][B]Bite.[/B] Melee Weapon Attack:[/I] +4 to hit, reach 5 ft., one target. [I]Hit:[/I] 4 (1d4 + 2) piercing damage. [I][B]Handaxe. [/B]Melee or Ranged Weapon Attack:[/I] +4 to hit, reach 5 ft. or range 20/60 ft., one target. [I]Hit:[/I] 5 (1d6 + 2) slashing damage. [I][B]Longbow.[/B] Ranged Weapon Attack:[/I] +6 to hit, range 150/600 ft., one target. [I]Hit:[/I] 6 (1d8 + 2) piercing damage, the target is marked, and the target’s speed is reduced by 10 feet until the end of its next turn. [I][B]Hyena Sense (1/Rest).[/B][/I] The gnoll touches a hyena (including giant hyenas). As long as the gnoll maintains concentration, the gnoll can use a bonus action to see and hear what the hyena sees and hears for up to 1 hour. [B][U]BONUS ACTIONS[/U][/B] [I][B]Hunter's Veil (2/Day).[/B][/I] The gnoll camouflage's itself, it gains a +10 bonus to Dexterity (Stealth) checks to hide itself as long as it doesn't move and it takes no actions. [HR][/HR] [B][U]EQUIPMENT[/U][/B] longbow, handaxe, leather armor [/QUOTE]
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