Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8847790" data-attributes="member: 83242"><p>[ATTACH=full]268714[/ATTACH]</p><p><a href="https://www.reddit.com/r/DnD/comments/abt3uz/art_oc_chromatic_dragons/" target="_blank">Red Dragon</a> by Bruno Cesar</p><p></p><table style='width: 100%'><tr><td><strong><span style="font-size: 22px">Ancient Red Dragon Exarch of Takhisis</span></strong></td><td><strong>Challenge</strong> 25</td></tr><tr><td><em>Gargantuan mythic dragon, typically chaotic evil</em></td><td>150,000 Mythic XP</td></tr></table><p>[ATTACH=full]268667[/ATTACH]</p><p><strong>Armor Class</strong> 22 (natural armor)</p><p><strong>Hit Points</strong> 468 (24d20 + 216)</p><p><strong>Speed</strong> 70 ft., climb 70 ft., fly 210 ft., swim 60 ft.</p><p>[ATTACH=full]268668[/ATTACH]</p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>29 (+9)</td><td>12 (+1)</td><td>29 (+9)</td><td>22 (+6)</td><td>17 (+3)</td><td>26 (+8)</td></tr></table><p>[ATTACH=full]268669[/ATTACH]</p><p><strong>Saving Throws</strong> Str +17, Dex +9, Con +17, Int +14, Wis +11, Cha +16</p><p><strong>Skills</strong> Arcana +13, Athletics +17, Intimidation +16, Perception +19</p><p><strong>Damage Resistances </strong>force, piercing, poison</p><p><strong>Damage Immunities </strong>fire</p><p><strong>Condition Immunities</strong> poisoned</p><p><strong>Senses</strong> blindsight 90 ft., darkvision 180 ft., passive perception 29</p><p><strong>Languages</strong> Common, Draconic, Giant, Ignan</p><p><strong>Proficiency Bonus</strong> +8; <strong>Maneuver DC</strong> 25</p><p>[ATTACH=full]268670[/ATTACH]</p><p><strong><em>Blessing of Takhisis (Mythic Trait, recharges after a Rest). </em></strong>If the dragon would be reduced to 0 hit points, its current hit point total instead resets to 350 hit points, it recharges all of its abilities, its Mythic Traits activate and it can now use Mythic Actions for 1 hour.</p><p></p><p><strong><em>Calescent Aura (Mythic Trait).</em></strong> At the start of the dragon's turn, the dragon can force any number of creatures of its choice within 60 feet of it to make a DC 18 Constitution saving throw. On a failed save, a creature loses any resistance to fire damage and then takes 14 (4d6) fire damage.</p><p></p><p><strong><em><strong><em>Colossal. </em></strong></em></strong>The dragon's space is 30 feet by 30 feet and it has advantage on saving throws against being physically pushed or knocked prone by a Huge or smaller opponents.</p><p></p><p><strong><em>Dragon Fear. </em></strong>Each creature that starts its turn within 120 feet of the dragon, it must make a DC 24 Wisdom saving throw. On a failed save, the creature is <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Frightened" target="_blank">frightened</a> of the dragon until the start of the creature’s next turn. If a creature’s saving throw is successful, the creature is immune to the Dragon Fear trait for the next 12 hours.</p><p></p><p><strong><em>Dragon Traits. </em></strong>The dragon can use the following <a href="https://www.enworld.org/threads/5e-updates-mythic-epic-and-hardcore-monsters-equipment-magic.672508/post-8081668" target="_blank">Dragon Tactics</a>:<em> dive, multi-claw, snatch, strafing, tail sweep, wing buffet</em></p><p></p><p><strong><em>Ignite. </em></strong> When an area takes fire damage from the dragon’s Fire Breath it ignites, becoming engulfed in flames for 1 minute. The flames are 15 feet high, opaque, and cover the whole area. A creature takes 14 (4d6) fire damage when it enters or ends its turn within 5 feet of the area.</p><p></p><p><strong><em>Scion of Fire (Mythic Trait). </em></strong>The dragon's Fire Breath deals an additional 100 fire damage and a creature reduced to 0 hit points by its Fire Breath dies and is turned to ash.</p><p></p><p><strong><u>ACTIONS </u></strong></p><p><strong><em>Multiattack.</em></strong> The dragon makes two claw attacks. It can replace one of this attacks with a Fire Blast attack.</p><p></p><p><strong><em>Bite.</em></strong> <em>Melee Weapon Attack:</em> +17 to hit, reach 15 ft., one target. <em>Hit:</em> 48 (6d12 + 9) magical piercing damage plus 13 (2d12) fire damage and, if the dragon wishes, the target must make a DC 25 Strength throw or be grappled. A Medium or smaller creature grappled this way is also restrained.</p><p></p><p><strong><em>Claw.</em></strong> <em>Melee Weapon Attack:</em> +17 to hit, reach 10 ft., one target. <em>Hit:</em> 36 (6d8 + 9) magical slashing damage and, if the dragon wishes, the target must make a DC 25 Strength saving throw or knocked prone or pushed 10 feet, the dragon's choice.</p><p></p><p><strong><em>Tail.</em></strong> <em>Melee Weapon Attack:</em> +17 to hit, reach 40 ft., one target. <em>Hit:</em> 42 (6d10 + 9) magical bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 25 Strength saving throw or be knocked prone and stunned until the end of the dragon’s next turn.</p><p></p><p><strong>Wing Attack.</strong> The dragon beats its wings. Each creature within 40 feet of the dragon must succeed on a DC 25 Strength saving throw, taking 24 (6d4 + 9) bludgeoning damage and be pushed 10 feet on a failed save, or half as much damage on a successful one. The dragon can then fly up to half its flying speed without provoking opportunity attacks.</p><p></p><p><strong><em>Fire Blast. </em></strong><em>Ranged Weapon Attack:</em> +17 to hit, range 180 ft., one target. <em>Hit:</em> 26 (4d12) fire damage and must make a DC 25 Constitution saving throw or take 13 (2d12) ongoing fire damage.</p><p></p><p><strong><em>Dragon Magic (8/Day).*</em></strong> The dragon uses its innate magic, requiring no components, to create one of the following spell-like effects (spell save DC 24, +16 to hit with attacks) as if they are 8th level spells: <a href="https://a5e.tools/spell/continual-flame" target="_blank"><em>continual flame</em></a><em>, </em><a href="https://a5e.tools/spell/dominate-monster" target="_blank"><em>dominate monster</em></a><em>, </em><a href="https://a5e.tools/spell/fireball" target="_blank"><em>fireball</em></a><em>, </em><a href="https://a5e.tools/spell/fire-storm" target="_blank"><em>fire storm</em></a><em>, </em><a href="https://a5e.tools/spell/flaming-sphere" target="_blank"><em>flaming sphere</em></a><em>, </em><a href="https://a5e.tools/spell/heat-metal" target="_blank"><em>heat metal</em></a><em>,, </em><a href="https://a5e.tools/spell/wall-fire" target="_blank"><em>wall of fire</em></a></p><p></p><p><strong><em>Charge Breath (Recharge 5-6).</em></strong> The dragon inhales and charges its breath weapon.</p><p></p><p><u><strong>LEGENDARY ACTIONS</strong></u></p><p>The dragon can take 3 legendary actions.</p><p></p><p><strong>Detect (Recharge 5-6).</strong> The dragon extends its senses, making a Wisdom (Perception) check and gaining advantage on its next attack or inflicting disadvantage on saving throws against its next use of Fire Breath.</p><p><strong>Elite Recovery.</strong> The dragon ends one negative effect currently affecting it. It can do so as long as it has at least 1 hit point, even while <a href="https://a5e.tools/rules/conditions" target="_blank">unconscious</a> or <a href="https://a5e.tools/rules/conditions" target="_blank">incapacitated</a> .</p><p><strong>Move.</strong> The dragon can move half its current speed.</p><p><strong>Attack (Cost 2 Actions).</strong> The dragon makes one Bite, Tail, or Wing attack.</p><p><strong>Fire Breath (Costs 3 Actions).</strong> If the dragon has charged its breath weapon, it exhales fire in 200-foot cone or twenty 20-foot-by-20-foot contiguous areas within 200 feet of it. Each creature in that area must make a DC 25 Dexterity saving throw, taking 130 (20d12) fire damage plus 13 (2d12) ongoing fire damage on a failed save, or half as much damage and no ongoing damage on a successful one, or maximum damage on a save failed by ten or more (DC 15). Additionally, any magic or active spell of 8th level or lower in the area ends.</p><p></p><p></p><p><u><strong>MYTHIC ACTIONS</strong></u></p><p>When the dragon's Blessing of Takhisis trait is active, it can use the following Mythic Actions.</p><p></p><p><strong>Recharge (Costs 2 Actions).</strong> The dragon recharges its breath weapon.</p><p><strong>Dragon Magic (Costs 3 Actions). </strong>The dragon can create a spell like effect using its dragon magic.</p><p><strong>Tail Sweep (Costs 3 Actions). </strong>The dragon swings its tail in a 40-foot cone, making a tail attack against reach target in the area. On a hit, a creature that fails the saving throw is pushed 4d10 feet and knocked prone instead of being knocked prone or stunned.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8847790, member: 83242"] [ATTACH type="full" alt="1670190571112.png"]268714[/ATTACH] [URL='https://www.reddit.com/r/DnD/comments/abt3uz/art_oc_chromatic_dragons/']Red Dragon[/URL] by Bruno Cesar [TABLE] [TR] [TD][B][SIZE=6]Ancient Red Dragon Exarch of Takhisis[/SIZE][/B][/TD] [TD][B]Challenge[/B] 25[/TD] [/TR] [TR] [TD][I]Gargantuan mythic dragon, typically chaotic evil[/I][/TD] [TD]150,000 Mythic XP[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="1670160005695.png"]268667[/ATTACH] [B]Armor Class[/B] 22 (natural armor) [B]Hit Points[/B] 468 (24d20 + 216) [B]Speed[/B] 70 ft., climb 70 ft., fly 210 ft., swim 60 ft. [ATTACH type="full" alt="1670160009898.png"]268668[/ATTACH] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]29 (+9)[/TD] [TD]12 (+1)[/TD] [TD]29 (+9)[/TD] [TD]22 (+6)[/TD] [TD]17 (+3)[/TD] [TD]26 (+8)[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="1670160014307.png"]268669[/ATTACH] [B]Saving Throws[/B] Str +17, Dex +9, Con +17, Int +14, Wis +11, Cha +16 [B]Skills[/B] Arcana +13, Athletics +17, Intimidation +16, Perception +19 [B]Damage Resistances [/B]force, piercing, poison [B]Damage Immunities [/B]fire [B]Condition Immunities[/B] poisoned [B]Senses[/B] blindsight 90 ft., darkvision 180 ft., passive perception 29 [B]Languages[/B] Common, Draconic, Giant, Ignan [B]Proficiency Bonus[/B] +8; [B]Maneuver DC[/B] 25 [ATTACH type="full" alt="1670160019252.png"]268670[/ATTACH] [B][I]Blessing of Takhisis (Mythic Trait, recharges after a Rest). [/I][/B]If the dragon would be reduced to 0 hit points, its current hit point total instead resets to 350 hit points, it recharges all of its abilities, its Mythic Traits activate and it can now use Mythic Actions for 1 hour. [B][I]Calescent Aura (Mythic Trait).[/I][/B] At the start of the dragon's turn, the dragon can force any number of creatures of its choice within 60 feet of it to make a DC 18 Constitution saving throw. On a failed save, a creature loses any resistance to fire damage and then takes 14 (4d6) fire damage. [B][I][B][I]Colossal. [/I][/B][/I][/B]The dragon's space is 30 feet by 30 feet and it has advantage on saving throws against being physically pushed or knocked prone by a Huge or smaller opponents. [B][I]Dragon Fear. [/I][/B]Each creature that starts its turn within 120 feet of the dragon, it must make a DC 24 Wisdom saving throw. On a failed save, the creature is [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Frightened']frightened[/URL] of the dragon until the start of the creature’s next turn. If a creature’s saving throw is successful, the creature is immune to the Dragon Fear trait for the next 12 hours. [B][I]Dragon Traits. [/I][/B]The dragon can use the following [URL='https://www.enworld.org/threads/5e-updates-mythic-epic-and-hardcore-monsters-equipment-magic.672508/post-8081668']Dragon Tactics[/URL]:[I] dive, multi-claw, snatch, strafing, tail sweep, wing buffet[/I] [B][I]Ignite. [/I][/B] When an area takes fire damage from the dragon’s Fire Breath it ignites, becoming engulfed in flames for 1 minute. The flames are 15 feet high, opaque, and cover the whole area. A creature takes 14 (4d6) fire damage when it enters or ends its turn within 5 feet of the area. [B][I]Scion of Fire (Mythic Trait). [/I][/B]The dragon's Fire Breath deals an additional 100 fire damage and a creature reduced to 0 hit points by its Fire Breath dies and is turned to ash. [B][U]ACTIONS [/U] [I]Multiattack.[/I][/B] The dragon makes two claw attacks. It can replace one of this attacks with a Fire Blast attack. [B][I]Bite.[/I][/B] [I]Melee Weapon Attack:[/I] +17 to hit, reach 15 ft., one target. [I]Hit:[/I] 48 (6d12 + 9) magical piercing damage plus 13 (2d12) fire damage and, if the dragon wishes, the target must make a DC 25 Strength throw or be grappled. A Medium or smaller creature grappled this way is also restrained. [B][I]Claw.[/I][/B] [I]Melee Weapon Attack:[/I] +17 to hit, reach 10 ft., one target. [I]Hit:[/I] 36 (6d8 + 9) magical slashing damage and, if the dragon wishes, the target must make a DC 25 Strength saving throw or knocked prone or pushed 10 feet, the dragon's choice. [B][I]Tail.[/I][/B] [I]Melee Weapon Attack:[/I] +17 to hit, reach 40 ft., one target. [I]Hit:[/I] 42 (6d10 + 9) magical bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 25 Strength saving throw or be knocked prone and stunned until the end of the dragon’s next turn. [B]Wing Attack.[/B] The dragon beats its wings. Each creature within 40 feet of the dragon must succeed on a DC 25 Strength saving throw, taking 24 (6d4 + 9) bludgeoning damage and be pushed 10 feet on a failed save, or half as much damage on a successful one. The dragon can then fly up to half its flying speed without provoking opportunity attacks. [B][I]Fire Blast. [/I][/B][I]Ranged Weapon Attack:[/I] +17 to hit, range 180 ft., one target. [I]Hit:[/I] 26 (4d12) fire damage and must make a DC 25 Constitution saving throw or take 13 (2d12) ongoing fire damage. [B][I]Dragon Magic (8/Day).*[/I][/B] The dragon uses its innate magic, requiring no components, to create one of the following spell-like effects (spell save DC 24, +16 to hit with attacks) as if they are 8th level spells: [URL='https://a5e.tools/spell/continual-flame'][I]continual flame[/I][/URL][I], [/I][URL='https://a5e.tools/spell/dominate-monster'][I]dominate monster[/I][/URL][I], [/I][URL='https://a5e.tools/spell/fireball'][I]fireball[/I][/URL][I], [/I][URL='https://a5e.tools/spell/fire-storm'][I]fire storm[/I][/URL][I], [/I][URL='https://a5e.tools/spell/flaming-sphere'][I]flaming sphere[/I][/URL][I], [/I][URL='https://a5e.tools/spell/heat-metal'][I]heat metal[/I][/URL][I],, [/I][URL='https://a5e.tools/spell/wall-fire'][I]wall of fire[/I][/URL] [B][I]Charge Breath (Recharge 5-6).[/I][/B] The dragon inhales and charges its breath weapon. [U][B]LEGENDARY ACTIONS[/B][/U] The dragon can take 3 legendary actions. [B]Detect (Recharge 5-6).[/B] The dragon extends its senses, making a Wisdom (Perception) check and gaining advantage on its next attack or inflicting disadvantage on saving throws against its next use of Fire Breath. [B]Elite Recovery.[/B] The dragon ends one negative effect currently affecting it. It can do so as long as it has at least 1 hit point, even while [URL='https://a5e.tools/rules/conditions']unconscious[/URL] or [URL='https://a5e.tools/rules/conditions']incapacitated[/URL] . [B]Move.[/B] The dragon can move half its current speed. [B]Attack (Cost 2 Actions).[/B] The dragon makes one Bite, Tail, or Wing attack. [B]Fire Breath (Costs 3 Actions).[/B] If the dragon has charged its breath weapon, it exhales fire in 200-foot cone or twenty 20-foot-by-20-foot contiguous areas within 200 feet of it. Each creature in that area must make a DC 25 Dexterity saving throw, taking 130 (20d12) fire damage plus 13 (2d12) ongoing fire damage on a failed save, or half as much damage and no ongoing damage on a successful one, or maximum damage on a save failed by ten or more (DC 15). Additionally, any magic or active spell of 8th level or lower in the area ends. [U][B]MYTHIC ACTIONS[/B][/U] When the dragon's Blessing of Takhisis trait is active, it can use the following Mythic Actions. [B]Recharge (Costs 2 Actions).[/B] The dragon recharges its breath weapon. [B]Dragon Magic (Costs 3 Actions). [/B]The dragon can create a spell like effect using its dragon magic. [B]Tail Sweep (Costs 3 Actions). [/B]The dragon swings its tail in a 40-foot cone, making a tail attack against reach target in the area. On a hit, a creature that fails the saving throw is pushed 4d10 feet and knocked prone instead of being knocked prone or stunned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Updates: Monstrous Compendium
Top