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5e Updates: Monstrous Compendium
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<blockquote data-quote="Stalker0" data-source="post: 8848432" data-attributes="member: 5889"><p>the Marut has always been a favorite monster of mine, I have used them in several campaigns. My thoughts:</p><p></p><ul> <li data-xf-list-type="ul">I love undeniable demise. That is a very flavorful effect and actually brutal for high level combat. Having one of the PCs just banished when they hit 0 prevents all sorts of recovery options, and suddenly creates a big problem for the PCs to solve. I love it.</li> <li data-xf-list-type="ul">Your multi-attack mentions force chains which doesn't exist. Did you mean undeniable chains?</li> <li data-xf-list-type="ul">Undeniable chains is poorly worded and too strong (even for a CR 25). It has no noted range, no save, it can't be fixed by the person effected (because they can't take actions), so it consumes 2 rounds of PC times to address, while the Marut can do it at-will. Yeah its cool but way too good. Honestly the marut already has so many status effects going on I don't think this is necessary.</li> <li data-xf-list-type="ul">I don't like that unavoidable only effects melee attacks, melee attackers get beat up way too much imo. Everyone should share in the pain, whether its a ranged attack or melee, you miss you suffer.</li> </ul></blockquote><p></p>
[QUOTE="Stalker0, post: 8848432, member: 5889"] the Marut has always been a favorite monster of mine, I have used them in several campaigns. My thoughts: [LIST] [*]I love undeniable demise. That is a very flavorful effect and actually brutal for high level combat. Having one of the PCs just banished when they hit 0 prevents all sorts of recovery options, and suddenly creates a big problem for the PCs to solve. I love it. [*]Your multi-attack mentions force chains which doesn't exist. Did you mean undeniable chains? [*]Undeniable chains is poorly worded and too strong (even for a CR 25). It has no noted range, no save, it can't be fixed by the person effected (because they can't take actions), so it consumes 2 rounds of PC times to address, while the Marut can do it at-will. Yeah its cool but way too good. Honestly the marut already has so many status effects going on I don't think this is necessary. [*]I don't like that unavoidable only effects melee attacks, melee attackers get beat up way too much imo. Everyone should share in the pain, whether its a ranged attack or melee, you miss you suffer. [/LIST] [/QUOTE]
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