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[5E] Urban Intrigue Campaign - Gating the Sandbox
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<blockquote data-quote="Shiroiken" data-source="post: 7622031" data-attributes="member: 6775477"><p>This is a good starting point. A city probably has a foreign quarter that outsiders are primarily confined to, unless they have official business elsewhere. Start the players in the foreign district, and maybe get them an opportunity to get past a gate into a nearby district once or twice (a bribeable guard or buying some forged papers). Once you're ready, you can introduce one or two power players who can grant limited access to the rest of the city based on mission/adventure needs.</p><p></p><p>Most cities would have this, and it makes the first concept actually work. Without a physical barrier, papers wouldn't have much meaning unless you get caught (and can't fight or run your way out of it). Also, as foreigners, the city can tax the party each time they go through a gate (say 1 sp for most gates, but higher for entertainment, merchant, and noble districts). </p><p></p><p>Here's where the Faction mechanic becomes worthwhile. You can use this mechanic to track the party's reputation with the various factions and groups, and as they get higher in rank, they have greater access.</p><p></p><p>Good Luck!</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7622031, member: 6775477"] This is a good starting point. A city probably has a foreign quarter that outsiders are primarily confined to, unless they have official business elsewhere. Start the players in the foreign district, and maybe get them an opportunity to get past a gate into a nearby district once or twice (a bribeable guard or buying some forged papers). Once you're ready, you can introduce one or two power players who can grant limited access to the rest of the city based on mission/adventure needs. Most cities would have this, and it makes the first concept actually work. Without a physical barrier, papers wouldn't have much meaning unless you get caught (and can't fight or run your way out of it). Also, as foreigners, the city can tax the party each time they go through a gate (say 1 sp for most gates, but higher for entertainment, merchant, and noble districts). Here's where the Faction mechanic becomes worthwhile. You can use this mechanic to track the party's reputation with the various factions and groups, and as they get higher in rank, they have greater access. Good Luck! [/QUOTE]
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[5E] Urban Intrigue Campaign - Gating the Sandbox
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