Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[5e] Weapon Damage Option
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulffolk" data-source="post: 7249552" data-attributes="member: 6871450"><p>So, how about this for starters:</p><p></p><p><strong>Shield</strong> - This covers all manner of shields, from Bucklers to Tower Shields. <em>Block</em> (as a Reaction the shield may be used to block all attacks by one enemy, giving damage reduction equal to proficiency bonus against all hits that foe lands), <em>Cover</em> (a small shield or buckler offers no cover, but a large shield can be used for partial cover against ranged attacks as a Reaction, and a tower shield can be used for full cover against ranged attacks as a Reaction), <em>Bashing</em> (as an Attack the shield may be used to cause bludgeoning damage with Strength bonus), <em>Impaling</em> (as an Attack a spiked shield may cause Piercing damage with no bonus).</p><p></p><p><strong>Heavy Blade</strong> - This covers all manner of one-handed swords that are primarily used for slashing, like the Long Sword or Broad Sword. <em>Cutting</em> (as an Attack the sword can be used to inflict slashing damage with Strength bonus), <em>Impaling</em> (as an Attack the sword may thrust for Piercing damage with Dexterity bonus), <em>Bashing</em> (as an Attack the sword may strike with the flat of the blade or the pommel to inflict bludgeoning damage with no bonus), <em>Parry</em> (as an Action the sword may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction), some may be <em>Versatile</em> (allowing Slashing damage with 1.5 x Strength bonus when wielded in two hands)</p><p></p><p><strong>Duelling Blade</strong> - This covers all manner of light one-handed swords that rely on finesse, such as a Rapier or Short Sword. <em>Impaling</em> (as an Attack this weapon may inflict Piercing damage with Dexterity bonus), <em>Slashing</em> (as an Attack this weapon may inflict Cutting damage with no bonus), <em>Bashing</em> (as an Attack you can punch with the pommel or guard for Bludgeoning damage with no bonus), <em>Light Parry </em>(as an Action the weapon may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Heavy weapons or attacks by creatures of Large or greater size).</p><p></p><p><strong>Great Blade</strong> - This covers all manner of two-handed heavy blades, such as the Great Sword or Claymore. <em>Heavy</em> (this blade is considered a heavy weapon and requires two hands to wield), <em>Cutting</em> (as an Attack this sword can be used to inflict Slashing damage with double the character's Strength bonus), <em>Impaling</em> (as an Attack this blade may thrust for Piercing damage with Strength bonus), <em>Bashing</em> (as an Attack you may used the flat of the blade or pommel to do bludgeoning damage with Strength bonus), <em>Heavy Parry</em> (as an Action the sword may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Small weapons or creatures of Small size or less).</p><p></p><p><strong>Brawling Blade</strong> - This covers all manner of small bladed weapons, such as the Dagger or Knife. <em>Small</em> (easily concealed and useable while Grappling, but allows foe the chance for an Attack of Opportunity if you attack somebody with a longer weapon ready), <em>Thrown</em> (as an attack this weapon may be thrown for Piercing damage with no bonus), <em>Cutting</em> (as an Attack this weapon may be used to inflict Slashing damage with Strength bonus), Impaling (as an Attack this weapon may inflict Piercing damage with Dexterity bonus), <em>Light Parry</em> (as an Action the weapon may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Heavy weapons or attacks by creatures of Large or greater size).</p><p></p><p>EDIT: Improved clarity with bold text and italics, and checked spelling</p></blockquote><p></p>
[QUOTE="Wulffolk, post: 7249552, member: 6871450"] So, how about this for starters: [B]Shield[/B] - This covers all manner of shields, from Bucklers to Tower Shields. [I]Block[/I] (as a Reaction the shield may be used to block all attacks by one enemy, giving damage reduction equal to proficiency bonus against all hits that foe lands), [I]Cover[/I] (a small shield or buckler offers no cover, but a large shield can be used for partial cover against ranged attacks as a Reaction, and a tower shield can be used for full cover against ranged attacks as a Reaction), [I]Bashing[/I] (as an Attack the shield may be used to cause bludgeoning damage with Strength bonus), [I]Impaling[/I] (as an Attack a spiked shield may cause Piercing damage with no bonus). [B]Heavy Blade[/B] - This covers all manner of one-handed swords that are primarily used for slashing, like the Long Sword or Broad Sword. [I]Cutting[/I] (as an Attack the sword can be used to inflict slashing damage with Strength bonus), [I]Impaling[/I] (as an Attack the sword may thrust for Piercing damage with Dexterity bonus), [I]Bashing[/I] (as an Attack the sword may strike with the flat of the blade or the pommel to inflict bludgeoning damage with no bonus), [I]Parry[/I] (as an Action the sword may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction), some may be [I]Versatile[/I] (allowing Slashing damage with 1.5 x Strength bonus when wielded in two hands) [B]Duelling Blade[/B] - This covers all manner of light one-handed swords that rely on finesse, such as a Rapier or Short Sword. [I]Impaling[/I] (as an Attack this weapon may inflict Piercing damage with Dexterity bonus), [I]Slashing[/I] (as an Attack this weapon may inflict Cutting damage with no bonus), [I]Bashing[/I] (as an Attack you can punch with the pommel or guard for Bludgeoning damage with no bonus), [I]Light Parry [/I](as an Action the weapon may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Heavy weapons or attacks by creatures of Large or greater size). [B]Great Blade[/B] - This covers all manner of two-handed heavy blades, such as the Great Sword or Claymore. [I]Heavy[/I] (this blade is considered a heavy weapon and requires two hands to wield), [I]Cutting[/I] (as an Attack this sword can be used to inflict Slashing damage with double the character's Strength bonus), [I]Impaling[/I] (as an Attack this blade may thrust for Piercing damage with Strength bonus), [I]Bashing[/I] (as an Attack you may used the flat of the blade or pommel to do bludgeoning damage with Strength bonus), [I]Heavy Parry[/I] (as an Action the sword may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Small weapons or creatures of Small size or less). [B]Brawling Blade[/B] - This covers all manner of small bladed weapons, such as the Dagger or Knife. [I]Small[/I] (easily concealed and useable while Grappling, but allows foe the chance for an Attack of Opportunity if you attack somebody with a longer weapon ready), [I]Thrown[/I] (as an attack this weapon may be thrown for Piercing damage with no bonus), [I]Cutting[/I] (as an Attack this weapon may be used to inflict Slashing damage with Strength bonus), Impaling (as an Attack this weapon may inflict Piercing damage with Dexterity bonus), [I]Light Parry[/I] (as an Action the weapon may be used to Parry one incoming melee attack per attack of the character by making an opposed attack roll, or may Parry one incoming melee attack as a Reaction, may not be used to Parry Heavy weapons or attacks by creatures of Large or greater size). EDIT: Improved clarity with bold text and italics, and checked spelling [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[5e] Weapon Damage Option
Top