Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
5e What Skill(s) would you use for the 4e equivalent of Dungeoneering?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fire Brand" data-source="post: 6362133" data-attributes="member: 6687957"><p>What Skill(s) check would DM’s out there call for in underground exploration since dungeon crawling is a huge part of the game (not always but often)?</p><p></p><p>1) The reference definition I use is in 4e PHB1 p184 Dungeoneering Knowledge (WIS) “To remember a useful bit of knowledge about an underground environment or to recognize an underground hazard or clue.” (I immediately think of a dwarf’s traits).</p><p></p><p>2) In 5e it seems like it’s the DM’s situational call because the rules mention no clear cut skill(s) for underground “Dungeoneering”</p><p></p><p>3) If no skill fits then do DM’s call for a general WIS check using the base untrained WIS modifer?</p><p></p><p>4) The 5e PHB p178 Wisdom options that come close are below. Perhaps it flat out depends on the situation. Whereas Nature can be more general?</p><p></p><p>Perception. Your Wisdom (Perception) check lets you spot, hear, or otherwise detect the presence of something. It measures your general awareness of your surroundings and the keenness of your senses.</p><p></p><p>For example, you might try to hear a conversation through a closed door, eavesdrop under an open window, or hear monsters moving stealthily in the forest. Or you might try to spot things that are obscured or easy to miss, whether they are orcs lying in ambush on a road, thugs hiding in the shadows of an alley, or candlelight under a closed secret door.</p><p></p><p>Survival. The DM might ask you to make a Wisdom (Survival) check to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs that owlbears live nearby, predict the weather, or avoid quicksand and other natural hazards.</p><p></p><p>Other Wisdom Checks. The DM might call for a Wisdom check when you try to accomplish tasks like the following:</p><p>• Get a gut feeling about what course of action to follow</p><p>• Discern whether a seemingly dead or living creature is undead</p><p></p><p>5) 5e Nature is INT, so I think this skill could be an element of Dungeoneering:</p><p></p><p>Investigation. When you look around for clues and make deductions based on those clues, you make an Intelligence (Investigation) check. You might deduce the location of a hidden object, discern from the appearance of a wound what kind of weapon dealt it, or determine the weakest point in a tunnel that could cause it to collapse. Poring through ancient scrolls in search of a hidden fragment of knowledge might also call for an Intelligence (Investigation) check.</p><p></p><p>6) Compare this to it seems like a catch-all 5e PHB p178 Nature. Your Intelligence (Nature) check measures your ability to recall lore about terrain, plants and animals, the weather, and natural cycles.</p><p></p><p>Thoughts? Thanks!</p></blockquote><p></p>
[QUOTE="Fire Brand, post: 6362133, member: 6687957"] What Skill(s) check would DM’s out there call for in underground exploration since dungeon crawling is a huge part of the game (not always but often)? 1) The reference definition I use is in 4e PHB1 p184 Dungeoneering Knowledge (WIS) “To remember a useful bit of knowledge about an underground environment or to recognize an underground hazard or clue.” (I immediately think of a dwarf’s traits). 2) In 5e it seems like it’s the DM’s situational call because the rules mention no clear cut skill(s) for underground “Dungeoneering” 3) If no skill fits then do DM’s call for a general WIS check using the base untrained WIS modifer? 4) The 5e PHB p178 Wisdom options that come close are below. Perhaps it flat out depends on the situation. Whereas Nature can be more general? Perception. Your Wisdom (Perception) check lets you spot, hear, or otherwise detect the presence of something. It measures your general awareness of your surroundings and the keenness of your senses. For example, you might try to hear a conversation through a closed door, eavesdrop under an open window, or hear monsters moving stealthily in the forest. Or you might try to spot things that are obscured or easy to miss, whether they are orcs lying in ambush on a road, thugs hiding in the shadows of an alley, or candlelight under a closed secret door. Survival. The DM might ask you to make a Wisdom (Survival) check to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs that owlbears live nearby, predict the weather, or avoid quicksand and other natural hazards. Other Wisdom Checks. The DM might call for a Wisdom check when you try to accomplish tasks like the following: • Get a gut feeling about what course of action to follow • Discern whether a seemingly dead or living creature is undead 5) 5e Nature is INT, so I think this skill could be an element of Dungeoneering: Investigation. When you look around for clues and make deductions based on those clues, you make an Intelligence (Investigation) check. You might deduce the location of a hidden object, discern from the appearance of a wound what kind of weapon dealt it, or determine the weakest point in a tunnel that could cause it to collapse. Poring through ancient scrolls in search of a hidden fragment of knowledge might also call for an Intelligence (Investigation) check. 6) Compare this to it seems like a catch-all 5e PHB p178 Nature. Your Intelligence (Nature) check measures your ability to recall lore about terrain, plants and animals, the weather, and natural cycles. Thoughts? Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
5e What Skill(s) would you use for the 4e equivalent of Dungeoneering?
Top