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5e what would you do?
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<blockquote data-quote="delericho" data-source="post: 5339362" data-attributes="member: 22424"><p>I agree with others that say it's way too soon for 5e.</p><p></p><p>However, when the time comes, IMO the single most important thing they need to do is lower the barrier to entry for new players to get into the game.</p><p></p><p>So, the "3 book" model should go - there should be <em>a</em> Core Rulebook of no more than 250 pages. Anything that doesn't fit (probably most of the races, most of the classes, and the upper levels of play) will need to be relegated to supplements.</p><p></p><p>The Starter Set should be released at the same time as the Core Rulebook, should include enough material for some months of play, should include character creation rules, and absolutely must use the <em>same</em> rules as the 'real' game - not a dumbed down set. (Ideally, the Starter Set would include that same Core Rulebook as everyone else uses.)</p><p></p><p>Also released at the same time as the Core Rulebook and the Starter Set should be a "Dungeon Delves" type product, containing a number of low-level adventures suitable for zero-prep play. It should even include pregenerated characters. (This may be made redundant by a sufficiently expansive Starter Set.)</p><p></p><p>As far as demo games, D&D Gamedays, and Organised Play is concerned, I feel that WotC are actually doing a really good (actually, spectacular) job.</p><p></p><p>The one thing I might be tempted to try (in addition) is a distributed equivalent of the "Dungeon Delve" event from GenCon - distribute a killer dungeon to game stores, and try to run it as a competitive event (DMs... how many PCs can you kill in an hour? Players... how far can you get?).</p><p></p><p>But while the idea is simple enough, I have no idea how to handle the practicalities. It would have to work on an honour system, and that would probably mean that the 'prize' would have to be nothing more than bragging rights.</p><p></p><p>As far as the actual mechanics are concerned... well, I'd probably go with something that looked more like 3e than 4e, but that looked a lot more like SWSE than either. But, actually, I think the mechanics of the next edition are less important than their presentation.</p></blockquote><p></p>
[QUOTE="delericho, post: 5339362, member: 22424"] I agree with others that say it's way too soon for 5e. However, when the time comes, IMO the single most important thing they need to do is lower the barrier to entry for new players to get into the game. So, the "3 book" model should go - there should be [i]a[/i] Core Rulebook of no more than 250 pages. Anything that doesn't fit (probably most of the races, most of the classes, and the upper levels of play) will need to be relegated to supplements. The Starter Set should be released at the same time as the Core Rulebook, should include enough material for some months of play, should include character creation rules, and absolutely must use the [i]same[/i] rules as the 'real' game - not a dumbed down set. (Ideally, the Starter Set would include that same Core Rulebook as everyone else uses.) Also released at the same time as the Core Rulebook and the Starter Set should be a "Dungeon Delves" type product, containing a number of low-level adventures suitable for zero-prep play. It should even include pregenerated characters. (This may be made redundant by a sufficiently expansive Starter Set.) As far as demo games, D&D Gamedays, and Organised Play is concerned, I feel that WotC are actually doing a really good (actually, spectacular) job. The one thing I might be tempted to try (in addition) is a distributed equivalent of the "Dungeon Delve" event from GenCon - distribute a killer dungeon to game stores, and try to run it as a competitive event (DMs... how many PCs can you kill in an hour? Players... how far can you get?). But while the idea is simple enough, I have no idea how to handle the practicalities. It would have to work on an honour system, and that would probably mean that the 'prize' would have to be nothing more than bragging rights. As far as the actual mechanics are concerned... well, I'd probably go with something that looked more like 3e than 4e, but that looked a lot more like SWSE than either. But, actually, I think the mechanics of the next edition are less important than their presentation. [/QUOTE]
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