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5e what would you do?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5375423" data-attributes="member: 32740"><p>I wasn't talking about a computer running the game FOR you, and I stated to the effect that it wouldn't facilitate anything approaching roleplaying (but I guess I didn't make that clear). Most existing 2D MMO's provide only limited choices for initial customization of character appearance but some hinge upon it (City of Heroes, Champions Online) so it's quite doable. And I'm not talking about a movie - I'm talking about limited, <em>non-animated</em> 3D graphical representation of characters and environments. A certain amount of animation would be fun but isn't any more necessary than it is for animating plastic minis or 2D cardboard tiles.</p><p> </p><p>Given modular construction tools (which would certainly be quite similar to those used by fans for designing custom levels for FPS games) a wide variety of the 3D equivalent to at least basic dungeon and outdoor environment "tiles" could be assembled for use with 3D TV's and a virtual tabletop system of some kind. Additional customization of character appearance beyond basics can wait if necessary. All the system has to do to be ready for release is to display and identify individual creatures in a 3D environment, then track and display data regarding those individuals. NOTE: it doesn't have to BE 3D as far as the virtual tabletop is really concerned - it just has to LOOK 3D for the cool factor. If you can display a 3D still from Avatar on your 3D TV from a picture file and have it LOOK 3D then you don't need your computer to be overheating trying to CREATE 3D information - it's just <em>displaying</em> it.</p><p> </p><p>Besides, 3D tv's EXIST and play 3D movies. How long do you REALLY think it's going to be before we have 3D games to play on those TV's? 50 years? If you can take 2D movies and fool the viewer into seeing 3D on a TV then it ISN'T that big a step to take 2D video games and make them look 3D as well. Again, they don't have to BE 3D - they just need to LOOK 3D and there is a world of distinction between the two. Even giving you the benefit of the doubt it may not be tomorrow, but it WON'T be 50 years from now. The one benefit of living in the 21st Century instead of the late 20th is the rapid pace of ever-cooler toys appearing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5375423, member: 32740"] I wasn't talking about a computer running the game FOR you, and I stated to the effect that it wouldn't facilitate anything approaching roleplaying (but I guess I didn't make that clear). Most existing 2D MMO's provide only limited choices for initial customization of character appearance but some hinge upon it (City of Heroes, Champions Online) so it's quite doable. And I'm not talking about a movie - I'm talking about limited, [I]non-animated[/I] 3D graphical representation of characters and environments. A certain amount of animation would be fun but isn't any more necessary than it is for animating plastic minis or 2D cardboard tiles. Given modular construction tools (which would certainly be quite similar to those used by fans for designing custom levels for FPS games) a wide variety of the 3D equivalent to at least basic dungeon and outdoor environment "tiles" could be assembled for use with 3D TV's and a virtual tabletop system of some kind. Additional customization of character appearance beyond basics can wait if necessary. All the system has to do to be ready for release is to display and identify individual creatures in a 3D environment, then track and display data regarding those individuals. NOTE: it doesn't have to BE 3D as far as the virtual tabletop is really concerned - it just has to LOOK 3D for the cool factor. If you can display a 3D still from Avatar on your 3D TV from a picture file and have it LOOK 3D then you don't need your computer to be overheating trying to CREATE 3D information - it's just [I]displaying[/I] it. Besides, 3D tv's EXIST and play 3D movies. How long do you REALLY think it's going to be before we have 3D games to play on those TV's? 50 years? If you can take 2D movies and fool the viewer into seeing 3D on a TV then it ISN'T that big a step to take 2D video games and make them look 3D as well. Again, they don't have to BE 3D - they just need to LOOK 3D and there is a world of distinction between the two. Even giving you the benefit of the doubt it may not be tomorrow, but it WON'T be 50 years from now. The one benefit of living in the 21st Century instead of the late 20th is the rapid pace of ever-cooler toys appearing. :) [/QUOTE]
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