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<blockquote data-quote="keterys" data-source="post: 5780999" data-attributes="member: 43019"><p>So, here's the thing about errata.</p><p></p><p>1) There are often more people screaming for it than _not_. Could likely be the vocal minority. ("This power is broken" "This class is too powerful" "This monster needs fire resistance" etc)</p><p>2) Almost all of the changes are not due to poorly written rules, but due to unfortunate interactions. ("This rule lets me crit when I roll a 10." "This rule lets me take 10 on attacks")</p><p>3) Some of those unfortunate interactions are only a problem with certain players / games ("This power is clearly _intended_ to work like X, but as _written_ works like Y, and that's destroying my game!")</p><p></p><p>For example, the Rending Axe in 4e has a property that lets you take an extra attack when you crit. There is a rule that limits you to one free action attack per round, but Rending doesn't specify free actions, so some argue it's no action and there's no limit - which in some specific setups lets you make infinite attacks with it (and in other setups lets you make "Enough to kill someone" regardless). </p><p></p><p>Even though that argument also means you can make the extra attack while stunned, petrified, or dead. In fact, several abilities just say "and make an attack" without specifying the free action. They just didn't realize they needed to say, early on in the game. I don't think that'd be a problem at most tables, but it's the kind of thing that gets pushed hard to fix. </p><p></p><p>But as far as I can tell, it's something the internet didn't even notice as a real possibility for about a year and a half. That's pretty obscure to expect some freelancer and his editor to notice.</p><p></p><p>And I guess some games are being ruined by it. Living Forgotten Realms. Games with pushover DMs. Games with DMs that want strict RAW, even if something is broken. (Often, those DMs just use the broken stuff themselves)</p><p></p><p>I do think it'd be helpful if more books could be open playtested (ie, not a small group of people, but push every book back two months and first make it available to DDI and give them a full month to find and fix problems. Poof, major errata occurs _beforehand_. Also, you feel awesome for your DDI sub.</p></blockquote><p></p>
[QUOTE="keterys, post: 5780999, member: 43019"] So, here's the thing about errata. 1) There are often more people screaming for it than _not_. Could likely be the vocal minority. ("This power is broken" "This class is too powerful" "This monster needs fire resistance" etc) 2) Almost all of the changes are not due to poorly written rules, but due to unfortunate interactions. ("This rule lets me crit when I roll a 10." "This rule lets me take 10 on attacks") 3) Some of those unfortunate interactions are only a problem with certain players / games ("This power is clearly _intended_ to work like X, but as _written_ works like Y, and that's destroying my game!") For example, the Rending Axe in 4e has a property that lets you take an extra attack when you crit. There is a rule that limits you to one free action attack per round, but Rending doesn't specify free actions, so some argue it's no action and there's no limit - which in some specific setups lets you make infinite attacks with it (and in other setups lets you make "Enough to kill someone" regardless). Even though that argument also means you can make the extra attack while stunned, petrified, or dead. In fact, several abilities just say "and make an attack" without specifying the free action. They just didn't realize they needed to say, early on in the game. I don't think that'd be a problem at most tables, but it's the kind of thing that gets pushed hard to fix. But as far as I can tell, it's something the internet didn't even notice as a real possibility for about a year and a half. That's pretty obscure to expect some freelancer and his editor to notice. And I guess some games are being ruined by it. Living Forgotten Realms. Games with pushover DMs. Games with DMs that want strict RAW, even if something is broken. (Often, those DMs just use the broken stuff themselves) I do think it'd be helpful if more books could be open playtested (ie, not a small group of people, but push every book back two months and first make it available to DDI and give them a full month to find and fix problems. Poof, major errata occurs _beforehand_. Also, you feel awesome for your DDI sub. [/QUOTE]
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