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[5e] Witcher: Mother of Monsters
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<blockquote data-quote="Quickleaf" data-source="post: 6650280" data-attributes="member: 20323"><p>Great, thanks for the feedback! I agree that empowered signs should be limited to 7th level or thereabouts.</p><p></p><p></p><p>Yes, invocations was what I based them off of. And yes, you've got everything right except that <strong>bolded</strong> section.</p><p></p><p>Imagine a 7th level Witcher who knows the Axii, Igni, and Quen signs. He was 14 Wisdom, so he may recharge two signs before needing a short/long rest.</p><p></p><p>He casts an empowered Axii to charm the castellan, burning his use of the Igni sign as well. If he wants to use Axii again, he must concentrate for one round to recharge it. Likewise, if he wants to use Igni, he must concentrate for one round to recharge it. Alternately, he could just take a short rest and all his signs are restored.</p><p></p><p></p><p>Yes, that is too powerful. It should be "incapacitated" instead of stunned, since in 5e incapacitated is actually the less severe condition.</p><p></p><p></p><p>Lol. Yes, there is supposed to be a Wisdom save for the empowered use of Axii just as there is with the regular combat use. </p><p></p><p></p><p>I would LOVE to hear any ideas for how to make the Heliotrope at-will more useful <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p>How about a reaction to gain resistance to damage from falling or colliding with an object? That sorta models how Gerald uses it in <u>The Last Wish</u> against the bruxa. Or maybe mitigating forced movement / getting knocked prone from magic? That might model it even better...</p><p></p><p></p><p>Yes, that's the idea behind it. Sort of a scaling <em>burning hands</em>.</p><p></p><p></p><p>Ack, true! It should be: <em> The <strong>first time</strong> a melee attack hits you while you’ve erected Quen, the attacker takes lightning damage equal to the half of damage it dealt (rounded down). In addition, when the barrier ends, all creatures within 5 feet of you are pushed back 5 feet.</em></p><p></p><p>So the damage isn't an ongoing thing, it's just retaliation against the first melee attack made against you.</p><p></p><p></p><p>True! Establishing a 7th level limit for using empowered signs should nip that one in the bud.</p><p></p><p>Thanks again for the critique <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I'm updating the document with them tonight.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6650280, member: 20323"] Great, thanks for the feedback! I agree that empowered signs should be limited to 7th level or thereabouts. Yes, invocations was what I based them off of. And yes, you've got everything right except that [b]bolded[/b] section. Imagine a 7th level Witcher who knows the Axii, Igni, and Quen signs. He was 14 Wisdom, so he may recharge two signs before needing a short/long rest. He casts an empowered Axii to charm the castellan, burning his use of the Igni sign as well. If he wants to use Axii again, he must concentrate for one round to recharge it. Likewise, if he wants to use Igni, he must concentrate for one round to recharge it. Alternately, he could just take a short rest and all his signs are restored. Yes, that is too powerful. It should be "incapacitated" instead of stunned, since in 5e incapacitated is actually the less severe condition. Lol. Yes, there is supposed to be a Wisdom save for the empowered use of Axii just as there is with the regular combat use. I would LOVE to hear any ideas for how to make the Heliotrope at-will more useful :D:D:D How about a reaction to gain resistance to damage from falling or colliding with an object? That sorta models how Gerald uses it in [u]The Last Wish[/u] against the bruxa. Or maybe mitigating forced movement / getting knocked prone from magic? That might model it even better... Yes, that's the idea behind it. Sort of a scaling [i]burning hands[/i]. Ack, true! It should be: [i] The [b]first time[/b] a melee attack hits you while you’ve erected Quen, the attacker takes lightning damage equal to the half of damage it dealt (rounded down). In addition, when the barrier ends, all creatures within 5 feet of you are pushed back 5 feet.[/i] So the damage isn't an ongoing thing, it's just retaliation against the first melee attack made against you. True! Establishing a 7th level limit for using empowered signs should nip that one in the bud. Thanks again for the critique :) I'm updating the document with them tonight. [/QUOTE]
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