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5e witches, your preferred implementation?
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<blockquote data-quote="Garthanos" data-source="post: 8300702" data-attributes="member: 82504"><p>Is there anything about particular witch concepts functionality which is not readily available? Flying brooms? Invisibility Ointment? Animated Buildings? Or perhaps are cumbersome to combine in a single character? (may require lots of multiclassing)</p><p></p><p>I mean there a lot of components for some Warlords distributed variously throughout the system but Mearles actually composed a prototype for a Chessmaster style Warlord that is pretty good and not clearly available similarly the Risk and Reward flavored Bravura Warlord from 4e is also not really constructable. The LazyLord though a fan created concept in 4e, has been made in 3rd party 5e products but only by constructing their own core class flexible enough to enable it.</p><p></p><p>It is not clear most witch concepts cannot already be built.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8300702, member: 82504"] Is there anything about particular witch concepts functionality which is not readily available? Flying brooms? Invisibility Ointment? Animated Buildings? Or perhaps are cumbersome to combine in a single character? (may require lots of multiclassing) I mean there a lot of components for some Warlords distributed variously throughout the system but Mearles actually composed a prototype for a Chessmaster style Warlord that is pretty good and not clearly available similarly the Risk and Reward flavored Bravura Warlord from 4e is also not really constructable. The LazyLord though a fan created concept in 4e, has been made in 3rd party 5e products but only by constructing their own core class flexible enough to enable it. It is not clear most witch concepts cannot already be built. [/QUOTE]
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5e witches, your preferred implementation?
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