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General Tabletop Discussion
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5e witches, your preferred implementation?
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<blockquote data-quote="Garthanos" data-source="post: 8301613" data-attributes="member: 82504"><p>Mechanically the 4e witch was well a wizard (like Harry Potterverse) with a few swap out basics. </p><p>Flavorwise:</p><p>The very first significantly verbose sentence of the description of the 4e Witch starts with part religion and avoids general negative presumptions. And when they start talking about the Witches first source of power the start talk about the moon goddess Sehanine. By picking which coven ie moon phase you rather pick a flavor... one being the Full Moon / Dark of Moon and features training in Healing Skill and the other Intimidation which is nice. So far most of this is gives the good witch and the spookie intimidating witch the kids say like Glenda and the Wicked Witch right... nods sure or like 2 out of 3 aspects of the Triple Goddess. In other words it was written with a Duality no not THAT duality but rather a duality between childhood stereotypes and perhaps more grown up flavor elements. The spells available to the witch include some very heavy childhood wicked witch flavor the transforming of enemies into harmless beasts (reminds me of circe) / toading of enemies. Though no teleportation shoes so far. 4e has wands as front and center like Glenda/Hermione flick and swish. Familiars will require a feat for the Witch.</p><p></p><p>Second question Is 4e the first edition where a Witch was created as a core class (all things being core in 4)?</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8301613, member: 82504"] Mechanically the 4e witch was well a wizard (like Harry Potterverse) with a few swap out basics. Flavorwise: The very first significantly verbose sentence of the description of the 4e Witch starts with part religion and avoids general negative presumptions. And when they start talking about the Witches first source of power the start talk about the moon goddess Sehanine. By picking which coven ie moon phase you rather pick a flavor... one being the Full Moon / Dark of Moon and features training in Healing Skill and the other Intimidation which is nice. So far most of this is gives the good witch and the spookie intimidating witch the kids say like Glenda and the Wicked Witch right... nods sure or like 2 out of 3 aspects of the Triple Goddess. In other words it was written with a Duality no not THAT duality but rather a duality between childhood stereotypes and perhaps more grown up flavor elements. The spells available to the witch include some very heavy childhood wicked witch flavor the transforming of enemies into harmless beasts (reminds me of circe) / toading of enemies. Though no teleportation shoes so far. 4e has wands as front and center like Glenda/Hermione flick and swish. Familiars will require a feat for the Witch. Second question Is 4e the first edition where a Witch was created as a core class (all things being core in 4)? [/QUOTE]
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